Opentk/Source/Examples/OpenTK/GLControl/SimpleGLControl.cs
the_fiddler 0e02f67749 Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library.
Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility.
Added OpenGL|ES-specific ErrorHelper classes.
Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics).
Split Graphics*Exception classes into different files.
Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
2009-08-14 13:13:28 +00:00

106 lines
2.6 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
#region --- Using directives ---
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using OpenTK;
using OpenTK.Graphics.OpenGL;
#endregion
namespace Examples.WinForms
{
[Example("Simple GLControl", ExampleCategory.OpenTK, "GLControl", 1, Documentation="SimpleGLControl")]
public partial class SimpleForm : Form
{
public SimpleForm()
{
InitializeComponent();
}
#region Events
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
glControl1_Resize(this, EventArgs.Empty); // Ensure the Viewport is set up correctly
GL.ClearColor(Color.Crimson);
}
private void redButton_Click(object sender, EventArgs e)
{
GL.ClearColor(Color.Crimson);
glControl1.Invalidate();
}
private void greenButton_Click(object sender, EventArgs e)
{
GL.ClearColor(Color.ForestGreen);
glControl1.Invalidate();
}
private void blueButton_Click(object sender, EventArgs e)
{
GL.ClearColor(Color.RoyalBlue);
glControl1.Invalidate();
}
private void glControl1_Paint(object sender, PaintEventArgs e)
{
glControl1.MakeCurrent();
GL.Clear(ClearBufferMask.ColorBufferBit);
glControl1.SwapBuffers();
}
private void glControl1_Resize(object sender, EventArgs e)
{
if (glControl1.ClientSize.Height == 0)
glControl1.ClientSize = new System.Drawing.Size(glControl1.ClientSize.Width, 1);
GL.Viewport(0, 0, glControl1.ClientSize.Width, glControl1.ClientSize.Height);
}
private void glControl1_KeyDown(object sender, KeyEventArgs e)
{
switch (e.KeyData)
{
case Keys.Escape:
this.Close();
break;
}
}
#endregion
#region public static void Main()
/// <summary>
/// Entry point of this example.
/// </summary>
[STAThread]
public static void Main()
{
using (SimpleForm example = new SimpleForm())
{
Utilities.SetWindowTitle(example);
example.ShowDialog();
}
}
#endregion
}
}