mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-27 01:25:53 +00:00
121 lines
5.1 KiB
XML
121 lines
5.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
|
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
|
<refentry id="glGetAttachedShaders">
|
|
<refmeta>
|
|
<refentrytitle>glGetAttachedShaders</refentrytitle>
|
|
<manvolnum>3G</manvolnum>
|
|
</refmeta>
|
|
<refnamediv>
|
|
<refname>glGetAttachedShaders</refname>
|
|
<refpurpose>Returns the handles of the shader objects attached to a program object</refpurpose>
|
|
</refnamediv>
|
|
<refsynopsisdiv><title>C Specification</title>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glGetAttachedShaders</function></funcdef>
|
|
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
|
<paramdef>GLsizei <parameter>maxCount</parameter></paramdef>
|
|
<paramdef>GLsizei *<parameter>count</parameter></paramdef>
|
|
<paramdef>GLuint *<parameter>shaders</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
</refsynopsisdiv>
|
|
<refsect1 id="parameters"><title>Parameters</title>
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term><parameter>program</parameter></term>
|
|
<listitem>
|
|
<para>Specifies the program object to be
|
|
queried.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>maxCount</parameter></term>
|
|
<listitem>
|
|
<para>Specifies the size of the array for storing
|
|
the returned object names.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>count</parameter></term>
|
|
<listitem>
|
|
<para>Returns the number of names actually returned
|
|
in <parameter>objects</parameter>.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>shaders</parameter></term>
|
|
<listitem>
|
|
<para>Specifies an array that is used to return the
|
|
names of attached shader objects.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</refsect1>
|
|
<refsect1 id="description"><title>Description</title>
|
|
<para><function>glGetAttachedShaders</function> returns the
|
|
names of the shader objects attached to
|
|
<parameter>program</parameter>. The names of shader objects that
|
|
are attached to <parameter>program</parameter> will be returned
|
|
in <parameter>shaders.</parameter> The actual number of shader
|
|
names written into <parameter>shaders</parameter> is returned in
|
|
<parameter>count.</parameter> If no shader objects are attached
|
|
to <parameter>program</parameter>, <parameter>count</parameter>
|
|
is set to 0. The maximum number of shader names that may be
|
|
returned in <parameter>shaders</parameter> is specified by
|
|
<parameter>maxCount</parameter>. </para>
|
|
|
|
<para>If the number of names actually returned is not required
|
|
(for instance, if it has just been obtained by calling
|
|
<citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>),
|
|
a value of <constant>NULL</constant> may be passed for count. If
|
|
no shader objects are attached to
|
|
<parameter>program</parameter>, a value of 0 will be returned in
|
|
<parameter>count</parameter>. The actual number of attached
|
|
shaders can be obtained by calling
|
|
<citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
|
|
with the value <constant>GL_ATTACHED_SHADERS</constant>.</para>
|
|
</refsect1>
|
|
<refsect1 id="notes"><title>Notes</title>
|
|
<para><function>glGetAttachedShaders</function>
|
|
is available only if the GL version is 2.0 or greater.</para>
|
|
</refsect1>
|
|
<refsect1 id="errors"><title>Errors</title>
|
|
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
|
<parameter>program</parameter> is not a value generated by
|
|
OpenGL.</para>
|
|
|
|
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
|
<parameter>program</parameter> is not a program object.</para>
|
|
|
|
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
|
<parameter>maxCount</parameter> is less than 0.</para>
|
|
|
|
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
|
<citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
|
is executed between the execution of
|
|
<citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
|
|
and the corresponding execution of
|
|
<citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.</para>
|
|
</refsect1>
|
|
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
|
<para><citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
|
|
with argument <constant>GL_ATTACHED_SHADERS</constant></para>
|
|
|
|
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
|
</refsect1>
|
|
<refsect1 id="seealso"><title>See Also</title>
|
|
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry></para>.
|
|
</refsect1>
|
|
<refsect1 id="Copyright"><title>Copyright</title>
|
|
<para>
|
|
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
|
This material may be distributed subject to the terms and conditions set forth in
|
|
the Open Publication License, v 1.0, 8 June 1999.
|
|
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
|
</para>
|
|
</refsect1>
|
|
</refentry>
|