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Updated everything to not use raw window handles, but rather WindowInfo objects. Added code that (hopefully) creates an invisible input window for X11. |
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.. | ||
API.cs | ||
Wgl.cs | ||
WindowInfo.cs | ||
WinGLContext.cs | ||
WinGLControl.cs | ||
WinGLNative.cs | ||
WinRawInput.cs | ||
WinRawKeyboard.cs | ||
WinRawMouse.cs |