Opentk/Source/OpenTK/Platform/SDL2
thefiddler f23b93b839 [SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
2014-03-16 22:50:12 +01:00
..
Sdl2.cs [SDL2] Added PeepEvents/PollEvent functions 2014-02-25 01:13:45 +01:00
Sdl2DisplayDeviceDriver.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Sdl2Factory.cs [OpenTK] Platform backends should inherit from PlatformFactoryBase 2014-01-06 14:49:05 +01:00
Sdl2GraphicsContext.cs [SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context 2014-03-16 22:50:12 +01:00
Sdl2GraphicsMode.cs Implemented Sdl2GraphicsMode.. 2013-10-24 09:32:17 +02:00
Sdl2InputDriver.cs [SDL2] Add compile-time check for SDL2 GameController vs MappedGamePadDriver 2013-12-31 11:46:40 +01:00
Sdl2JoystickDriver.cs [Input] Added JoystickCapabilities.HatCount 2014-01-31 15:40:07 +01:00
Sdl2Keyboard.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2KeyMap.cs [SDL2] Corrected win/alt key mapping (was swapped previously) 2014-02-25 01:13:45 +01:00
Sdl2Mouse.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2NativeWindow.cs [SDL2] Implemented modifier keys 2014-02-25 01:13:45 +01:00
Sdl2WindowInfo.cs Added hack for MonoGame compatibility 2013-12-16 10:39:11 +01:00