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238 lines
12 KiB
XML
238 lines
12 KiB
XML
<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
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<!-- Converted by db4-upgrade version 1.1 -->
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<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glCompressedTexImage2D">
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<info>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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<copyright>
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<year>2010-2014</year>
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<holder>Khronos Group</holder>
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</copyright>
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</info>
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<refmeta>
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<refentrytitle>glCompressedTexImage2D</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glCompressedTexImage2D</refname>
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<refpurpose>specify a two-dimensional texture image in a compressed format</refpurpose>
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</refnamediv>
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<refsynopsisdiv>
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<title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glCompressedTexImage2D</function></funcdef>
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<paramdef>GLenum <parameter>target</parameter></paramdef>
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<paramdef>GLint <parameter>level</parameter></paramdef>
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<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
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<paramdef>GLsizei <parameter>width</parameter></paramdef>
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<paramdef>GLsizei <parameter>height</parameter></paramdef>
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<paramdef>GLint <parameter>border</parameter></paramdef>
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<paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
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<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 xml:id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>target</parameter></term>
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<listitem>
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<para>
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Specifies the target texture.
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Must be <constant>GL_TEXTURE_2D</constant>,
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<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
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<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
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<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
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<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
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<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
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<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>level</parameter></term>
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<listitem>
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<para>
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Specifies the level-of-detail number.
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Level 0 is the base image level.
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Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>internalformat</parameter></term>
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<listitem>
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<para>
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Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>width</parameter></term>
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<listitem>
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<para>
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Specifies the width of the texture image.
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All implementations support 2D and cube-mapped texture images that are at least 2048 texels
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wide.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>height</parameter></term>
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<listitem>
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<para>
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Specifies the height of the texture image.
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All implementations support 2D and cube-mapped texture images that are at least 2048 texels
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high.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>border</parameter></term>
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<listitem>
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<para>
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This value must be 0.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>imageSize</parameter></term>
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<listitem>
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<para>
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Specifies the number of unsigned bytes of image data starting at the
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address specified by <parameter>data</parameter>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>data</parameter></term>
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<listitem>
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<para>
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Specifies a pointer to the compressed image data in memory.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 xml:id="description"><title>Description</title>
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<para>
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Texturing allows elements of an image array to be read by shaders.
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</para>
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<para>
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<function>glCompressedTexImage2D</function> loads a previously defined, and retrieved, compressed two-dimensional
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texture image if <parameter>target</parameter> is <constant>GL_TEXTURE_2D</constant>, or one of the
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cube map faces such as <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>.
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(see <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>).
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</para>
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<para>
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<parameter>internalformat</parameter> must be a compressed image format from Table 1 below,
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or an extension-specified compressed-texture format.
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</para>
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<para>
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<parameter>imageSize</parameter> must be appropriate for the <parameter>width</parameter>, <parameter>height</parameter> and
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<parameter>depth</parameter> of the <parameter>internalformat</parameter> specified. The size for an ETC/EAC image
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is given in Table 1 below.
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</para>
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<para>
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If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
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(see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
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specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
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</para>
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<para>
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="compressedformattable.xml"/>
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</para>
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</refsect1>
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<refsect1 xml:id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not one of the specific
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compressed internal formats:
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<constant>GL_COMPRESSED_R11_EAC</constant>,
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<constant>GL_COMPRESSED_SIGNED_R11_EAC</constant>,
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<constant>GL_COMPRESSED_RG11_EAC</constant>,
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<constant>GL_COMPRESSED_SIGNED_RG11_EAC</constant>,
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<constant>GL_COMPRESSED_RGB8_ETC2</constant>,
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<constant>GL_COMPRESSED_SRGB8_ETC2</constant>,
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<constant>GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</constant>,
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<constant>GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</constant>,
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<constant>GL_COMPRESSED_RGBA8_ETC2_EAC</constant>, or
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<constant>GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</constant>.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
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the format, dimensions, and contents of the specified compressed image
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data.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
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supported by the specific compressed internal format as specified in the
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specific texture compression extension.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
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<constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
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<constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
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object such that the memory reads required would exceed the data store size.
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</para>
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<para>
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Undefined results, including abnormal program termination, are generated if
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<parameter>data</parameter> is not encoded in a manner consistent with the extension
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specification defining the internal compression format.
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</para>
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</refsect1>
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<refsect1 xml:id="associatedgets"><title>Associated Gets</title>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
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</para>
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</refsect1>
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<refsect1 xml:id="versions">
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<title>API Version Support</title>
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<informaltable>
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<tgroup cols="4" align="left">
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
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<tbody>
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<row>
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<entry><function>glCompressedTexImage2D</function></entry>
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es20']/*)"/>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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</refsect1>
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<refsect1 xml:id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 xml:id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"/> 1991-2006 Silicon Graphics, Inc.
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Copyright <trademark class="copyright"/> 2010-2014 Khronos Group.
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This document is licensed under the SGI Free Software B License.
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For details, see
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<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</link>.
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</para>
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</refsect1>
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</refentry>
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