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https://github.com/Ryujinx/Opentk.git
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1a8f589f5c
* Input/MouseState.cs: * Input/ButtonState.cs: * Platform/X11/X11Mouse.cs: * Platform/X11/X11Factory.cs: Added initial implementation of OpenTK.Input.Mouse for X11.
174 lines
7.9 KiB
C#
174 lines
7.9 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenTK.Input;
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namespace OpenTK.Platform.X11
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{
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sealed class X11Mouse : IMouseDriver
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{
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MouseState mouse = new MouseState();
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X11WindowInfo window;
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// Can either attach itself to the specified window or can hook the root window.
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public X11Mouse(X11WindowInfo win)
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{
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if (win != null)
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{
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window = win;
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}
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else
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{
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using (new XLock(API.DefaultDisplay))
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{
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window = new X11WindowInfo();
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window.Display = API.DefaultDisplay;
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window.Screen = Functions.XDefaultScreen(window.Display);
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window.RootWindow = Functions.XRootWindow(window.Display, window.Screen);
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window.WindowHandle = window.RootWindow;
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window.EventMask = EventMask.ButtonMotionMask |
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EventMask.ButtonPressMask | EventMask.ButtonReleaseMask;
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//Functions.XGrabPointer(window.Display, window.RootWindow, true,
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// window.EventMask, GrabMode.GrabModeAsync, GrabMode.GrabModeAsync, IntPtr.Zero,
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// IntPtr.Zero, IntPtr.Zero);
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//Functions.XSelectInput(window.Display, window.RootWindow, new IntPtr((int)window.EventMask));
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}
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}
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}
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// Todo: remove this
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public IList<MouseDevice> Mouse { get { throw new NotSupportedException(); } }
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public MouseState GetState()
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{
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ProcessEvents();
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return mouse;
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}
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public MouseState GetState(int index)
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{
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// X11Mouse supports a single mouse only
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if (index < 0 || index > 1)
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throw new ArgumentOutOfRangeException("index");
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ProcessEvents();
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return mouse;
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}
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void WriteBit(MouseButton offset, int enabled)
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{
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if (enabled != 0)
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mouse.EnableBit((int)offset);
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else
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mouse.DisableBit((int)offset);
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}
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void ProcessEvents()
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{
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IntPtr root, child;
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int root_x, root_y, win_x, win_y;
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int buttons;
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Functions.XQueryPointer(window.Display, window.WindowHandle, out root, out child,
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out root_x, out root_y, out win_x, out win_y, out buttons);
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mouse.X = root_x;
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mouse.Y = root_y;
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WriteBit(MouseButton.Left, buttons & (int)MouseMask.Button1Mask);
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WriteBit(MouseButton.Middle, buttons & (int)MouseMask.Button2Mask);
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WriteBit(MouseButton.Right, buttons & (int)MouseMask.Button3Mask);
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if ((buttons & (int)MouseMask.Button4Mask) != 0)
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mouse.WheelPrecise++;
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if ((buttons & (int)MouseMask.Button5Mask) != 0)
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mouse.WheelPrecise--;
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WriteBit(MouseButton.Button1, buttons & (int)MouseMask.Button6Mask);
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WriteBit(MouseButton.Button2, buttons & (int)MouseMask.Button7Mask);
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WriteBit(MouseButton.Button3, buttons & (int)MouseMask.Button8Mask);
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// XEvent e = new XEvent();
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//
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// while (true)
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// {
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// using (new XLock(window.Display))
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// {
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// if (!Functions.XCheckWindowEvent(window.Display, window.WindowHandle, window.EventMask, ref e))
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// break;
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//
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// switch (e.type)
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// {
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// case XEventName.ButtonPress:
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// switch (e.ButtonEvent.button)
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// {
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// case 1: mouse.EnableBit((int)MouseButton.Left); break;
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// case 2: mouse.EnableBit((int)MouseButton.Middle); break;
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// case 3: mouse.EnableBit((int)MouseButton.Right); break;
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// case 4: mouse.WheelPrecise++; break;
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// case 5: mouse.WheelPrecise--; break;
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// case 6: mouse.EnableBit((int)MouseButton.Button1); break;
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// case 7: mouse.EnableBit((int)MouseButton.Button2); break;
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// case 8: mouse.EnableBit((int)MouseButton.Button3); break;
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// case 9: mouse.EnableBit((int)MouseButton.Button4); break;
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// case 10: mouse.EnableBit((int)MouseButton.Button5); break;
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// case 11: mouse.EnableBit((int)MouseButton.Button6); break;
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// case 12: mouse.EnableBit((int)MouseButton.Button7); break;
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// case 13: mouse.EnableBit((int)MouseButton.Button8); break;
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// case 15: mouse.EnableBit((int)MouseButton.Button9); break;
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// }
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// break;
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//
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// case XEventName.ButtonRelease:
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// switch (e.ButtonEvent.button)
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// {
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// case 1: mouse.DisableBit((int)MouseButton.Left); break;
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// case 2: mouse.DisableBit((int)MouseButton.Middle); break;
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// case 3: mouse.DisableBit((int)MouseButton.Right); break;
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// case 6: mouse.DisableBit((int)MouseButton.Button1); break;
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// case 7: mouse.DisableBit((int)MouseButton.Button2); break;
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// case 8: mouse.DisableBit((int)MouseButton.Button3); break;
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// case 9: mouse.DisableBit((int)MouseButton.Button4); break;
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// case 10: mouse.DisableBit((int)MouseButton.Button5); break;
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// case 11: mouse.DisableBit((int)MouseButton.Button6); break;
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// case 12: mouse.DisableBit((int)MouseButton.Button7); break;
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// case 13: mouse.DisableBit((int)MouseButton.Button8); break;
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// case 15: mouse.DisableBit((int)MouseButton.Button9); break;
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// }
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// break;
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//
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// case XEventName.MotionNotify:
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// mouse.X = e.MotionEvent.x;
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// mouse.Y = e.MotionEvent.y;
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// break;
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// }
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// }
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// }
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}
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}
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}
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