mirror of
https://github.com/Ryujinx/Opentk.git
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a0e0613420
Added OpenGL 3.0 support for GLX contexts. Added support for creating dummy contexts (useful if you are creating contexts from an external library). Cleaned up unused and stale code.
41 lines
1 KiB
C#
41 lines
1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Platform.MacOS
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{
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using Graphics;
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class MacOSFactory : IPlatformFactory
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{
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#region IPlatformFactory Members
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public INativeGLWindow CreateGLNative()
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{
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return new CarbonGLNative();
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}
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public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner)
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{
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return new CarbonGLControl(mode, owner);
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}
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public IDisplayDeviceDriver CreateDisplayDeviceDriver()
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{
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return new QuartzDisplayDeviceDriver();
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}
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public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool DirectRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new AglContext(mode, window, shareContext);
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}
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public IGraphicsMode CreateGraphicsMode()
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{
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return new MacOSGraphicsMode();
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}
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#endregion
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}
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}
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