Opentk/Source/OpenTK/Platform/Windows
Stefanos A a85cecdc59 Improved resource disposal
Added IDisposable interface to all classes holding native data that must be freed. OpenTK.Toolkit.Init() now returns an IDisposable instance that can be used to cleanup all native data held by OpenTK. This is useful when re-initializing OpenTK (possibly in a new AppDomain), as is the case in the Example browser.
2013-10-01 22:01:27 +02:00
..
Bindings Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
API.cs Added support for high-dpi mode on Windows. 2013-09-26 01:35:59 +02:00
WglHelper.cs Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
WinDisplayDevice.cs Added minimal SystemEvents definition to allow compilation on mobile devices. 2011-12-08 00:14:36 +00:00
WinFactory.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
WinGLContext.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinGLNative.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinGraphicsMode.cs Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero. 2011-02-09 00:23:43 +00:00
WinInputBase.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinKeyMap.cs Removed WinForms dependency and performed general code cleanup. 2010-11-08 19:48:01 +00:00
WinMMJoystick.cs Started implementing GamePad 2013-01-16 17:56:31 -08:00
WinRawInput.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinRawKeyboard.cs Merge remote-tracking branch 'origin/ScanCodeKeyboardBranch' 2013-02-17 14:58:16 +00:00
WinRawMouse.cs Workaround for NRE on WinRawMouse driver 2013-09-30 18:27:13 +02:00
WinWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WMInput.cs Improved resource disposal 2013-10-01 22:01:27 +02:00