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* Input/IMouseDriver2.cs: * Platform/X11/X11Mouse.cs: * Platform/X11/XI2Mouse.cs: * Platform/X11/Functions.cs: * Platform/Windows/WMInput.cs: * Platform/X11/X11GLNative.cs: * Platform/Windows/WinRawMouse.cs: Added ability to set the position of the mouse cursor. [X11] Avoid grabbing the pointer, as this causes unexpected side-effects (XInput2 stops working, debugging becomes difficult). We now use XWarpPointer and try to discard the spurious MouseMove events it generates. [X11] Make cursor visible when window loses focus, to make debugging easier. Restore previous state when it regains focus. |
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| .. | ||
| ButtonState.cs | ||
| GamePad.cs | ||
| GamePadState.cs | ||
| IGamePadDriver.cs | ||
| IInputDevice.cs | ||
| IInputDriver.cs | ||
| IInputDriver2.cs | ||
| IJoystickDriver.cs | ||
| IKeyboardDriver.cs | ||
| IKeyboardDriver2.cs | ||
| IMouseDriver.cs | ||
| IMouseDriver2.cs | ||
| JoystickDevice.cs | ||
| Key.cs | ||
| Keyboard.cs | ||
| KeyboardDevice.cs | ||
| KeyboardKeyEventArgs.cs | ||
| KeyboardState.cs | ||
| Mouse.cs | ||
| MouseButton.cs | ||
| MouseDevice.cs | ||
| MouseState.cs | ||