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163 lines
8.3 KiB
XML
163 lines
8.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glInterleavedArrays">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glInterleavedArrays</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glInterleavedArrays</refname>
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<refpurpose>simultaneously specify and enable several interleaved arrays</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glInterleavedArrays</function></funcdef>
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<paramdef>GLenum <parameter>format</parameter></paramdef>
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<paramdef>GLsizei <parameter>stride</parameter></paramdef>
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<paramdef>const GLvoid * <parameter>pointer</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>format</parameter></term>
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<listitem>
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<para>
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Specifies the type of array to enable. Symbolic constants
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<constant>GL_V2F</constant>,
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<constant>GL_V3F</constant>,
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<constant>GL_C4UB_V2F</constant>,
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<constant>GL_C4UB_V3F</constant>,
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<constant>GL_C3F_V3F</constant>,
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<constant>GL_N3F_V3F</constant>,
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<constant>GL_C4F_N3F_V3F</constant>,
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<constant>GL_T2F_V3F</constant>,
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<constant>GL_T4F_V4F</constant>,
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<constant>GL_T2F_C4UB_V3F</constant>,
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<constant>GL_T2F_C3F_V3F</constant>,
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<constant>GL_T2F_N3F_V3F</constant>,
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<constant>GL_T2F_C4F_N3F_V3F</constant>,
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and
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<constant>GL_T4F_C4F_N3F_V4F</constant>
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are accepted.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>stride</parameter></term>
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<listitem>
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<para>
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Specifies the offset in bytes between each aggregate array element.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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<function>glInterleavedArrays</function> lets you specify and enable individual color,
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normal,
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texture and vertex
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arrays whose elements are part of a larger aggregate array element.
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For some implementations, this is more efficient than specifying the arrays
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separately.
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</para>
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<para>
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If <parameter>stride</parameter> is 0, the aggregate elements are stored consecutively.
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Otherwise, <parameter>stride</parameter> bytes occur between the beginning of one
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aggregate array element and the beginning of the next aggregate array
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element.
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</para>
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<para>
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<parameter>format</parameter> serves as a ``key''
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describing the extraction of individual arrays from the aggregate array.
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If <parameter>format</parameter> contains a T, then texture coordinates are
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extracted from the interleaved array. If C is present, color values
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are extracted. If N is present, normal coordinates are extracted.
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Vertex coordinates are always extracted.
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</para>
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<para>
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The digits 2, 3, and 4 denote how many values are extracted.
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F indicates that values are extracted as floating-point values.
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Colors may also be extracted as 4 unsigned bytes if 4UB follows the
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C. If a color is extracted as 4 unsigned bytes, the vertex
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array element which follows is located at the first possible
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floating-point aligned address.
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</para>
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</refsect1>
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<refsect1 id="notes"><title>Notes</title>
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<para>
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<function>glInterleavedArrays</function> is available only if the GL version is 1.1 or greater.
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</para>
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<para>
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If <function>glInterleavedArrays</function> is called while compiling a display list, it is not
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compiled into the list, and it is executed immediately.
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</para>
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<para>
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Execution of <function>glInterleavedArrays</function> is not allowed between the execution of
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<citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>,
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but an error may or may not be generated. If no error is generated,
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the operation is undefined.
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</para>
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<para>
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<function>glInterleavedArrays</function> is typically implemented on the client side.
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</para>
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<para>
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Vertex array parameters are client-side state and are therefore not
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saved or restored by <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry>.
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Use <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> instead.
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</para>
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<para>
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For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, <function>glInterleavedArrays</function>
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only updates the texture coordinate array for the client active texture
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unit. The texture coordinate state for other client texture units is not
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updated, regardless of whether the client texture unit is enabled or not.
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</para>
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<para>
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Secondary color values are not supported in interleaved vertex array formats.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is not an accepted value.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>stride</parameter> is negative.
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glClientActiveTexture</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
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<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
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</para>
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</refsect1>
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</refentry>
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