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174 lines
8.6 KiB
XML
174 lines
8.6 KiB
XML
<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
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<!-- Converted by db4-upgrade version 1.1 -->
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<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glBufferSubData">
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<info>
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<copyright>
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<year>2005</year>
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<holder>Sams Publishing</holder>
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</copyright>
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<copyright>
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<year>2010-2014</year>
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<holder>Khronos Group</holder>
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</copyright>
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</info>
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<refmeta>
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<refentrytitle>glBufferSubData</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glBufferSubData</refname>
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<refpurpose>updates a subset of a buffer object's data store</refpurpose>
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</refnamediv>
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<refsynopsisdiv>
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<title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glBufferSubData</function></funcdef>
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<paramdef>GLenum <parameter>target</parameter></paramdef>
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<paramdef>GLintptr <parameter>offset</parameter></paramdef>
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<paramdef>GLsizeiptr <parameter>size</parameter></paramdef>
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<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 xml:id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>target</parameter></term>
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<listitem>
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<para>
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Specifies the target buffer object.
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The symbolic constant must be
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<constant>GL_ARRAY_BUFFER</constant>,
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<constant>GL_ATOMIC_COUNTER_BUFFER</constant>,
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<constant>GL_COPY_READ_BUFFER</constant>,
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<constant>GL_COPY_WRITE_BUFFER</constant>,
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<constant>GL_DRAW_INDIRECT_BUFFER</constant>,
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<constant>GL_DISPATCH_INDIRECT_BUFFER</constant>,
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<constant>GL_ELEMENT_ARRAY_BUFFER</constant>,
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<constant>GL_PIXEL_PACK_BUFFER</constant>,
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<constant>GL_PIXEL_UNPACK_BUFFER</constant>,
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<constant>GL_SHADER_STORAGE_BUFFER</constant>,
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<constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant>, or
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<constant>GL_UNIFORM_BUFFER</constant>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>offset</parameter></term>
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<listitem>
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<para>
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Specifies the offset into the buffer object's data store where data replacement will begin,
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measured in bytes.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>size</parameter></term>
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<listitem>
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<para>
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Specifies the size in bytes of the data store region being replaced.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>data</parameter></term>
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<listitem>
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<para>
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Specifies a pointer to the new data that will be copied into the data store.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 xml:id="description"><title>Description</title>
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<para>
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<function>glBufferSubData</function> redefines some or all of the data store for the buffer object currently
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bound to <parameter>target</parameter>. Data starting at byte offset <parameter>offset</parameter> and
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extending for <parameter>size</parameter> bytes is copied to the data store from the memory pointed to by
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<parameter>data</parameter>. An error is thrown if <parameter>offset</parameter> and <parameter>size</parameter>
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together define a range beyond the bounds of the buffer object's data store.
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</para>
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</refsect1>
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<refsect1 xml:id="notes"><title>Notes</title>
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<para>
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When replacing the entire data store, consider using <function>glBufferSubData</function> rather
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than completely recreating the data store with <function>glBufferData</function>. This avoids the cost of
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reallocating the data store.
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</para>
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<para>
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Consider using multiple buffer objects to avoid stalling the rendering pipeline during data store updates.
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If any rendering in the pipeline makes reference to data in the buffer object being updated by
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<function>glBufferSubData</function>, especially from the specific region being updated, that rendering must
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drain from the pipeline before the data store can be updated.
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</para>
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<para>
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Clients must align data elements consistently with the requirements of the client
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platform, with an additional base-level requirement that an offset within a buffer to
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a datum comprising <inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation> bytes be a
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multiple of <inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation>.
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</para>
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<para>
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The <constant>GL_COPY_READ_BUFFER</constant>, <constant>GL_COPY_WRITE_BUFFER</constant>,
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<constant>GL_PIXEL_PACK_BUFFER</constant>,<constant>GL_PIXEL_UNPACK_READ_BUFFER</constant>,
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<constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant> and <constant>GL_UNIFORM_BUFFER</constant>
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targets are available only if the GL ES version is 3.0 or greater.
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</para>
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<para>
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The <constant>GL_ATOMIC_COUNTER_BUFFER</constant>, <constant>GL_DISPATCH_INDIRECT_BUFFER</constant>,
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<constant>GL_DRAW_INDIRECT_BUFFER</constant> and <constant>GL_SHADER_STORAGE_BUFFER</constant>
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targets are available only if the GL ES version is 3.1 or greater.
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</para>
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</refsect1>
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<refsect1 xml:id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not
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one of the accepted buffer targets.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>offset</parameter> or
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<parameter>size</parameter> is negative, or if together they define a region of memory
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that extends beyond the buffer object's allocated data store.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter>target</parameter>.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if the buffer object being updated is mapped.
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</para>
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</refsect1>
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<refsect1 xml:id="versions">
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<title>API Version Support</title>
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<informaltable>
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<tgroup cols="4" align="left">
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
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<tbody>
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<row>
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<entry>glBufferSubData</entry>
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es20']/*)"/>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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</refsect1>
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<refsect1 xml:id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glBufferData</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glMapBufferRange</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glUnmapBuffer</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 xml:id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"/> 2005 Addison-Wesley.
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Copyright <trademark class="copyright"/> 2010-2014 Khronos Group.
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This material may be distributed subject to the terms and conditions set forth in
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the Open Publication License, v 1.0, 8 June 1999.
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<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
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</para>
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</refsect1>
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</refentry>
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