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Buttons.cs
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ButtonState.cs
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ConfigurationType.cs
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[Input] Implemented JoystickHat GamePad mapping
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2014-07-25 23:26:03 +02:00 |
GamePad.cs
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Allowed Mac and Linux to use GamePad. Added Name param to GamePad. Added Xbox 360 Wireless Joystick linux config to GamePadCongifurationDatabase.
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2015-01-19 19:04:59 +01:00 |
GamePadAxes.cs
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GamePadButtons.cs
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[Input] Add IsAnyKey/ButtonDown/Pressed to input state.
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2014-11-27 22:05:33 +01:00 |
GamePadCapabilities.cs
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[Input] Add GamePadCapabilities.IsMapped
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2014-09-12 08:42:26 +02:00 |
GamePadConfiguration.cs
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[Input] Implemented JoystickHat GamePad mapping
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2014-07-25 23:26:03 +02:00 |
GamePadConfigurationDatabase.cs
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Fix PS4 controller mapping on Windows
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2016-01-08 11:43:05 +01:00 |
GamePadConfigurationItem.cs
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GamePadConfigurationSource.cs
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[Input] Implemented JoystickHat GamePad mapping
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2014-07-25 23:26:03 +02:00 |
GamePadConfigurationTarget.cs
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GamePadDPad.cs
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GamePadState.cs
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[Input] Fixed trigger ToString()
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2014-09-11 12:51:50 +02:00 |
GamePadThumbSticks.cs
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GamePadTriggers.cs
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[Input] Fixed trigger ToString()
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2014-09-11 12:51:50 +02:00 |
GamePadType.cs
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HatPosition.cs
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IGamePadDriver.cs
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IInputDevice.cs
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IInputDriver.cs
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Cleaned up a number of obsolete warnings
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2014-07-21 16:39:58 +02:00 |
IInputDriver2.cs
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IJoystickDriver.cs
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IJoystickDriver2.cs
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IKeyboardDriver.cs
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IKeyboardDriver2.cs
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IMouseDriver.cs
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IMouseDriver2.cs
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[Input] Added Mouse.GetCursorPos() (WIP)
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2014-05-12 02:20:52 +02:00 |
Joystick.cs
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Make joystick ID public
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2015-12-06 13:43:46 +01:00 |
JoystickAxis.cs
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JoystickButton.cs
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JoystickCapabilities.cs
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[Input] Do not throw exception on too many axes
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2014-09-11 12:51:49 +02:00 |
JoystickDevice.cs
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JoystickHat.cs
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JoystickHatState.cs
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[Input] JoystickHatState is now IEquatable
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2014-03-17 00:30:04 +01:00 |
JoystickState.cs
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[Input] Add IsAnyKey/ButtonDown/Pressed to input state.
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2014-11-27 22:05:33 +01:00 |
Key.cs
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Keyboard.cs
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KeyboardDevice.cs
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[Input] Legacy keyboard respects the KeyRepeat field.
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2014-11-23 14:40:36 +01:00 |
KeyboardKeyEventArgs.cs
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[Input] Implement key repeat
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2014-05-05 00:43:45 +02:00 |
KeyboardState.cs
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[Input] Add IsAnyKey/ButtonDown/Pressed to input state.
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2014-11-27 22:05:33 +01:00 |
KeyModifiers.cs
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Mouse.cs
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Fixed a large number of warnings
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2014-07-21 16:03:37 +02:00 |
MouseButton.cs
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MouseDevice.cs
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[Input] Added GameWindow.Mouse/Keyboard.GetState()
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2014-09-11 01:03:24 +02:00 |
MouseEventArgs.cs
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Removed NO_SYSDRAWING in favour of just MINUMAL
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2015-08-12 11:56:12 +01:00 |
MouseScroll.cs
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[Input] Renamed MouseScrollWheel to MouseScroll
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2014-05-13 23:25:56 +02:00 |
MouseState.cs
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[Input] Add IsAnyKey/ButtonDown/Pressed to input state.
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2014-11-27 22:05:33 +01:00 |