Bindings
|
Cleaned up context profile selection
|
2013-11-14 08:30:11 +01:00 |
API.cs
|
Added GetDeviceCaps (windows platform)
|
2013-11-14 01:43:40 +01:00 |
WinDisplayDevice.cs
|
Switch to EnumDisplayModesEx
|
2013-11-05 23:41:42 +01:00 |
WinFactory.cs
|
Updated WGL init sequence
|
2013-11-09 15:07:19 +01:00 |
WinGLContext.cs
|
Cleaned up context profile selection
|
2013-11-14 08:30:11 +01:00 |
WinGLNative.cs
|
Do not scale in normal-dpi modes
|
2013-11-14 09:25:53 +01:00 |
WinGraphicsMode.cs
|
Improved WinGLContext initialization
|
2013-11-14 08:05:08 +01:00 |
WinInputBase.cs
|
Fixed line endings
|
2013-10-10 00:18:59 +02:00 |
WinKeyMap.cs
|
Use locale-independent scancodes
|
2013-10-03 20:53:34 +02:00 |
WinMMJoystick.cs
|
Started implementing GamePad
|
2013-01-16 17:56:31 -08:00 |
WinRawInput.cs
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |
WinRawMouse.cs
|
Workaround for NRE on WinRawMouse driver
|
2013-09-30 18:27:13 +02:00 |
WinWindowInfo.cs
|
Re-added WindowHandle property
|
2013-11-13 18:25:49 +01:00 |