Opentk/Source/OpenTK/Graphics/OpenGL
Stefanos A 2ace001203 Implemented direct binding loading
OpenTK normally uses reflection to load bindings, instead of generating
huge constructors. Although reflection is faster on first load (thanks
to reduced JIT overhead), it fails to work correctly with monolinker.
This branch explores the performance of a direct binding.
2013-11-22 17:32:17 +01:00
..
ErrorHelper.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
GL.cs Do not trim 's' from Groups 2013-11-20 08:16:06 +01:00
GLCore.cs Regenerated bindings 2013-11-17 01:49:10 +01:00
GLDelegates.cs Implemented direct binding loading 2013-11-22 17:32:17 +01:00
GLEnums.cs More compatibility overloads for OpenGL 2013-11-18 18:32:36 +01:00
GLHelper.cs Added OpenGL overloads for OpenTK-1.0 compatibility 2013-11-18 13:28:44 +01:00
GLObsolete.cs Completed compatibility overloads for OpenTK 1.0 2013-11-20 08:16:07 +01:00