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36 lines
1.9 KiB
Plaintext
36 lines
1.9 KiB
Plaintext
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OpenTK 0.3.11.4 WIP Release notes
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IMPORTANT: This release is intended for testing and experimentation only. Use at your own risk!
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Highlights:
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* Feature: Two new tutorials (T01: Simple Window) and (T02: Resizable Window) which showcase the relevant features of the GameWindow class.
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* Feature: GL.ClearColor now accepts a System.Drawing.Color (e.g. GL.ClearColor(Color.MidnightBlue))
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* Feature: GameWindow.Create event is obsolete. Use the GameWindow.Load event instead.
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* Feature: Improved binding generation speed. Initial support for GLU and GLX.
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* Feature: Timing information for OpenGL extension loading.
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* Critical fix: Resolved deadlocks under 32-bit Windows platforms.
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* Bug fix: Overloads for all relevant OpenGL functions (some endings where not trimmed in 0.3.9). Breaking change.
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* Bug fix: T10: GLSL Cube example would fail with an NRE when compiled under Mono.
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* Bug fix: GCHandles were not freed (bug introduced in 0.3.10).
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* Bug fix: GL.LoadAll() was being called twice under some circumstances.
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* Known issue: ExampleLauncher shuts down when closing any GameWindow under Linux.
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* Known issue: 32-bit modes exhibit flashing under Mesa3d 6.5.x/Ubuntu 7.04. Is a Mesa3d problem, update to Mesa3d 7.0.x or request a 24-bit depth.
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For support, bug reports, feature requests and flames, visit the OpenTK site: http://opentk.sourceforge.net/
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The latest version is always available at http://sourceforge.net/projects/opentk
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Living on the edge? 'svn co https://opentk.svn.sourceforge.net/svnroot/opentk/trunk opentk'
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================================================================================
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