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38 lines
870 B
C#
38 lines
870 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics.ES10
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{
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/// <summary>
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/// Provides access to OpenGL ES 1.0 methods.
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/// </summary>
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public sealed partial class GL : GraphicsBindingsBase
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{
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const string Library = "libGLES.dll";
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static readonly object sync_root = new object();
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#region --- Protected Members ---
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/// <summary>
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/// Returns a synchronization token unique for the GL class.
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/// </summary>
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protected override object SyncRoot
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{
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get { return sync_root; }
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}
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#endregion
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internal override void LoadEntryPoints()
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{
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// nothing to do
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}
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internal override bool LoadEntryPoint(string function)
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{
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return true; // nothing to do
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}
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}
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}
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