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https://github.com/Ryujinx/Opentk.git
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54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Platform.X11
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{
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using Graphics;
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class X11Factory : IPlatformFactory
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{
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#region IPlatformFactory Members
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public virtual INativeWindow CreateNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
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{
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return new X11GLNative(x, y, width, height, title, mode, options, device);
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}
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public virtual IGLControl CreateGLControl(GraphicsMode mode, GLControl owner)
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{
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return new X11GLControl(mode, owner);
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}
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public virtual IDisplayDeviceDriver CreateDisplayDeviceDriver()
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{
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return new X11XrandrDisplayDevice();
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}
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public virtual IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new X11GLContext(mode, window, shareContext, directRendering, major, minor, flags);
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}
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public virtual OpenTK.Graphics.GraphicsContext.GetCurrentContextDelegate CreateGetCurrentGraphicsContext()
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{
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return (GraphicsContext.GetCurrentContextDelegate)delegate
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{
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return new ContextHandle(Glx.GetCurrentContext());
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};
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}
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public virtual IGraphicsMode CreateGraphicsMode()
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{
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return new X11GraphicsMode();
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}
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public virtual OpenTK.Input.IKeyboardDriver CreateKeyboardDriver()
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{
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throw new NotImplementedException();
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}
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#endregion
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}
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}
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