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38 lines
2 KiB
Plaintext
38 lines
2 KiB
Plaintext
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OpenTK 0.3.10 WIP Release notes
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IMPORTANT: This release is intended for testing and experimentation only. Use at your own risk!
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Highlights:
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* IMPORTANT: Please report any deadlocks at http://opentk.sourceforge.net!
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* New feature: Complete WGL bindings.
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* New feature: Now compatible with both Mesa3d 6.5.x and 7.0.x!
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* Feature: Improved loading speed for GLControl and GameWindow.
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* Feature: Improved GLControl compatibility under Linux (now selects a visual with the same bit-depth as the parent window).
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* Feature: Improved GLControl and GameWindow stability (but see known issues below).
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* Feature: GL.Color3 and GL.Color4 can now take a System.Drawing.Color (e.g. GL.Color3(System.Drawing.Color.MidnightBlue)).
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* Bug fix: Fixed interminent ExampleLauncher crashes (but see known issues below).
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* Bug fix: Fixed corrupt visuals under 64-bit Linux.
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* Bug fix: GL.Load() would fail to load OpenGL functions.
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* Bug fix: OpenGL overloads now call the closest matching delegate (corrects issues with GL.Color3(byte, byte, byte)).
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* Known critical bug: ExampleLauncher locks up on Windows XP 32-bit. No such problem under Linux or 64-bit Vista.
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* Known bug: ExampleLauncher shuts down when closing any GameWindow under Linux.
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* Known issue: 32-bit modes exhibit flashing under Mesa3d 6.5.x. Is a Mesa3d problem, update to Mesa3d 7.0.x or use a 24-bit visual.
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For support, bug reports, feature requests and flames, visit the OpenTK site: http://opentk.sourceforge.net/
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The latest version is always available at http://sourceforge.net/projects/opentk
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Living on the edge? 'svn co https://opentk.svn.sourceforge.net/svnroot/opentk/trunk opentk'
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================================================================================
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