Opentk/Source/OpenTK
Stefanos A 2d1df46d98 ES 3.0 strong enums for DrawArrays*() and Draw*Elements*()
The strongly-typed enums include core and extension varieties.
2013-11-07 10:17:33 +01:00
..
Audio Marked int* overloads as non CLS-compliant. 2010-10-28 09:00:23 +00:00
Compute Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
Graphics ES 3.0 strong enums for DrawArrays*() and Draw*Elements*() 2013-11-07 10:17:33 +01:00
Input Normalized line endings 2013-10-11 01:58:54 +02:00
Math Normalized line endings 2013-10-11 01:58:54 +02:00
Platform Fixed number of buffers 2013-11-06 01:04:59 +01:00
Properties Why does this file keep changing? 2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
BindingsBase.cs Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method. 2009-11-04 16:49:56 +00:00
BlittableValueType.cs Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
Configuration.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
ContextHandle.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
DisplayDevice.cs Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
DisplayIndex.cs Normalized line endings 2013-10-11 01:58:54 +02:00
DisplayResolution.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
Exceptions.cs Fixed a large amount of documentation warnings. 2009-06-04 11:22:20 +00:00
FrameEventArgs.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
GameWindow.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
GameWindowFlags.cs Fixed license header. 2009-07-18 08:24:45 +00:00
IGameWindow.cs Marked IGameWindow as public. 2009-09-26 21:34:19 +00:00
INativeWindow.cs System.Drawing is required for Point, Size and Rectangle types. 2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs Implemented new multi-mouse API on Mac 2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event). 2009-09-26 21:55:23 +00:00
Minimal.cs Fixed incorrect self-assignment statements 2013-10-12 15:16:05 +02:00
NativeWindow.cs Add support for HiDPI modes 2013-10-04 01:38:19 +02:00
OpenTK.Android.csproj Added Xamarin.Android target 2013-10-12 05:08:27 +02:00
OpenTK.csproj Bindings for GL4.4, ES1.1, ES2.0 and ES3.0 2013-11-03 12:34:19 +01:00
OpenTK.dll.config Fixed line endings 2013-10-10 00:18:59 +02:00
Toolkit.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
WindowBorder.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00
WindowState.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00