mirror of
https://github.com/Ryujinx/Opentk.git
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15f87c15a1
GraphicsContexts are now considered equal if they store the same context handle. Debugging information is also improved.
163 lines
4.6 KiB
C#
163 lines
4.6 KiB
C#
#region License
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//
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// GraphicsContextBase.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using OpenTK.Platform;
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namespace OpenTK.Graphics
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{
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// Provides the foundation for all IGraphicsContext implementations.
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abstract class GraphicsContextBase : IGraphicsContext, IGraphicsContextInternal, IEquatable<IGraphicsContextInternal>
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{
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#region Fields
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bool disposed;
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protected ContextHandle Handle;
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protected GraphicsMode Mode;
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#endregion
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#region IGraphicsContext Members
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public abstract void SwapBuffers();
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public abstract void MakeCurrent(IWindowInfo window);
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public abstract bool IsCurrent { get; }
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public bool IsDisposed
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{
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get { return disposed; }
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protected set { disposed = value; }
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}
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public bool VSync
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{
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get { return SwapInterval > 0; }
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set
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{
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if (value && SwapInterval <= 0)
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SwapInterval = 1;
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else if (!value && SwapInterval > 0)
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SwapInterval = 0;
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}
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}
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public abstract int SwapInterval { get; set; }
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public virtual void Update(IWindowInfo window) { }
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public GraphicsMode GraphicsMode { get { return Mode; } }
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public bool ErrorChecking
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{
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get { throw new NotImplementedException(); }
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set { throw new NotImplementedException(); }
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}
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#endregion
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#region IGraphicsContextInternal Members
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public IGraphicsContext Implementation { get { return this; } }
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public abstract void LoadAll();
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public ContextHandle Context { get { return Handle; } }
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// This function is no longer used.
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// The GraphicsContext facade will
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// always call the IntPtr overload.
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public IntPtr GetAddress(string function)
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{
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throw new NotImplementedException();
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}
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public abstract IntPtr GetAddress(IntPtr function);
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected abstract void Dispose(bool disposing);
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#if DEBUG
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~GraphicsContextBase()
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{
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Dispose(false);
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Debug.Print("[Warning] {0}:{1} leaked. Did you forget to call Dispose()?",
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GetType().FullName, Handle);
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}
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#endif
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#endregion
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#region IEquatable<IGraphicsContextInternal> Members
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public bool Equals(IGraphicsContextInternal other)
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{
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return Context.Equals(other.Context);
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}
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#endregion
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#region Public Members
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public override string ToString()
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{
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return string.Format("[{0}: IsCurrent={1}, IsDisposed={2}, VSync={3}, SwapInterval={4}, GraphicsMode={5}, ErrorChecking={6}, Implementation={7}, Context={8}]",
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GetType().Name, IsCurrent, IsDisposed, VSync, SwapInterval, GraphicsMode, ErrorChecking, Implementation, Context);
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}
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public override int GetHashCode()
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{
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return Handle.GetHashCode();
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}
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public override bool Equals(object obj)
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{
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return
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obj is IGraphicsContextInternal &&
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Equals((IGraphicsContextInternal)obj);
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}
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#endregion
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}
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}
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