Opentk/Source/OpenTK/Input
2016-01-08 11:43:05 +01:00
..
Buttons.cs
ButtonState.cs
ConfigurationType.cs [Input] Implemented JoystickHat GamePad mapping 2014-07-25 23:26:03 +02:00
GamePad.cs Allowed Mac and Linux to use GamePad. Added Name param to GamePad. Added Xbox 360 Wireless Joystick linux config to GamePadCongifurationDatabase. 2015-01-19 19:04:59 +01:00
GamePadAxes.cs
GamePadButtons.cs [Input] Add IsAnyKey/ButtonDown/Pressed to input state. 2014-11-27 22:05:33 +01:00
GamePadCapabilities.cs [Input] Add GamePadCapabilities.IsMapped 2014-09-12 08:42:26 +02:00
GamePadConfiguration.cs [Input] Implemented JoystickHat GamePad mapping 2014-07-25 23:26:03 +02:00
GamePadConfigurationDatabase.cs Fix PS4 controller mapping on Windows 2016-01-08 11:43:05 +01:00
GamePadConfigurationItem.cs
GamePadConfigurationSource.cs [Input] Implemented JoystickHat GamePad mapping 2014-07-25 23:26:03 +02:00
GamePadConfigurationTarget.cs
GamePadDPad.cs
GamePadState.cs [Input] Fixed trigger ToString() 2014-09-11 12:51:50 +02:00
GamePadThumbSticks.cs
GamePadTriggers.cs [Input] Fixed trigger ToString() 2014-09-11 12:51:50 +02:00
GamePadType.cs
HatPosition.cs
IGamePadDriver.cs
IInputDevice.cs
IInputDriver.cs Cleaned up a number of obsolete warnings 2014-07-21 16:39:58 +02:00
IInputDriver2.cs
IJoystickDriver.cs
IJoystickDriver2.cs
IKeyboardDriver.cs
IKeyboardDriver2.cs
IMouseDriver.cs
IMouseDriver2.cs [Input] Added Mouse.GetCursorPos() (WIP) 2014-05-12 02:20:52 +02:00
Joystick.cs Make joystick ID public 2015-12-06 13:43:46 +01:00
JoystickAxis.cs
JoystickButton.cs
JoystickCapabilities.cs [Input] Do not throw exception on too many axes 2014-09-11 12:51:49 +02:00
JoystickDevice.cs
JoystickHat.cs
JoystickHatState.cs [Input] JoystickHatState is now IEquatable 2014-03-17 00:30:04 +01:00
JoystickState.cs [Input] Add IsAnyKey/ButtonDown/Pressed to input state. 2014-11-27 22:05:33 +01:00
Key.cs
Keyboard.cs
KeyboardDevice.cs [Input] Legacy keyboard respects the KeyRepeat field. 2014-11-23 14:40:36 +01:00
KeyboardKeyEventArgs.cs [Input] Implement key repeat 2014-05-05 00:43:45 +02:00
KeyboardState.cs [Input] Add IsAnyKey/ButtonDown/Pressed to input state. 2014-11-27 22:05:33 +01:00
KeyModifiers.cs
Mouse.cs Fixed a large number of warnings 2014-07-21 16:03:37 +02:00
MouseButton.cs
MouseDevice.cs [Input] Added GameWindow.Mouse/Keyboard.GetState() 2014-09-11 01:03:24 +02:00
MouseEventArgs.cs Removed NO_SYSDRAWING in favour of just MINUMAL 2015-08-12 11:56:12 +01:00
MouseScroll.cs [Input] Renamed MouseScrollWheel to MouseScroll 2014-05-13 23:25:56 +02:00
MouseState.cs [Input] Add IsAnyKey/ButtonDown/Pressed to input state. 2014-11-27 22:05:33 +01:00