mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-28 03:05:36 +00:00
3319e79696
Updated the GLSL.Lesson01 example. Full Mono support under Windows. Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
357 lines
13 KiB
C#
357 lines
13 KiB
C#
#region License
|
|
//Copyright (c) 2006 Stephen Apostolopoulos
|
|
//See license.txt for license info
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Collections;
|
|
|
|
namespace OpenTK.OpenGL.Bind
|
|
{
|
|
#region WrapperTypes enum
|
|
public enum WrapperTypes
|
|
{
|
|
None,
|
|
VoidPointerIn,
|
|
VoidPointerOut,
|
|
ArrayOut,
|
|
ArrayIn,
|
|
UShortMaskParameter,
|
|
ReturnsString,
|
|
ReturnsVoidPointer,
|
|
}
|
|
#endregion
|
|
|
|
static class Translation
|
|
{
|
|
public static char[] Separators = { ' ', '\n', ',', '(', ')', ';', '#' };
|
|
|
|
#region Dictionaries
|
|
|
|
static Dictionary<string, string> parameter_names = new Dictionary<string, string>();
|
|
//static Dictionary<string, string> parameter_types = new Dictionary<string, string>();
|
|
|
|
private static Dictionary<string, string> _gl_types;
|
|
public static Dictionary<string, string> GLtypes
|
|
{
|
|
get { return Translation._gl_types; }
|
|
set { Translation._gl_types = value; }
|
|
}
|
|
|
|
private static Dictionary<string, string> _cs_types;
|
|
|
|
public static Dictionary<string, string> CStypes
|
|
{
|
|
get { return Translation._cs_types; }
|
|
set { Translation._cs_types = value; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Constructor
|
|
|
|
static Translation()
|
|
{
|
|
// Names
|
|
parameter_names.Add("base", "@base");
|
|
parameter_names.Add("object", "@object");
|
|
parameter_names.Add("string", "@string");
|
|
parameter_names.Add("ref", "reference");
|
|
parameter_names.Add("params", "parameters");
|
|
parameter_names.Add("in", "@in");
|
|
|
|
#region Commented out
|
|
|
|
//// Types
|
|
//parameter_types.Add("Boolean", "bool");
|
|
//parameter_types.Add("BooleanPointer", "bool[]");
|
|
//parameter_types.Add("Char", "char");
|
|
//parameter_types.Add("CharPointer", "string");
|
|
|
|
//parameter_types.Add("CheckedFloat32", "float");
|
|
//parameter_types.Add("CheckedInt32", "int");
|
|
|
|
//parameter_types.Add("ClampedColorF", "float");
|
|
//parameter_types.Add("ClampedFloat32", "float");
|
|
//parameter_types.Add("ClampedFloat64", "double");
|
|
//parameter_types.Add("ClampedStencilValue", "int");
|
|
|
|
//parameter_types.Add("ColorB", "byte");
|
|
//parameter_types.Add("ColorS", "short");
|
|
//parameter_types.Add("ColorI", "int");
|
|
//parameter_types.Add("ColorUB", "byte");
|
|
//parameter_types.Add("ColorUS", "ushort");
|
|
//parameter_types.Add("ColorUI", "uint");
|
|
//parameter_types.Add("ColorF", "float");
|
|
//parameter_types.Add("ColorD", "double");
|
|
|
|
//parameter_types.Add("ColorIndexValueD", "double");
|
|
//parameter_types.Add("ColorIndexValueF", "float");
|
|
//parameter_types.Add("ColorIndexValueI", "int");
|
|
//parameter_types.Add("ColorIndexValueS", "short");
|
|
//parameter_types.Add("ColorIndexValueUB", "byte");
|
|
|
|
//parameter_types.Add("CompressedTextureARB", "void");
|
|
//parameter_types.Add("ControlPointNV", "void");
|
|
|
|
//parameter_types.Add("CoordF", "float");
|
|
//parameter_types.Add("CoordD", "double");
|
|
//parameter_types.Add("CoordI", "int");
|
|
//parameter_types.Add("CoordS", "short");
|
|
|
|
//parameter_types.Add("FeedbackElement", "float");
|
|
//parameter_types.Add("FenceNV", "uint");
|
|
|
|
///////////////////////////////////////
|
|
//parameter_types.Add("Int8", "byte");
|
|
//parameter_types.Add("Int16", "short");
|
|
//parameter_types.Add("Int32", "int");
|
|
//parameter_types.Add("UInt8", "byte");
|
|
//parameter_types.Add("UInt16", "ushort");
|
|
//parameter_types.Add("UInt32", "uint");
|
|
//parameter_types.Add("Float32", "float");
|
|
//parameter_types.Add("Float64", "double");
|
|
|
|
//parameter_types.Add("ConstFloat32", "float");
|
|
//parameter_types.Add("ConstInt32", "double");
|
|
//parameter_types.Add("ConstUInt32", "uint");
|
|
//parameter_types.Add("ConstVoid", "void");
|
|
//parameter_types.Add("ConstVoidPointer", "void[]");
|
|
|
|
//parameter_types.Add("String", "string");
|
|
//parameter_types.Add("Void", "void");
|
|
//parameter_types.Add("VoidPointer", "void[]");
|
|
//parameter_types.Add("void", "void");
|
|
|
|
//parameter_types.Add("Float32Pointer", "float");
|
|
//parameter_types.Add("Float32Double", "double");
|
|
/////////////////////////////////////////
|
|
|
|
//parameter_types.Add("List", "uint");
|
|
//parameter_types.Add("SizeI", "int");
|
|
//parameter_types.Add("LineStipple", "ushort");
|
|
//parameter_types.Add("WinCoord", "int");
|
|
|
|
//parameter_types.Add("Texture", "uint");
|
|
//parameter_types.Add("TextureComponentCount", "int");
|
|
|
|
//parameter_types.Add("SelectName", "uint");
|
|
|
|
//parameter_types.Add("MaskedColorIndexValueF", "float");
|
|
//parameter_types.Add("MaskedColorIndexValueI", "uint");
|
|
//parameter_types.Add("MaskedStencilValue", "uint");
|
|
//parameter_types.Add("StencilValue", "int");
|
|
|
|
//parameter_types.Add("handleARB", "uint");
|
|
//parameter_types.Add("charARB", "char"); // Maybe this should be byte?
|
|
//parameter_types.Add("charPointerARB", "string");
|
|
|
|
//parameter_types.Add("GLenum", "uint");
|
|
|
|
//parameter_types.Add("VertexBufferSize", "IntPtr");
|
|
//parameter_types.Add("VertexBufferOffset", "IntPtr");
|
|
//parameter_types.Add("VertexBufferSizeARB", "IntPtr");
|
|
//parameter_types.Add("VertexBufferOffsetARB", "IntPtr");
|
|
|
|
//parameter_types.Add("IglooParameterSGIX", "IntPtr");
|
|
|
|
//parameter_types.Add("Half16NV", "ushort");
|
|
//parameter_types.Add("PixelDataRangeTargetNV", "uint");
|
|
|
|
#endregion
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Translate constants
|
|
public static List<Constant> TranslateConstants(List<Constant> constants)
|
|
{
|
|
uint value;
|
|
|
|
foreach (Constant c in constants)
|
|
{
|
|
c.Name = "GL_" + c.Name;
|
|
if (!Char.IsDigit(c.Value[0]) && !c.Value.StartsWith("GL_"))
|
|
c.Value = "GL_" + c.Value;
|
|
//if (String.CompareOrdinal(c.Value, "0x7FFFFFFF") > 0)
|
|
if (UInt32.TryParse(c.Value.Replace("0x", String.Empty), System.Globalization.NumberStyles.AllowHexSpecifier, null, out value))
|
|
if (value > 0x7FFFFFFF)
|
|
c.Value = "unchecked((int)" + c.Value + ")";
|
|
}
|
|
return constants;
|
|
}
|
|
#endregion
|
|
|
|
#region Translate functions
|
|
public static void TranslateFunctions(List<Function> functions, Hashtable enums, out List<Function> wrappers)
|
|
{
|
|
wrappers = new List<Function>();
|
|
|
|
foreach (Function f in functions)
|
|
{
|
|
TranslateReturnValue(f, enums);
|
|
TranslateParameters(f, enums);
|
|
Function wrapper = GenerateWrapper(f);
|
|
if (wrapper != null)
|
|
wrappers.Add(wrapper);
|
|
|
|
if (f.NeedsWrapper)
|
|
f.Name = f.Name + "_";
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Translate return value
|
|
|
|
private static void TranslateReturnValue(Function f, Hashtable enums)
|
|
{
|
|
string s;
|
|
|
|
if (f.ReturnValue == "void")
|
|
return;
|
|
|
|
if (GLtypes.TryGetValue(f.ReturnValue, out s))
|
|
f.ReturnValue = s;
|
|
|
|
if (f.ReturnValue == "void[]")
|
|
{
|
|
f.NeedsWrapper = true;
|
|
f.WrapperType = WrapperTypes.ReturnsVoidPointer;
|
|
f.ReturnValue = "IntPtr";
|
|
}
|
|
|
|
if (f.ReturnValue == "GLstring")
|
|
{
|
|
f.NeedsWrapper = true;
|
|
f.WrapperType = WrapperTypes.ReturnsString;
|
|
f.ReturnValue = "IntPtr";
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Translate parameters
|
|
private static void TranslateParameters(Function f, Hashtable enums)
|
|
{
|
|
string s;
|
|
|
|
// Map parameters.
|
|
foreach (Parameter p in f.Parameters)
|
|
{
|
|
if (parameter_names.TryGetValue(p.Name, out s))
|
|
p.Name = s;
|
|
|
|
if (enums.ContainsKey(p.Type))
|
|
{
|
|
p.Type = "Enums." + p.Type;
|
|
continue;
|
|
}
|
|
else if (p.Type == "GLenum")
|
|
{
|
|
if (enums.ContainsKey(f.Category))
|
|
p.Type = "Enums." + f.Category;
|
|
}
|
|
else if (GLtypes.TryGetValue(p.Type, out s))
|
|
p.Type = s;
|
|
|
|
if (p.Array &&
|
|
!p.Type.Contains("void") &&
|
|
!p.Type.Contains("string") &&
|
|
(p.Flow == Parameter.FlowDirection.In || p.Flow == Parameter.FlowDirection.Undefined))
|
|
{
|
|
f.NeedsWrapper = true;
|
|
f.WrapperType = WrapperTypes.ArrayIn;
|
|
p.Type = "IntPtr";
|
|
p.Array = false;
|
|
//p.UnmanagedType = System.Runtime.InteropServices.UnmanagedType.LPArray;
|
|
}
|
|
if ( p.Array &&
|
|
!p.Type.Contains("void") &&
|
|
!p.Type.Contains("char") &&
|
|
(p.Flow == Parameter.FlowDirection.Out))
|
|
{
|
|
p.UnmanagedType = System.Runtime.InteropServices.UnmanagedType.LPArray;
|
|
//f.NeedsWrapper = true;
|
|
//f.WrapperType = WrapperTypes.ArrayOut;
|
|
}
|
|
else if (p.Array &&
|
|
p.Type.Contains("char") &&
|
|
(p.Flow == Parameter.FlowDirection.Out))
|
|
{
|
|
p.Type = "StringBuilder";
|
|
p.Array = false;
|
|
p.Flow = Parameter.FlowDirection.Undefined;
|
|
}
|
|
else if (p.Array &&
|
|
p.Type.Contains("void") &&
|
|
(p.Flow == Parameter.FlowDirection.In || p.Flow == Parameter.FlowDirection.Undefined))
|
|
{
|
|
f.NeedsWrapper = true;
|
|
f.WrapperType = WrapperTypes.VoidPointerIn;
|
|
p.Array = false;
|
|
p.Type = "IntPtr";
|
|
}
|
|
else if (p.Array && p.Type.Contains("void") &&
|
|
(p.Flow == Parameter.FlowDirection.Out))
|
|
{
|
|
f.NeedsWrapper = true;
|
|
f.WrapperType = WrapperTypes.VoidPointerOut;
|
|
p.Array = false;
|
|
p.Type = "IntPtr";
|
|
}
|
|
|
|
//if (p.Flow == Parameter.FlowDirection.Out && p.Type.Contains("string"))
|
|
// p.Type.Replace("string", "StringBuilder");
|
|
|
|
//if (p.Type.Contains("[][]"))
|
|
//{
|
|
// p.Type = "ref " + p.Type.Replace("[][]", "[]");
|
|
//}
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Generate wrappers
|
|
private static Function GenerateWrapper(Function f)
|
|
{
|
|
if (!f.NeedsWrapper)
|
|
return null;
|
|
|
|
// These do not need wrapping!
|
|
if (f.Name.Contains("TexImage") || f.Name.Contains("TexSubImage"))
|
|
{
|
|
f.NeedsWrapper = false;
|
|
return null;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
#endregion
|
|
|
|
#region Translate enums
|
|
public static void TranslateEnums(System.Collections.Hashtable enums)
|
|
{
|
|
foreach (Enum e in enums.Values)
|
|
{
|
|
if (Char.IsDigit(e.Name[0]))
|
|
e.Name = e.Name.Insert(0, "_");
|
|
|
|
if (e.Name == "Boolean")
|
|
continue;
|
|
|
|
foreach (Constant c in e.ConstantCollection.Values)
|
|
{
|
|
if (Char.IsDigit(c.Name[0]))
|
|
c.Name = c.Name.Insert(0, "_");
|
|
|
|
if (c.Value.Contains(".") && Char.IsDigit(c.Value[c.Value.IndexOf('.') + 1]))
|
|
c.Value = c.Value.Insert(c.Value.IndexOf('.') + 1, "_");
|
|
}
|
|
}
|
|
}
|
|
#endregion
|
|
}
|
|
}
|