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f9fdddea64
There are projects that use reflection to access *WindowInfo.WindowHandle directly. This change ensures we don't break them.
144 lines
4.2 KiB
C#
144 lines
4.2 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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namespace OpenTK.Platform.MacOS
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{
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/// \internal
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/// <summary>
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/// Describes a Carbon window.
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/// </summary>
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sealed class CarbonWindowInfo : IWindowInfo
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{
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IntPtr windowRef;
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bool ownHandle = false;
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bool disposed = false;
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bool isControl = false;
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bool goFullScreenHack = false;
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bool goWindowedHack = false;
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#region Constructors
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/// <summary>
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/// Constructs a new instance with the specified parameters.
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/// </summary>
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/// <param name="windowRef">A valid Carbon window reference.</param>
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/// <param name="ownHandle"></param>
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/// <param name="isControl"></param>
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public CarbonWindowInfo(IntPtr windowRef, bool ownHandle, bool isControl)
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{
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this.windowRef = windowRef;
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this.ownHandle = ownHandle;
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this.isControl = isControl;
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}
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#endregion
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#region Public Members
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/// <summary>
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/// Gets the window reference for this instance.
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/// </summary>
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public IntPtr Handle
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{
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get { return this.windowRef; }
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set { this.windowRef = value; }
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}
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internal bool GoFullScreenHack
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{
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get { return goFullScreenHack; }
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set { goFullScreenHack = value; }
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}
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internal bool GoWindowedHack
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{
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get { return goWindowedHack; }
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set { goWindowedHack = value; }
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}
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/// <summary>
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/// Gets a value indicating whether this instance refers to a System.Windows.Forms.Control.
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/// </summary>
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public bool IsControl
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{
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get { return isControl; }
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}
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/// <summary>Returns a System.String that represents the current window.</summary>
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/// <returns>A System.String that represents the current window.</returns>
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public override string ToString()
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{
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return String.Format("MacOS.CarbonWindowInfo: Handle {0}", this.Handle);
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}
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// For compatibility with whoever thought it would be
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// a good idea to access internal APIs through reflection
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// (e.g. MonoGame)
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public IntPtr WindowHandle { get { return Handle; } set { Handle = value; } }
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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Dispose(true);
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}
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void Dispose(bool disposing)
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{
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if (disposed)
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return;
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if (disposing)
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{
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}
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if (ownHandle)
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{
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Debug.Print("Disposing window {0}.", windowRef);
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Carbon.API.DisposeWindow(this.windowRef);
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windowRef = IntPtr.Zero;
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}
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disposed = true;
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}
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~CarbonWindowInfo()
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{
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Dispose(false);
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}
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#endregion
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}
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}
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