Opentk/Source/OpenTK/Platform/MacOS/Cocoa/NSApplication.cs
Olle Håkansson ed87814a7f Cleanups.
2014-04-24 13:45:05 +02:00

40 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using OpenTK.Platform.MacOS;
namespace OpenTK.Platform.MacOS
{
static class NSApplication
{
internal static IntPtr Handle;
internal static IntPtr AutoreleasePool;
internal static void Initialize()
{
// Create the NSAutoreleasePool
AutoreleasePool = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSAutoreleasePool"), Selector.Alloc), Selector.Init);
// Fetch the application handle
Handle = Cocoa.SendIntPtr(Class.Get("NSApplication"), Selector.Get("sharedApplication"));
// Setup the application
Cocoa.SendBool(Handle, Selector.Get("setActivationPolicy:"), (int)NSApplicationActivationPolicy.Regular);
Cocoa.SendVoid(Handle, Selector.Get("activateIgnoringOtherApps:"), true);
// Create the menu bar
var menubar = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSMenu"), Selector.Alloc),
Selector.Autorelease);
var menuItem = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc),
Selector.Autorelease);
// Add menu item to bar, and bar to application
Cocoa.SendIntPtr(menubar, Selector.Get("addItem:"), menuItem);
Cocoa.SendIntPtr(Handle, Selector.Get("setMainMenu:"), menubar);
// Tell cocoa we're ready to run the application (usually called by [NSApp run]).
Cocoa.SendVoid(Handle, Selector.Get("finishLaunching"));
}
}
}