Opentk/Source/Bind/Specifications/Docs/GL/glFramebufferTextureLayer.xml

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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glFramebufferTextureLayer">
<info>
<copyright>
<year>2010-2013</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glFramebufferTextureLayer</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glFramebufferTextureLayer</refname>
<refpurpose>attach a single layer of a texture to a framebuffer</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glFramebufferTextureLayer</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
<paramdef>GLuint <parameter>texture</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLint <parameter>layer</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the framebuffer target. <parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>,
<constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>. <constant>GL_FRAMEBUFFER</constant>
is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>attachment</parameter></term>
<listitem>
<para>
Specifies the attachment point of the framebuffer. <parameter>attachment</parameter> must be
<constant>GL_COLOR_ATTACHMENT</constant><emphasis>i</emphasis>, <constant>GL_DEPTH_ATTACHMENT</constant>,
<constant>GL_STENCIL_ATTACHMENT</constant> or <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>texture</parameter></term>
<listitem>
<para>
Specifies the texture object to attach to the framebuffer attachment point named by <parameter>attachment</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the mipmap level of <parameter>texture</parameter> to attach.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>layer</parameter></term>
<listitem>
<para>
Specifies the layer of <parameter>texture</parameter> to attach.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para>
<function>glFramebufferTextureLayer</function> operates like <citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,
except that only a single layer of the texture level, given by <parameter>layer</parameter>, is attached to the attachment point.
If <parameter>texture</parameter> is not zero, <parameter>layer</parameter> must be greater than or equal to zero.
<parameter>texture</parameter> must either be zero or the name of an existing three-dimensional texture, one- or two-dimensional array texture,
or multisample array texture.
</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted tokens.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>attachment</parameter> is not one of the accepted tokens.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>texture</parameter> is not zero or the name of an existing
texture object.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>texture</parameter> is not zero and <parameter>layer</parameter>
is negative.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if zero is bound to <parameter>target</parameter>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>texture</parameter> is not zero or the name of an existing cube map texture.
</para>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTextureFace</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
</para>
</refsect1>
</refentry>