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https://github.com/Ryujinx/Opentk.git
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5c6a261030
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode. Updated license. Updated some docs. Fixed CLSCopmliant warnings in XRamExtension.cs
187 lines
8.1 KiB
C#
187 lines
8.1 KiB
C#
#region --- License ---
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/* Licensed under the MIT/X11 license.
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* Copyright (c) 2006-2008 the OpenTK Team.
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* This notice may not be removed from any source distribution.
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* See license.txt for licensing detailed licensing details.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenTK.Graphics;
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using System.Diagnostics;
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namespace OpenTK.Platform.X11
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{
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internal class X11XrandrDisplayDevice : IDisplayDeviceDriver
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{
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static object display_lock = new object();
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// Store a mapping between resolutions and their respective
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// size_index (needed for XRRSetScreenConfig). The size_index
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// is simply the sequence number of the resolution as returned by
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// XRRSizes. This is done per available screen.
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static List<Dictionary<DisplayResolution, int>> screenResolutionToIndex =
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new List<Dictionary<DisplayResolution, int>>();
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// Store a mapping between DisplayDevices and their default resolutions.
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static Dictionary<DisplayDevice, int> deviceToDefaultResolution = new Dictionary<DisplayDevice, int>();
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// Store a mapping between DisplayDevices and X11 screens.
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static Dictionary<DisplayDevice, int> deviceToScreen = new Dictionary<DisplayDevice, int>();
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// Keep the time when the config of each screen was last updated.
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static List<uint> lastConfigUpdate = new List<uint>();
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#region --- Constructors ---
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static X11XrandrDisplayDevice()
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{
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// Get available resolutions. Then, for each resolution get all
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// available rates.
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// TODO: Find a way to get all available depths, too.
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// TODO: Global X11 lock.
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for (int screen = 0; screen < API.ScreenCount; screen++)
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{
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uint timestamp_of_last_update;
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Functions.XRRTimes(API.DefaultDisplay, screen, out timestamp_of_last_update);
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lastConfigUpdate.Add(timestamp_of_last_update);
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List<DisplayResolution> available_res = new List<DisplayResolution>();
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// Add info for a new screen.
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screenResolutionToIndex.Add(new Dictionary<DisplayResolution, int>());
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int[] depths = FindAvailableDepths(screen);
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int resolution_count = 0;
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foreach (XRRScreenSize size in FindAvailableResolutions(screen))
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{
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short[] rates = Functions.XRRRates(API.DefaultDisplay, screen, resolution_count);
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// It seems that XRRRates returns 0 for modes that are larger than the screen
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// can support, as well as for all supported modes. On Ubuntu 7.10 the tool
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// "Screens and Graphics" does report these modes, though.
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foreach (short rate in rates)
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{
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if (rate != 0)
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foreach (int depth in depths)
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available_res.Add(new DisplayResolution(size.Width, size.Height, depth, (float)rate));
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}
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// Keep the index of this resolution - we will need it for resolution changes later.
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foreach (int depth in depths)
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screenResolutionToIndex[screen].Add(new DisplayResolution(size.Width, size.Height, depth, 0),
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resolution_count);
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++resolution_count;
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}
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// The resolution of the current DisplayDevice is discovered through XRRConfigCurrentConfiguration.
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// Its refresh rate is discovered by the FindCurrentRefreshRate call.
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// Its depth is discovered by the FindCurrentDepth call.
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float current_refresh_rate = FindCurrentRefreshRate(screen);
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int current_depth = FindCurrentDepth(screen);
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, Functions.XRootWindow(API.DefaultDisplay, screen));
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ushort current_rotation; // Not needed.
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int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
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DisplayDevice current_device = new DisplayDevice(
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new DisplayResolution(
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available_res[current_resolution_index].Width,
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available_res[current_resolution_index].Height,
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current_depth, current_refresh_rate),
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screen == API.DefaultScreen, available_res);
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deviceToScreen.Add(current_device, screen);
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deviceToDefaultResolution.Add(current_device, current_resolution_index);
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}
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}
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internal X11XrandrDisplayDevice() { }
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#endregion
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#region --- Private Methods ---
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#region static int[] FindAvailableDepths(int screen)
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static int[] FindAvailableDepths(int screen)
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{
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return Functions.XListDepths(API.DefaultDisplay, screen);
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}
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#endregion
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#region static XRRScreenSize[] FindAvailableResolutions(int screen)
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static XRRScreenSize[] FindAvailableResolutions(int screen)
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{
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XRRScreenSize[] resolutions = Functions.XRRSizes(API.DefaultDisplay, screen);
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if (resolutions == null)
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throw new NotSupportedException("XRandR extensions not available.");
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return resolutions;
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}
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#endregion
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#region static float FindCurrentRefreshRate(int screen)
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static float FindCurrentRefreshRate(int screen)
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{
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, API.RootWindow);
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ushort rotation = 0;
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int size = Functions.XRRConfigCurrentConfiguration(screen_config, out rotation);
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short rate = Functions.XRRConfigCurrentRate(screen_config);
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Functions.XRRFreeScreenConfigInfo(screen_config);
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return (float)rate;
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}
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#endregion
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#region private static int FindCurrentDepth(int screen)
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private static int FindCurrentDepth(int screen)
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{
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return (int)Functions.XDefaultDepth(API.DefaultDisplay, screen);
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}
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#endregion
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#endregion
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#region --- IDisplayDeviceDriver Members ---
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public bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
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{
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// If resolution == null, restore to default resolution (new_resolution_index = 0).
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int screen = deviceToScreen[device];
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IntPtr root = Functions.XRootWindow(API.DefaultDisplay, screen);
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, root);
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ushort current_rotation;
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int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
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int new_resolution_index;
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if (resolution != null)
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new_resolution_index = screenResolutionToIndex[screen]
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[new DisplayResolution(resolution.Width, resolution.Height, resolution.BitsPerPixel, 0)];
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else
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new_resolution_index = deviceToDefaultResolution[device];
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Debug.Print("Changing size of screen {0} from {1} to {2}",
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screen, current_resolution_index, new_resolution_index);
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return 0 == Functions.XRRSetScreenConfigAndRate(API.DefaultDisplay, screen_config, root, new_resolution_index,
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current_rotation, (short)(resolution != null ? resolution.RefreshRate : 0), lastConfigUpdate[screen]);
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}
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public bool TryRestoreResolution(DisplayDevice device)
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{
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return TryChangeResolution(device, null);
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//System.Diagnostics.Process.Start("xrandr", "-s -0").WaitForExit(); // Hack, but works ;)
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}
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#endregion
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}
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}
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