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This includes arrays of primitives and arrays of generics. Our code is similar to the code generated by the Mono C# compiler for the "fixed" construct. The .Net compiler produces slightly different code (two local variables instead of one) - more research is required. |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
GLControl | ||
OpenTK | ||
OpenTK.Rewrite |