Opentk/Source/OpenTK/Platform
2008-11-26 21:55:43 +00:00
..
OSX Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
Windows Add debug output to SwapBuffers. 2008-11-26 21:55:43 +00:00
X11 Made ContextHandle a struct to reduce GC pressure (ContextHandles are created per frame). 2008-11-23 20:17:50 +00:00
DummyGLContext.cs Made ContextHandle a struct to reduce GC pressure (ContextHandles are created per frame). 2008-11-23 20:17:50 +00:00
GdiPlus.cs Use IntPtr instead of HandleRef. 2008-11-14 00:03:02 +00:00
IGameWindow.cs Added Unload event. 2007-09-26 23:13:57 +00:00
IGdiPlusInternals.cs Implemented X11GdiPlusInternals. 2008-11-03 23:55:53 +00:00
IGLControl.cs Initial commit. 2008-03-03 12:48:00 +00:00
INativeGLWindow.cs Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code. 2008-04-20 17:54:16 +00:00
IResizable.cs Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
IWindowInfo.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
PlatformException.cs Moved PlatformException to the OpenTK namespace. Removed an invalid Debug.Unindent() call. 2008-04-21 21:31:21 +00:00
Utilities.cs Added CreateGraphicsContext and CreateWindowInfo code. 2008-10-31 20:09:09 +00:00