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This includes arrays of primitives and arrays of generics. Our code is similar to the code generated by the Mono C# compiler for the "fixed" construct. The .Net compiler produces slightly different code (two local variables instead of one) - more research is required. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| GLControl | ||
| OpenTK | ||
| OpenTK.Rewrite | ||