mirror of
https://github.com/Ryujinx/Opentk.git
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4ceea208ac
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events. Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory. Updated INativeWindow, IGameWindow and IGLControl interfaces. Updated examples to use the new GameWindow interface. Added documentation to GameWindow. Improved GameWindow error handling. More defensive programming.
26 lines
539 B
C#
26 lines
539 B
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenTK.OpenGL;
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namespace OpenTK.Platform
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{
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public interface IGLControl : IDisposable
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{
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event CreateEvent Create;
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bool IsIdle { get; }
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bool Fullscreen { get; set; }
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IGLContext Context { get; }
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}
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public delegate void CreateEvent(object sender, EventArgs e);
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}
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