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Common
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[Win] Fixed axis range calculation
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2014-09-11 12:51:48 +02:00 |
Dummy
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[OpenTK] Reduce duplication in GraphicsContextBase
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2014-07-23 10:08:57 +02:00 |
Egl
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[EGL] ANGLE and EXT additions
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2015-04-21 21:22:29 +01:00 |
Linux
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Removed NO_SYSDRAWING in favour of just MINUMAL
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2015-08-12 11:56:12 +01:00 |
MacOS
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Removed NO_SYSDRAWING in favour of just MINUMAL
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2015-08-12 11:56:12 +01:00 |
SDL2
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Align whitespace for SDL2 KeypadEnter fix....
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2015-12-05 23:54:42 +00:00 |
Windows
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Fixes keyboard being recognized as 2 HID devices
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2016-01-08 13:16:38 +01:00 |
X11
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[Linux X11] Fix incorrect window state if it was set while the window was invisible
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2016-02-19 18:06:09 +01:00 |
DesktopGraphicsContext.cs
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[GL] Only print debug info in debug mode
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2014-04-26 19:13:03 +02:00 |
DeviceCollection.cs
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[Common] Avoid GC in DeviceCollection
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2014-09-20 17:10:05 +02:00 |
DisplayDeviceBase.cs
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Fixed line endings
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2013-10-10 00:18:59 +02:00 |
EmbeddedGraphicsContext.cs
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[ES] ES10 does not require initialization
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2014-04-25 14:50:55 +02:00 |
Factory.cs
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[OpenTK] Added IPlatformFactory.RegisterResource()
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2014-07-23 14:34:52 +02:00 |
IDisplayDeviceDriver.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
INativeGLWindow.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
IPlatformFactory.cs
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[OpenTK] Removed unused CreateGraphicsMode API
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2014-09-11 12:51:45 +02:00 |
IWindowInfo.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
LegacyInputDriver.cs
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Cleaned up a number of obsolete warnings
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2014-07-21 16:39:58 +02:00 |
LegacyJoystickDriver.cs
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Cleaned up the remaining obsolete warnings
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2014-07-21 16:49:24 +02:00 |
MappedGamePadDriver.cs
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[Input] Fixed bitwise test for GamePadAxes
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2014-09-12 10:23:54 +02:00 |
NativeWindowBase.cs
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Removed NO_SYSDRAWING in favour of just MINUMAL
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2015-08-12 11:56:12 +01:00 |
PlatformException.cs
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[OpenTK] Additional constructor and doc cleanup
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2014-07-23 09:05:29 +02:00 |
PlatformFactoryBase.cs
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[OpenTK] Dispose() now clear the list of resources
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2014-07-23 21:20:28 +02:00 |
Utilities.cs
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[X11] Fix for issue #143
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2014-07-19 20:39:17 +02:00 |