Opentk/Source/OpenTK/Platform/MacOS/Cocoa/NSOpenGLPixelFormatAttribute.cs
2014-04-24 13:45:06 +02:00

77 lines
2.4 KiB
C#
Executable file

#region License
//
// NSOpenGLPixelFormatAttribute.cs
//
// Author:
// Olle Håkansson <ollhak@gmail.com>
//
// Copyright (c) 2014 Olle Håkansson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
namespace OpenTK.Platform.MacOS
{
enum NSOpenGLPixelFormatAttribute
{
AllRenderers = 1,
TrippleBuffer = 3, // Lion
DoubleBuffer = 5,
Stereo = 6,
AuxBuffers = 7,
ColorSize = 8,
AlphaSize = 11,
DepthSize = 12,
StencilSize = 13,
AccumSize = 14,
MinimumPolicy = 51,
MaximumPolicy = 52,
OffScreen = 53,
FullScreen = 54,
SampleBuffers = 55,
Samples = 56,
AuxDepthStencil = 57,
ColorFloat = 58,
Multisample = 59,
Supersample = 60,
SampleAlpha = 61,
RendererID = 70,
SingleRenderer = 71,
NoRecovery = 72,
Accelerated = 73,
ClosestPolicy = 74,
[Obsolete] Robust = 75,
BackingStore = 76,
[Obsolete] MPSafe = 78,
Window = 80,
[Obsolete] MultiScreen = 81,
Compliant = 83,
ScreenMask = 84,
PixelBuffer = 90,
RemotePixelBuffer = 91,
AllowOfflineRenderers = 96,
AcceleratedCompute = 97,
OpenGLProfile = 99, // Lion
VirtualScreenCount = 128,
}
}