mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-25 14:25:39 +00:00
292 lines
14 KiB
XML
292 lines
14 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
|
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
|
<refentry id="glVertex">
|
|
<refmeta>
|
|
<refmetainfo>
|
|
<copyright>
|
|
<year>1991-2006</year>
|
|
<holder>Silicon Graphics, Inc.</holder>
|
|
</copyright>
|
|
</refmetainfo>
|
|
<refentrytitle>glVertex</refentrytitle>
|
|
<manvolnum>3G</manvolnum>
|
|
</refmeta>
|
|
<refnamediv>
|
|
<refname>glVertex</refname>
|
|
<refpurpose>specify a vertex</refpurpose>
|
|
</refnamediv>
|
|
<refsynopsisdiv><title>C Specification</title>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2s</function></funcdef>
|
|
<paramdef>GLshort <parameter>x</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>y</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2i</function></funcdef>
|
|
<paramdef>GLint <parameter>x</parameter></paramdef>
|
|
<paramdef>GLint <parameter>y</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2f</function></funcdef>
|
|
<paramdef>GLfloat <parameter>x</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>y</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2d</function></funcdef>
|
|
<paramdef>GLdouble <parameter>x</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>y</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3s</function></funcdef>
|
|
<paramdef>GLshort <parameter>x</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>y</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>z</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3i</function></funcdef>
|
|
<paramdef>GLint <parameter>x</parameter></paramdef>
|
|
<paramdef>GLint <parameter>y</parameter></paramdef>
|
|
<paramdef>GLint <parameter>z</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3f</function></funcdef>
|
|
<paramdef>GLfloat <parameter>x</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>y</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>z</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3d</function></funcdef>
|
|
<paramdef>GLdouble <parameter>x</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>y</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>z</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4s</function></funcdef>
|
|
<paramdef>GLshort <parameter>x</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>y</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>z</parameter></paramdef>
|
|
<paramdef>GLshort <parameter>w</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4i</function></funcdef>
|
|
<paramdef>GLint <parameter>x</parameter></paramdef>
|
|
<paramdef>GLint <parameter>y</parameter></paramdef>
|
|
<paramdef>GLint <parameter>z</parameter></paramdef>
|
|
<paramdef>GLint <parameter>w</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4f</function></funcdef>
|
|
<paramdef>GLfloat <parameter>x</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>y</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>z</parameter></paramdef>
|
|
<paramdef>GLfloat <parameter>w</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4d</function></funcdef>
|
|
<paramdef>GLdouble <parameter>x</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>y</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>z</parameter></paramdef>
|
|
<paramdef>GLdouble <parameter>w</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
</refsynopsisdiv>
|
|
<refsect1 id="parameters"><title>Parameters</title>
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term><parameter>x</parameter></term>
|
|
<term><parameter>y</parameter></term>
|
|
<term><parameter>z</parameter></term>
|
|
<term><parameter>w</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
Specify <emphasis>x</emphasis>, <emphasis>y</emphasis>, <emphasis>z</emphasis>, and <emphasis>w</emphasis> coordinates of a vertex.
|
|
Not all parameters are present in all forms of the command.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</refsect1>
|
|
<refsynopsisdiv><title>C Specification</title>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2sv</function></funcdef>
|
|
<paramdef>const GLshort * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2iv</function></funcdef>
|
|
<paramdef>const GLint * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2fv</function></funcdef>
|
|
<paramdef>const GLfloat * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex2dv</function></funcdef>
|
|
<paramdef>const GLdouble * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3sv</function></funcdef>
|
|
<paramdef>const GLshort * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3iv</function></funcdef>
|
|
<paramdef>const GLint * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3fv</function></funcdef>
|
|
<paramdef>const GLfloat * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex3dv</function></funcdef>
|
|
<paramdef>const GLdouble * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4sv</function></funcdef>
|
|
<paramdef>const GLshort * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4iv</function></funcdef>
|
|
<paramdef>const GLint * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4fv</function></funcdef>
|
|
<paramdef>const GLfloat * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glVertex4dv</function></funcdef>
|
|
<paramdef>const GLdouble * <parameter>v</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
</refsynopsisdiv>
|
|
<refsect1 id="parameters2"><title>Parameters</title>
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term><parameter>v</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
Specifies a pointer to an array of two, three, or four elements.
|
|
The elements of a two-element array are
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
|
|
and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>;
|
|
of a three-element array,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>,
|
|
and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">z</mml:mi></mml:math></inlineequation>;
|
|
and of a four-element array,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">z</mml:mi></mml:math></inlineequation>,
|
|
and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</refsect1>
|
|
<refsect1 id="description"><title>Description</title>
|
|
<para>
|
|
<function>glVertex</function> commands are used within <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>/<citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry> pairs to specify
|
|
point, line, and polygon vertices. The current color, normal, texture
|
|
coordinates, and fog coordinate are associated with the vertex when <function>glVertex</function>
|
|
is called.
|
|
</para>
|
|
<para>
|
|
When only
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
|
|
and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>
|
|
are specified,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">z</mml:mi></mml:math></inlineequation>
|
|
defaults to 0 and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
|
|
defaults to 1. When
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>,
|
|
and
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">z</mml:mi></mml:math></inlineequation>
|
|
are specified,
|
|
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
|
|
defaults to 1.
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="notes"><title>Notes</title>
|
|
<para>
|
|
Invoking <function>glVertex</function> outside of a <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>/<citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry> pair
|
|
results in undefined behavior.
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="seealso"><title>See Also</title>
|
|
<para>
|
|
<citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glCallList</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glColor</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glEdgeFlag</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glEvalCoord</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glFogCoord</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glIndex</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glMaterial</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glMultiTexCoord</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glNormal</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glRect</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glTexCoord</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="Copyright"><title>Copyright</title>
|
|
<para>
|
|
Copyright <trademark class="copyright"></trademark> 1991-2006
|
|
Silicon Graphics, Inc. This document is licensed under the SGI
|
|
Free Software B License. For details, see
|
|
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
|
</para>
|
|
</refsect1>
|
|
</refentry>
|