Opentk/Source/Utilities/Fonts/Glyph.cs
the_fiddler a20b8407a2 Fixed clipping issues with font layout.
Improved glyph loading speed.
Fixed text measurement.
2008-06-24 20:35:37 +00:00

136 lines
3.7 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenTK.Graphics
{
using Graphics = System.Drawing.Graphics;
/// <summary>
/// Represents a single character of a specific Font.
/// </summary>
class Glyph : IPackable<Glyph>
{
char character;
Font font;
SizeF size;
//static Bitmap bmp = new Bitmap(1, 1);
object obj = new object();
#region --- Constructors ---
/// <summary>
/// Constructs a new Glyph that represents the given character and Font.
/// </summary>
/// <param name="c">The character to represent.</param>
/// <param name="f">The Font of the character.</param>
public Glyph(char c, Font f, SizeF s)
{
if (f == null)
throw new ArgumentNullException("f", "You must specify a valid font");
character = c;
font = f;
size = s;
}
#endregion
#region public char Character
/// <summary>
/// Gets the character represented by this Glyph.
/// </summary>
public char Character
{
get { return character; }
private set { character = value; }
}
#endregion
#region public Font Font
/// <summary>
/// Gets the Font of this Glyph.
/// </summary>
public Font Font
{
get { return font; }
private set
{
if (value == null)
throw new ArgumentNullException("Font", "Glyph font cannot be null");
font = value;
}
}
#endregion
#region IPackable<T> Members
/// <summary>
/// Gets an integer representing the width of the Glyph in pixels.
/// </summary>
public int Width
{
get
{
return (int)System.Math.Ceiling(size.Width);
}
}
/// <summary>
/// Gets an integer representing the height of the Glyph in pixels.
/// </summary>
public int Height
{
get
{
return (int)System.Math.Ceiling(size.Height);
}
}
#endregion
public override bool Equals(object obj)
{
if (obj is Glyph)
return this.Equals((Glyph)obj);
return base.Equals(obj);
}
public override string ToString()
{
return String.Format("'{0}', {1} {2}, {3} {4}, ({5}, {6})", Character, Font.Name, font.Style, font.Size, font.Unit, Width, Height);
}
public override int GetHashCode()
{
//return character.GetHashCode() ^ font.Style.GetHashCode() ^ font.Size.GetHashCode() ^ font.Unit.GetHashCode();
return character.GetHashCode() ^ font.GetHashCode() ^ size.GetHashCode();
}
#region IEquatable<Glyph> Members
/// <summary>
/// Compares the current Glyph with the given Glyph.
/// </summary>
/// <param name="other">The Glyph to compare to.</param>
/// <returns>True if both Glyphs represent the same character of the same Font, false otherwise.</returns>
public bool Equals(Glyph other)
{
return Character == other.Character && Font == other.Font;
}
#endregion
}
}