Opentk/Source/OpenTK/Platform/IGLControl.cs
the_fiddler 4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00

26 lines
539 B
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.OpenGL;
namespace OpenTK.Platform
{
public interface IGLControl : IDisposable
{
event CreateEvent Create;
bool IsIdle { get; }
bool Fullscreen { get; set; }
IGLContext Context { get; }
}
public delegate void CreateEvent(object sender, EventArgs e);
}