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This test uses SDL2 to create a window and an OpenGL context. It then uses OpenTK to render into the external SDL2 context. If everything is working correctly, a black window should appear and gradually turn white before disappearing. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||