mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-25 06:45:31 +00:00
796 lines
33 KiB
Plaintext
796 lines
33 KiB
Plaintext
----------------------------------------
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OpenTK 1.0 rc1 -> 1.0 - 6 October 2010
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----------------------------------------
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2010-10-06 the_fiddler
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* Installers/Zip/Build.Installer.Zip.csproj: Do not skip
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Source/OpenTK when cloning the source tree.
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* Source/Build.UpdateVersion/Build.UpdateVersion.csproj,
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Source/Build.UpdateVersion/Program.cs: Explicitly set assembly
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name and root namespace to "Build.UpdateVersion" in order to
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avoid conflicts with xbuild.
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* Installers/Zip/Build.Installer.Zip.csproj: Do not add nsis
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installers to the zip!
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* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Use mono
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to invoke Build.UpdateVersion.exe on non-Windows systems.
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* .: Added Version.txt to ignore list.
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* OpenTK.sln, Source/Build.Tasks: Replaced all custom tasks with
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built-in tasks, because custom tasks cause builds through Visual
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Studio to fail. This is a known issue since VS2005 (the dll
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containing custom tasks gets loaded into the devenv AppDomain and
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remains locked, meaning you have to exit Visual Studio before
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rebuilding the project).
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* Source/Build.UpdateVersion/Build.UpdateVersion.csproj,
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Source/Build.UpdateVersion/Program.cs: Converted into an actual
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commandline tool to avoid using custom tasks.
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* Installers/Zip/Build.Installer.Zip.csproj: Fixed build target
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(was left into a debugging configuration) and replaced Run custom
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task with built-in Exec.
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* Documentation/Build.Docs.csproj: Avoid all custom tasks, since
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this causes build issues in Visual Studio (Build.Tasks.dll gets
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loaded into the main AppDomain and remains locked, meaning you
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have to exit Visual Studio before rebuilding the project).
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* Installers/Nsis/Build.Installer.Nsis.csproj,
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Installers/Zip/Build.Installer.Zip.csproj: Avoid all custom
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tasks, since this causes build issues in Visual Studio
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(Build.Tasks.dll gets loaded into the main AppDomain and remains
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locked, meaning you have to exit Visual Studio before rebuilding
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the project).
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* ., Installers/Zip, Source, Source/Build.UpdateVersion,
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Source/Converter: Update ignore lists.
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* OpenTK.sln: Do not build zip project on debug, documentation and
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release builds.
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* Installers/Nsis/opentk.nsi: Do not package zip files or data
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generated by the zip installer.
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* Documentation/Doxyfile: * Documentation/Doxyfile: Do not add
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source code snippets to the function reference. Reduces pdf file
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size and speeds up documentation process immensely.
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* Installers/Nsis/opentk.nsi: * Installers/Nsis/opentk.nsi: Set
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correct output directory for example source code.
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* Installers/Zip/Build.Installer.Zip.csproj: *
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Installers/Zip/Build.Installer.Zip.csproj: Do not zip
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documentation source, vshost.exe or copies of the source tree.
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Make sure zip always operates on a fresh copy of the source tree.
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* Source/Build.Tasks/DateStamp.cs,
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Source/Build.Tasks/GenerateAssemblyInfo.cs,
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Source/Build.UpdateVersion/Build.UpdateVersion.csproj: *
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Source/Build.Tasks/DateStamp.cs: Read/Write stamp from/to
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Version.txt file. Allows a single stamp to be propagated
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throughout the build process.
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* Source/Build.Tasks/GenerateAssemblyInfo.cs: Correctly invoke
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DateStamp task (need to call Execute() to generate the stamp).
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* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Cleaned
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up 'Rebuild' target. Cleaned up 'GenerateAssemblyInfo' task
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invocation. Attempted to generate GlobalAssemblyInfo.cs without
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using a custom task. Unfortunately, xbuild didn't wish to
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cooperate. Remove Version.txt file to update the datestamp.
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2010-10-05 the_fiddler
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* Installers/Zip, Installers/Zip/Build.Installer.Zip.csproj,
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OpenTK.sln: Added project to create zip package for distribution.
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* Source/Build.Tasks/DelTree.cs: Reorganize code for clarity.
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* Source/Build.Tasks/DelTree.cs: Do not check whether the path
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exists before deletion (an exception will be caught anyway).
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* Source/Build.Tasks/DelTree.cs: Log error message when a
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non-existent path is specified.
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* Source/GlobalAssemblyInfo.cs: Really delete GlobalAssemblyInfo.cs
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this time.
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* Source/Examples/ExampleBrowser.Designer.cs,
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Source/Examples/ExampleBrowser.cs,
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Source/Examples/ExampleBrowser.resx,
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Source/Examples/OpenTK.Examples.csproj,
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Source/Examples/Properties/Resources.Designer.cs,
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Source/Examples/Properties/Resources.resx,
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Source/Examples/Resources/OpenAL.png,
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Source/Examples/Resources/OpenCL.png,
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Source/Examples/Resources/OpenGL.png,
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Source/Examples/Resources/OpenGLES.png,
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Source/Examples/Resources/OpenTK.png,
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Source/Examples/Resources/v1x.png,
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Source/Examples/Resources/v2x.png,
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Source/Examples/Resources/v3x.png,
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Source/Examples/Resources/v4x.png: Populate ImageList manually to
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avoid crash issue when cross-compiling from Mono.
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* Source/GlobalAssemblyInfo.cs: GlobalAssemblyInfo is autogenerated
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and should not be in version control.
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* Installers/Dependencies/oalinst.exe: OpenAL installer is
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automatically downloaded from the web when necessary.
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* Documentation/Todo.txt, Source/Build.Tasks/DateStamp.cs,
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Source/Build.Tasks/GenerateAssemblyInfo.cs: Consolidated
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DateStamp and AssemblyInfo generation.
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2010-10-04 the_fiddler
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* Installers/Nsis/Build.Installer.Nsis.csproj: Ignore output of
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failed delete command when the specified files are not present.
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* Source/Build.Tasks/Common.xml,
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Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Use custom
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property to select correct Build.Tasks.dll directory.
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* Documentation/Todo.txt: Update todo list.
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* Documentation/Todo.txt, Source/Bind/Generator.Bind.csproj,
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Source/Bind/Properties/AssemblyInfo.cs,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Compatibility/Properties/AssemblyInfo.cs,
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Source/Converter/Generator.Convert.csproj,
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Source/Converter/Properties/AssemblyInfo.cs,
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Source/Examples/OpenTK.Examples.csproj,
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Source/Examples/Properties/AssemblyInfo.cs,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/GLControl/Properties/AssemblyInfo.cs,
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Source/GlobalAssemblyInfo.cs, Source/OpenTK/OpenTK.csproj,
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Source/OpenTK/Properties/AssemblyInfo.cs: All projects now read
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common AssemblyInfo items from GlobalAssemblyInfo.cs. The various
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AssemblyInfo.cs files now only contain project-specific
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information. Assembly versions are now controlled by
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Build.UpdateVersion.
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* OpenTK.sln, Source/Build.UpdateVersion,
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Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Added
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Build.UpdateVersion project which generates a global AssemblyInfo
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file that is reused throughout the solution (TBD).
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* Documentation/Build.Docs.csproj,
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Installers/Nsis/Build.Installer.Nsis.csproj: Added Rebuild
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target.
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* Source/Build.Tasks/Build.Tasks.csproj,
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Source/Build.Tasks/Common.xml,
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Source/Build.Tasks/GenerateAssemblyInfo.cs: Added
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GenerateAssemblyInfo task that specifies common assembly
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properties to a global AssemblyInfo file. Modify Build.Tasks.dll
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search path depending on the current configuration.
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* Source/Build.Tasks/DateStamp.cs, Source/Build.Tasks/DelTree.cs,
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Source/Build.Tasks/Run.cs: Added license information.
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* Source/Build.Tasks/Run.cs: Removed unused variable.
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* Installers/Nsis/opentk.nsi, OpenTK.snk,
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Source/Bind/Generator.Bind.csproj,
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Source/Build.Tasks/Build.Tasks.csproj,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Converter/Generator.Convert.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/OpenTK/OpenTK.csproj: Added keyfile and strong-named all
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projects.
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* Documentation/Build.Docs.csproj,
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Installers/Nsis/Build.Installer.Nsis.csproj, OpenTK.sln,
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Source/Build.Tasks/Build.Tasks.csproj,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/OpenTK/OpenTK.csproj: Updated default ToolsVersion to 4.0.
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Fixes intermittent build issues and increases build performance
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significantly. It is still possible to build on the 3.5 toolset
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by passing the /tv:3.5 parameter to msbuild.
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* Installers/Nsis/opentk.nsi: Install example source code even if
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source code component is not selected. This is both necessary for
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the example browser to function and useful to the user.
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* Installers/Nsis/opentk.nsi: Made shortcut names clearer.
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* Installers/Nsis/opentk.nsi: Added NShader installation
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components. Installer no longer embeds oalinst and NShader; it
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downloads them from the web. Added component descriptions. Fixed
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path issue in Examples project.
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* Source/Examples/OpenCL/VectorAdd.cs: Do not import OpenCL
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namespace if "EXPERIMENTAL" is not defined.
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2010-10-03 the_fiddler
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* Build.exe, Source/Build: Deleted old build system.
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* Documentation/Build.Docs.csproj, Documentation/Release.txt,
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Documentation/Todo.txt, OpenTK.sln: Moved all documentation to
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Build.Docs project. Solution folders are no longer utilized
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(fixes warnings on VS20xx Express!)
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* Source/OpenTK/Compute/CL10/CL.cs,
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Source/OpenTK/Compute/CL10/CLHelper.cs,
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Source/OpenTK/Compute/CL10/Core.cs,
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Source/OpenTK/Compute/CL10/Delegates.cs,
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Source/OpenTK/Compute/CL10/Enums.cs,
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Source/OpenTK/Compute/CL10/ErrorHelper.cs,
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Source/OpenTK/Compute/CL10/ImageFormat.cs,
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Source/OpenTK/Compute/Structs.cs: Disabled OpenCL bindings
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(#define EXPERIMENTAL in project options to re-enable).
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* Source/Bind/Generator.Bind.csproj: Removed app.config file that
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somehow made it into the csproj.
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* Installers/Nsis: Added opentk.exe and
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Build.Installer.Nsis.vshost.exe to ignore list.
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* Documentation, OpenTK.sln, Source/Bind,
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Source/Bind/Generator.Bind.csproj, Source/Build.Tasks,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Converter, Source/Converter/Generator.Convert.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/OpenTK/OpenTK.csproj: Added Generator.Bind and
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Generator.Convert projects. Fixed msbuild compilation by removing
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the 3.5 bootstrap ItemGroups. (VS2010 added those on its own -
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hey, we are targeting v2.0 and we are not using ClickOnce!)
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* Installers/Nsis/opentk.nsi: Significantly improved install
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script: - Defaulted to single-user installation. - Fixed
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detection and uninstallation previous versions. - Made
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installation of source code and OpenAL drivers optional. -
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Reduced size by using a solid archive. - Streamlined installation
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process. - Reduced start menu shortcuts.
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* Source/GLControl/OpenTK.GLControl.csproj: Made Nsis configuration
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identical to Release. Fixes build from windows terminal.
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* Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj: Fixed incorrect output
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paths.
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* Documentation, Installers/Nsis: Let VisualSVN update ignore
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lists.
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* Documentation/Todo.txt: Updated todo list.
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2010-10-02 the_fiddler
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* Installers/Nsis/opentk.nsi: Do not decorate opentk.exe with
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version numbers (this will be handled through the msbuild
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script).
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* Installers/Nsis/Build.Installer.Nsis.csproj: Fixed OutputPath on
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xbuild.
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* Documentation/Build.Docs.csproj,
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Source/Build.Tasks/Build.Tasks.csproj,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/OpenTK/OpenTK.csproj: * Source/OpenTK/OpenTK.csproj: *
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Source/Build.Tasks/Build.Tasks.csproj: *
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Source/Examples/OpenTK.Examples.csproj: *
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Source/GLControl/OpenTK.GLControl.csproj: *
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Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
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using the 2.0 toolset to build. Fixes compilation errors on
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MonoDevelop/xbuild.
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* Documentation/Build.Docs.csproj: Use "." instead of
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"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
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replace the latter with its value.
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* Installers/Nsis/Build.Installer.Nsis.csproj: Added opentk.nsi to
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project, to allow editing directly through the IDE.
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* ., Documentation, Installers/Nsis,
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Source/Compatibility/Properties,
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Source/Compatibility/Tao/Platform/Windows, Source/Examples,
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Source/Examples/OpenAL/1.1, Source/Examples/OpenTK/Fonts,
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Source/Examples/OpenTK/GLControl, Source/Examples/OpenTK/Test,
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Source/Examples/Properties, Source/OpenTK/Properties: Updated
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ignore lists.
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* OpenTK.sln: Removed OpenTK.Build from solution.
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* OpenTK.sln: Added main MSBuild solution.
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* Documentation/Doxyfile: Re-enabled doxygen output. It takes
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several minutes to run, which means we need the output to check
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whether the process has hanged.
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* Documentation/Build.Docs.csproj,
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Installers/Nsis/Build.Installer.Nsis.csproj,
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Source/Compatibility/OpenTK.Compatibility.csproj,
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Source/Examples/OpenTK.Examples.csproj,
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Source/GLControl/OpenTK.GLControl.csproj,
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Source/OpenTK/OpenTK.csproj: * Added project files for all
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projects. * Modified Build.Docs project to respond to the
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"Documentation" configuration. Added Clean target.
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* Source/Build.Tasks, Source/Build.Tasks/Build.Tasks.csproj,
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Source/Build.Tasks/Common.xml, Source/Build.Tasks/DateStamp.cs,
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Source/Build.Tasks/DelTree.cs, Source/Build.Tasks/Properties,
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Source/Build.Tasks/Properties/AssemblyInfo.cs,
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Source/Build.Tasks/Run.cs: Added Build.Tasks project that
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contains custom MSBuild tasks for the compilation process: -
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DateStamp, which generates a version number based on the current
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date. - DelTree which mimics RemoveDir but can delete non-empty
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directories on xbuild 2.6.x (which only supports empty
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directories). - Run which mimics Exec but also captures
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stderr/stdout.
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* ., Build.exe, Documentation, Documentation/Build.Docs.csproj,
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Documentation/Changelog.txt, Documentation/Doxyfile,
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Documentation/Manual.pdf, Documentation/Release.txt, Installers,
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Installers/Dependencies, Installers/Dependencies/oalinst.exe,
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Installers/Nsis, Installers/Nsis/opentk.nsi, Source/Bind/ES,
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Source/Bind/ES/ESGenerator.cs, Source/Bind/Specifications/ES10,
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Source/Bind/Specifications/ES11,
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Source/Bind/Specifications/ES11/signatures.xml,
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Source/Bind/Specifications/ES20,
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Source/Bind/Specifications/GL2/enumext.spec, Source/Build,
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Source/Build/Build.cs, Source/Build/BuildNsis.cs,
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Source/Build/BuildProject.cs,
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Source/Build/Properties/AssemblyInfo.cs,
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Source/Build/Properties/Resources.Designer.cs,
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Source/Build/Properties/Resources.resx,
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Source/Build/Resources/DoxyFile.txt,
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Source/Build/Resources/OpenTK.Prebuild.xml, Source/Compatibility,
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Source/Compatibility/Properties/AssemblyInfo.cs,
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Source/Compatibility/Properties/Resources.Designer.cs,
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Source/Compatibility/Properties/Resources.resx,
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Source/Converter/Headers/ES20/gl2.h,
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Source/Converter/Headers/ES20/gl2ext.h, Source/Examples,
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Source/Examples/ExampleAttribute.cs,
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Source/Examples/ExampleBrowser.Designer.cs,
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Source/Examples/ExampleBrowser.cs,
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Source/Examples/ExampleBrowser.resx,
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Source/Examples/OpenAL/1.1/Parrot.rtf,
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Source/Examples/OpenAL/1.1/Playback.cs,
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Source/Examples/OpenAL/1.1/Playback.rtf,
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Source/Examples/OpenGL/1.1, Source/Examples/OpenGL/1.5,
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Source/Examples/OpenGL/1.x,
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Source/Examples/OpenGL/1.x/DisplayLists.cs,
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Source/Examples/OpenGL/1.x/DisplayLists.rtf,
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Source/Examples/OpenGL/1.x/FramebufferObject.cs,
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Source/Examples/OpenGL/1.x/FramebufferObject.rtf,
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Source/Examples/OpenGL/1.x/ImmediateMode.cs,
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Source/Examples/OpenGL/1.x/ImmediateMode.rtf,
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Source/Examples/OpenGL/1.x/Picking.cs,
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Source/Examples/OpenGL/1.x/Picking.rtf,
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Source/Examples/OpenGL/1.x/StencilCSG.cs,
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Source/Examples/OpenGL/1.x/StencilCSG.rtf,
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Source/Examples/OpenGL/1.x/TextureMatrix.cs,
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Source/Examples/OpenGL/1.x/TextureMatrix.rtf,
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Source/Examples/OpenGL/1.x/Textures.cs,
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Source/Examples/OpenGL/1.x/Textures.rtf,
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Source/Examples/OpenGL/1.x/VBODynamic.cs,
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Source/Examples/OpenGL/1.x/VBODynamic.rtf,
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Source/Examples/OpenGL/1.x/VBOStatic.cs,
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Source/Examples/OpenGL/1.x/VBOStatic.rtf,
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Source/Examples/OpenGL/1.x/VertexArrays.cs,
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Source/Examples/OpenGL/1.x/VertexLighting.cs,
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Source/Examples/OpenGL/2.x,
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Source/Examples/OpenGL/2.x/DDSCubeMap.cs,
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Source/Examples/OpenGL/2.x/GeometryShader.cs,
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Source/Examples/OpenGL/2.x/GeometryShaderAdvanced.cs,
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Source/Examples/OpenGL/2.x/JuliaSetFractal.cs,
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Source/Examples/OpenGL/2.x/SimpleGLSL.cs,
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Source/Examples/OpenGL/2.x/SwizzledParallax.cs,
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Source/Examples/OpenGL/3.0, Source/Examples/OpenGL/3.x,
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Source/Examples/OpenGL/3.x/HelloGL3.cs,
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Source/Examples/OpenGL/EXT, Source/Examples/OpenGL/GLSL,
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Source/Examples/OpenTK/GLControl/GLControlSimple.Designer.cs,
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Source/Examples/OpenTK/GLControl/GLControlSimple.cs,
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Source/Examples/OpenTK/GLControl/GLControlSimple.resx,
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Source/Examples/OpenTK/GLControl/GLControlSimple.rtf,
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Source/Examples/OpenTK/GLControl/SimpleGLControl.Designer.cs,
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Source/Examples/OpenTK/GLControl/SimpleGLControl.cs,
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Source/Examples/OpenTK/GLControl/SimpleGLControl.resx,
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Source/Examples/OpenTK/GameWindow/FullscreenAntialias.cs,
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Source/Examples/OpenTK/GameWindow/GameWindowMsaa.cs,
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Source/Examples/OpenTK/GameWindow/GameWindowMsaa.rtf,
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Source/Examples/OpenTK/GameWindow/GameWindowSimple.cs,
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Source/Examples/OpenTK/GameWindow/GameWindowSimple.rtf,
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Source/Examples/OpenTK/GameWindow/GameWindowThreaded.cs,
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Source/Examples/OpenTK/GameWindow/GameWindowThreaded.rtf,
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Source/Examples/OpenTK/GameWindow/SimpleWindow.cs,
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Source/Examples/OpenTK/GameWindow/ThreadedRendering.cs,
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Source/Examples/OpenTK/Test/BlittableValueTypes.cs,
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Source/Examples/OpenTK/Test/BlittableValueTypes.rtf,
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Source/Examples/OpenTK/Test/GameWindowStates.cs,
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Source/Examples/OpenTK/Test/GameWindowStates.rtf,
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Source/Examples/OpenTK/Test/TestGraphicsModes.cs,
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Source/Examples/Properties/AssemblyInfo.cs,
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|
Source/Examples/Properties/Resources.Designer.cs,
|
|
Source/Examples/Properties/Resources.resx, Source/GLControl,
|
|
Source/GLControl/Properties/AssemblyInfo.cs, Source/OpenTK,
|
|
Source/OpenTK/BindingsBase.cs,
|
|
Source/OpenTK/BlittableValueType.cs, Source/OpenTK/Compute,
|
|
Source/OpenTK/Compute/CL10, Source/OpenTK/Compute/CLHelper.cs,
|
|
Source/OpenTK/Compute/CommandQueue.cs,
|
|
Source/OpenTK/Compute/ComputeContext.cs,
|
|
Source/OpenTK/Compute/Configuration.cs,
|
|
Source/OpenTK/Compute/Device.cs, Source/OpenTK/Compute/Enums.cs,
|
|
Source/OpenTK/Compute/Event.cs, Source/OpenTK/Compute/Kernel.cs,
|
|
Source/OpenTK/Compute/Memory.cs,
|
|
Source/OpenTK/Compute/Platform.cs,
|
|
Source/OpenTK/Compute/Profiler.cs,
|
|
Source/OpenTK/Compute/Program.cs,
|
|
Source/OpenTK/Compute/Sampler.cs,
|
|
Source/OpenTK/Compute/Structs.cs, Source/OpenTK/GameWindow.cs,
|
|
Source/OpenTK/Graphics/ES10, Source/OpenTK/Graphics/ES11,
|
|
Source/OpenTK/Graphics/ES20,
|
|
Source/OpenTK/Graphics/GraphicsContext.cs,
|
|
Source/OpenTK/Graphics/GraphicsMode.cs,
|
|
Source/OpenTK/Graphics/IGraphicsContext.cs,
|
|
Source/OpenTK/Graphics/OpenGL/GLEnums.cs,
|
|
Source/OpenTK/Graphics/OpenGL/GLHelper.cs,
|
|
Source/OpenTK/IGameWindow.cs, Source/OpenTK/Math/Vector4d.cs,
|
|
Source/OpenTK/Platform/Dummy/DummyGLContext.cs,
|
|
Source/OpenTK/Platform/MacOS/AglContext.cs,
|
|
Source/OpenTK/Platform/MacOS/CarbonBindings,
|
|
Source/OpenTK/Platform/Windows/WinGLContext.cs,
|
|
Source/OpenTK/Platform/Windows/WinGLNative.cs,
|
|
Source/OpenTK/Platform/Windows/WinGraphicsMode.cs,
|
|
Source/OpenTK/Platform/Windows/WinMMJoystick.cs,
|
|
Source/OpenTK/Platform/X11/API.cs,
|
|
Source/OpenTK/Platform/X11/X11DisplayDevice.cs,
|
|
Source/OpenTK/Platform/X11/X11Factory.cs,
|
|
Source/OpenTK/Platform/X11/X11GLContext.cs,
|
|
Source/OpenTK/Platform/X11/X11GLNative.cs,
|
|
Source/OpenTK/Platform/X11/X11GraphicsMode.cs,
|
|
Source/OpenTK/Platform/X11/X11XrandrDisplayDevice.cs,
|
|
Source/OpenTK/Properties/AssemblyInfo.cs: Synced trunk with 1.0
|
|
branch.
|
|
|
|
2010-10-01 the_fiddler
|
|
|
|
* Documentation/Build.Docs.csproj, Documentation/Doxygen.csproj:
|
|
Renamed in order to fit the new solution layout.
|
|
|
|
* Documentation/Doxyfile, Documentation/Doxygen.csproj: * Doxyfile
|
|
should not be embedded into the Build project. * Enabled QUIET
|
|
doxygen option. * Added msbuild project for documentation. Docs
|
|
can now be built without using Build.exe.
|
|
|
|
2010-08-07 the_fiddler
|
|
|
|
* Source/OpenTK/Platform/Windows/WinGraphicsMode.cs: Improved error
|
|
checking. Fixed length of attribs array in
|
|
Wgl.Arb.GetPixelFormatAttrib and added DrawToWindow attribute to
|
|
Wgl.Arb.ChoosePixelFormat. (thanks c2woody!) Added support for
|
|
single-buffered contexts. Made code that disables the accumulator
|
|
buffer more robust. Should fix context creation on Catalyst 10.7
|
|
drivers.
|
|
|
|
* Source/OpenTK/Graphics/OpenGL/GLHelper.cs: * GLHelper.cs: Added
|
|
uint overload to DeleteTexture, in order to match
|
|
DeleteTextures().
|
|
|
|
2010-07-23 the_fiddler
|
|
|
|
* Source/Converter/Headers/ES20/gl2.h,
|
|
Source/Converter/Headers/ES20/gl2ext.h: * Headers/ES20/gl2.h: *
|
|
Headers/ES20/gl2ext.h: Sync with latest headers from Khronos
|
|
(revision 10602 and 11739 for gl2.h and gl2ext.h, respectively).
|
|
|
|
* Source/Bind/ES/ESGenerator.cs: * ES/ESGenerator.cs: Allow
|
|
addition of parameters to existing functions.
|
|
|
|
2010-06-21 the_fiddler
|
|
|
|
* Source/OpenTK/Math/Vector4d.cs: * Vector4d.cs: Fixed (Vector3d,
|
|
double) constructor to actually take a Vector3d (was Vector3
|
|
before). Fixes issue [#1881]: "Constructor 'public
|
|
Vector4d(Vector3 v, double w)' has wrong type for 'v'".
|
|
|
|
2010-06-18 the_fiddler
|
|
|
|
* Source/OpenTK/Graphics/GraphicsContext.cs: * GraphicsContext.cs:
|
|
Ignore null targets when trying to find a valid GraphicsContext
|
|
for sharing. Fixes issue [#1874}: "OpenTK can sometimes fail to
|
|
share contexts".
|
|
|
|
* Source/Examples/OpenTK/GLControl/SimpleGLControl.Designer.cs,
|
|
Source/Examples/OpenTK/GLControl/SimpleGLControl.cs,
|
|
Source/Examples/OpenTK/GLControl/SimpleGLControl.resx: *
|
|
SimpleGLControl.cs: * SimpleGLControl.resx: *
|
|
SimpleGLControl.Designer.cs: Removed from project (these have
|
|
been renamed to GLControlSimple).
|
|
|
|
2010-05-19 the_fiddler
|
|
|
|
* Source/Examples/OpenAL/1.1/Playback.rtf: Added documentation to
|
|
Playback sample.
|
|
|
|
* Source/Examples/OpenAL/1.1/Playback.cs: Removed stale trace
|
|
comment.
|
|
|
|
* Source/Examples/OpenAL/1.1/Parrot.rtf: Added documentation to
|
|
Parrot sample.
|
|
|
|
* Source/Examples/OpenTK/Test/TestGraphicsModes.cs: Implemented
|
|
test that prints a list of available GraphicsModes.
|
|
|
|
* Source/OpenTK/Graphics/GraphicsMode.cs: Implemented overrides for
|
|
GetHashCode and Equals (necessary, since ToString was already
|
|
overridden). Added and implemented IEquatable interface, to allow
|
|
GraphicsModes to be stored in common containers.
|
|
|
|
2010-05-11 the_fiddler
|
|
|
|
* Source/OpenTK/Platform/X11/X11GLNative.cs: Set window title
|
|
during window construction.
|
|
|
|
2010-04-20 the_fiddler
|
|
|
|
* Source/OpenTK/Graphics/GraphicsContext.cs: Provide fallback
|
|
GetCurrentContext implementation for platforms that don't support
|
|
it directly (e.g. the Dummy platform). This implementation
|
|
iterates through all known contexts and checks if any is current.
|
|
|
|
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Save the current
|
|
thread on MakeCurrent and return valid results for IsCurrent.
|
|
|
|
* Source/Examples/OpenGL/3.0, Source/Examples/OpenGL/3.x,
|
|
Source/Examples/OpenGL/3.x/HelloGL3.cs: Renamed 3.0 subcategory
|
|
to 3.x.
|
|
|
|
* Source/Examples/OpenGL/EXT: Deleted empty EXT folder.
|
|
|
|
* Source/Examples/OpenGL/1.x/FramebufferObject.cs,
|
|
Source/Examples/OpenGL/1.x/FramebufferObject.rtf,
|
|
Source/Examples/OpenGL/2.x/GeometryShader.cs,
|
|
Source/Examples/OpenGL/2.x/GeometryShaderAdvanced.cs,
|
|
Source/Examples/OpenGL/EXT/FramebufferObject.cs,
|
|
Source/Examples/OpenGL/EXT/FramebufferObject.rtf,
|
|
Source/Examples/OpenGL/EXT/GeometryShader.cs,
|
|
Source/Examples/OpenGL/EXT/GeometryShaderAdvanced.cs,
|
|
Source/Examples/OpenGL/GLSL: Moved FramebufferObject to 1.x
|
|
samples and the various GLSL samples to 2.x.
|
|
|
|
2010-04-19 the_fiddler
|
|
|
|
* Source/Examples/OpenGL/2.x,
|
|
Source/Examples/OpenGL/2.x/DDSCubeMap.cs,
|
|
Source/Examples/OpenGL/2.x/JuliaSetFractal.cs,
|
|
Source/Examples/OpenGL/2.x/SimpleGLSL.cs,
|
|
Source/Examples/OpenGL/2.x/SwizzledParallax.cs: Renamed GLSL
|
|
subcategory to 2.x according to previous discussions on this
|
|
topic.
|
|
|
|
* Source/Examples/ExampleAttribute.cs: Set difficulty to max when
|
|
no difficult specified. Ensures samples with explicit
|
|
difficulties are sorted first.
|
|
|
|
* Source/Examples/OpenGL/1.x/DisplayLists.cs,
|
|
Source/Examples/OpenGL/1.x/DynamicVBO.cs,
|
|
Source/Examples/OpenGL/1.x/DynamicVBO.rtf,
|
|
Source/Examples/OpenGL/1.x/ImmediateMode.cs,
|
|
Source/Examples/OpenGL/1.x/Textures.cs,
|
|
Source/Examples/OpenGL/1.x/VBODynamic.cs,
|
|
Source/Examples/OpenGL/1.x/VBODynamic.rtf,
|
|
Source/Examples/OpenGL/1.x/VBOStatic.cs,
|
|
Source/Examples/OpenGL/1.x/VBOStatic.rtf,
|
|
Source/Examples/OpenGL/1.x/VertexBufferObject.cs,
|
|
Source/Examples/OpenGL/1.x/VertexBufferObject.rtf: Set a more
|
|
sane sorting order for immediate mode, display lists, VBOs and
|
|
texture samples. Shortened titles for VBO samples.
|
|
|
|
* Source/Examples/OpenGL/1.5: Deleted empty 1.5 directory.
|
|
|
|
* Source/Examples/OpenGL/1.5/DynamicVBO.cs,
|
|
Source/Examples/OpenGL/1.5/DynamicVBO.rtf,
|
|
Source/Examples/OpenGL/1.5/VertexBufferObject.cs,
|
|
Source/Examples/OpenGL/1.5/VertexBufferObject.rtf,
|
|
Source/Examples/OpenGL/1.x/DynamicVBO.cs,
|
|
Source/Examples/OpenGL/1.x/DynamicVBO.rtf,
|
|
Source/Examples/OpenGL/1.x/VertexBufferObject.cs,
|
|
Source/Examples/OpenGL/1.x/VertexBufferObject.rtf: Moved VBO
|
|
samples to 1.x folder.
|
|
|
|
* Source/Examples/OpenGL/1.1, Source/Examples/OpenGL/1.x: Renamed
|
|
1.1 directory to 1.x to match example contents.
|
|
|
|
* Source/Examples/OpenGL/1.1/DisplayLists.cs,
|
|
Source/Examples/OpenGL/1.1/ImmediateMode.cs,
|
|
Source/Examples/OpenGL/1.1/Picking.cs,
|
|
Source/Examples/OpenGL/1.1/StencilCSG.cs,
|
|
Source/Examples/OpenGL/1.1/TextureMatrix.cs,
|
|
Source/Examples/OpenGL/1.1/Textures.cs,
|
|
Source/Examples/OpenGL/1.1/VertexArrays.cs,
|
|
Source/Examples/OpenGL/1.1/VertexLighting.cs,
|
|
Source/Examples/OpenGL/1.5/DynamicVBO.cs,
|
|
Source/Examples/OpenGL/1.5/VertexBufferObject.cs: Merged "1.1"
|
|
and "VBO" subcategories to "1.x". (Directory structure will be
|
|
changed in next commit, due to braindead SVN).
|
|
|
|
* Source/Examples/OpenGL/1.5/DynamicVBO.rtf,
|
|
Source/Examples/OpenGL/1.5/VertexBufferObject.rtf: Added rtf
|
|
documentation to static and dynamic VBO samples.
|
|
|
|
* Source/Examples/OpenTK/GameWindow/GameWindowThreaded.cs: Release
|
|
the CPU from the main thread since we are not doing anything
|
|
there.
|
|
|
|
* Source/Examples/OpenGL/1.1/Textures.rtf: Added rtf documentation
|
|
to textures sample.
|
|
|
|
* Source/Examples/OpenGL/1.1/TextureMatrix.rtf: Added rtf
|
|
documentation to texture matrix sample.
|
|
|
|
* Source/Examples/OpenGL/1.1/StencilCSG.rtf: Added rtf
|
|
documentation to CSG sample.
|
|
|
|
* Source/Examples/OpenGL/1.1/TextureMatrix.cs: Use FSAA to improve
|
|
image quality. Generate mipmaps, if possible.
|
|
|
|
2010-04-16 the_fiddler
|
|
|
|
* Source/Examples/OpenGL/1.1/Picking.rtf: Added rtf documentation
|
|
to picking sample.
|
|
|
|
2010-04-15 the_fiddler
|
|
|
|
* Source/Examples/OpenGL/1.1/ImmediateMode.rtf: Added rtf
|
|
documentation to the immediate mode sample.
|
|
|
|
* Source/Examples/OpenGL/1.1/DisplayLists.rtf: Added rtf
|
|
documentation to the display lists sample.
|
|
|
|
* Source/Compatibility/Properties/AssemblyInfo.cs,
|
|
Source/GLControl/Properties/AssemblyInfo.cs,
|
|
Source/OpenTK/Properties/AssemblyInfo.cs: Added
|
|
"SecurityRules(SecurityRuleSet.Level1)" attribute for .Net 4.0
|
|
support.
|
|
|
|
2010-04-09 the_fiddler
|
|
|
|
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Disabled ugly
|
|
modal loop hack. INativeWindows now behave normally when
|
|
click-dragging on win32 (they stop refreshing as all other win32
|
|
apps). If this is undesirable, a simple workaround is to move
|
|
rendering to a different thread.
|
|
|
|
* Source/OpenTK/Platform/Windows/WinMMJoystick.cs: Always specify a
|
|
value for Joystick.Description.
|
|
|
|
* Source/Examples/OpenGL/3.0/HelloGL3.cs: Refactored shader, VBO
|
|
and VAO creation into different methods. Store element data into
|
|
a VBO. Ensure VAO binds the correct VBOs (it would always use
|
|
normalVboHandle before). Rebind VAO prior to rendering.
|
|
|
|
2010-04-08 the_fiddler
|
|
|
|
* Source/Examples/OpenTK/GLControl/GLControlSimple.cs: Cleaned up
|
|
using directives and released to the public domain.
|
|
|
|
* Source/Examples/OpenTK/GLControl/GLControlSimple.rtf: Added
|
|
documentation to "GLControl Simple" sample.
|
|
|
|
* Source/Examples/OpenTK/GLControl/GLControlSimple.Designer.cs,
|
|
Source/Examples/OpenTK/GLControl/GLControlSimple.cs,
|
|
Source/Examples/OpenTK/GLControl/GLControlSimple.resx: Renamed
|
|
from "Simple GLControl" to "GLControl Simple" to ensure it stays
|
|
close to the rest of the WinForms samples.
|
|
|
|
* Source/Examples/OpenTK/Test/BlittableValueTypes.rtf: Added
|
|
documentation to "Blittable Value Types" sample.
|
|
|
|
* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Released
|
|
sample to the public domain.
|
|
|
|
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Released sample
|
|
to the public domain.
|
|
|
|
* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Refactored
|
|
code to make its intent clearer. Add short notes on the purpose
|
|
of the various methods.
|
|
|
|
* Source/Examples/OpenTK/Test/GameWindowStates.rtf: Added
|
|
documentation to "GameWindow States" sample.
|
|
|
|
* Source/OpenTK/BlittableValueType.cs: * .Net does not allow
|
|
generic structs in Marshal.SizeOf. Disallow those to ensure
|
|
consistent behavior between Mono and .Net. * Documented return
|
|
values for BlittableValueType methods.
|
|
|
|
* Source/Examples/ExampleBrowser.cs: Catch exceptions thrown from
|
|
the sample thread correctly.
|
|
|
|
2010-04-07 the_fiddler
|
|
|
|
* Source/Examples/OpenTK/GameWindow/GameWindowMsaa.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowSimple.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowThreaded.cs: Set the
|
|
sample order so that "Simple" GameWindow appears before "MSAA"
|
|
and "Threaded".
|
|
|
|
* Source/Examples/Properties/Resources.Designer.cs,
|
|
Source/Examples/Properties/Resources.resx: Removed source code
|
|
and sample documentation from resources. These are read directly
|
|
from disk if available (much simpler to maintain).
|
|
|
|
2010-03-30 the_fiddler
|
|
|
|
* Source/Examples/ExampleBrowser.Designer.cs,
|
|
Source/Examples/ExampleBrowser.cs,
|
|
Source/Examples/ExampleBrowser.resx: New sample icons. Use parent
|
|
icon if specific sample icon is not present.
|
|
|
|
* Source/Examples/OpenTK/GameWindow/GameWindowMsaa.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowSimple.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowThreaded.cs: Updated
|
|
subcategory to GameWindow.
|
|
|
|
* Source/Examples/OpenTK/GameWindow/FullscreenAntialias.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowMsaa.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowMsaa.rtf,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowSimple.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowSimple.rtf,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowThreaded.cs,
|
|
Source/Examples/OpenTK/GameWindow/GameWindowThreaded.rtf,
|
|
Source/Examples/OpenTK/GameWindow/SimpleWindow.cs,
|
|
Source/Examples/OpenTK/GameWindow/ThreadedGameWindow.cs,
|
|
Source/Examples/OpenTK/GameWindow/ThreadedGameWindow.rtf: Renamed
|
|
GameWindow samples to avoid name clashes with GLControl samples.
|
|
Added documentation. Source code now relesaed to the public
|
|
domain.
|
|
|
|
* Source/Examples/OpenTK/GameWindow/ThreadedGameWindow.cs,
|
|
Source/Examples/OpenTK/GameWindow/ThreadedGameWindow.rtf,
|
|
Source/Examples/OpenTK/GameWindow/ThreadedRendering.cs: Renamed
|
|
to ThreadedGameWindow in order to avoid name clashes with future
|
|
GLControl threading samples. Added documentation.
|
|
|
|
* Source/Examples/OpenTK/GameWindow/ThreadedRendering.cs: Updated
|
|
sample to better show off multi-threading advantages. (This
|
|
sample would not work correctly without multi-threading.)
|
|
|
|
2010-03-29 the_fiddler
|
|
|
|
* Source/Build: Updated svn:ignore list through VisualSVN.
|
|
|
|
* Build.exe, Source/Build/Resources/OpenTK.Prebuild.xml: Exclude
|
|
'obj' directory from prebuild script, as it causes rtf files to
|
|
be pulled into the OpenTK.Examples project if the source tree
|
|
isn't clean. Fixes issue [#1680]: "Examples fail to compile".
|
|
|
|
2010-03-26 the_fiddler
|
|
|
|
* Source/Examples/ExampleBrowser.cs: Display source code and
|
|
documentation directly from disk instead of embedded resources.
|
|
|
|
2010-03-25 the_fiddler
|
|
|
|
* Source/OpenTK/Platform/X11/X11GraphicsMode.cs: Throw correct
|
|
exception when GraphicsMode is not available (match behavior of
|
|
Windows platform).
|
|
|
|
* Source/OpenTK/Graphics/GraphicsMode.cs: Ensure that the actual
|
|
GraphicsMode is queried when the user tries to access any of the
|
|
GraphicsMode properties.
|
|
|
|
* Installers/Nsis/opentk.nsi: * Use the correct filename for the
|
|
uninstaller. * Execute oalinst.exe in silent mode at the end of
|
|
the installation process. Fixes issue [#1673]: "Add oalinst to
|
|
windows installer".
|
|
|
|
* Installers/Dependencies, Installers/Dependencies/oalinst.exe:
|
|
Added official OpenAL installer for windows as dependency. This
|
|
will be run by the nsis installer automatically, if necessary. |