Opentk/Specifications/TypeMap.txt
the_fiddler 3a5dff7e16
2006-09-24 14:04:39 +00:00

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#AccumOp,*,*, GLenum,*,*
#AlphaFunction,*,*, GLenum,*,*
#AttribMask,*,*, GLbitfield,*,*
#BeginMode,*,*, GLenum,*,*
#BinormalPointerTypeEXT,*,*, GLenum,*,*
!BlendEquationMode,*,*, GLenum,*,*
#BlendEquationModeEXT,*,*, GLenum,*,*
!BlendFuncSeparateParameterEXT,*,*, GLenum,*,*
#BlendingFactorDest,*,*, GLenum,*,*
#BlendingFactorSrc,*,*, GLenum,*,*
#Boolean,*,*, GLboolean,*,*
#BooleanPointer,*,*, GLboolean*,*,*
#Char,*,*, GLchar,*,*
#CharPointer,*,*, GLchar*,*,*
#CheckedFloat32,*,*, GLfloat,*,*
#CheckedInt32,*,*, GLint,*,*
!ClampColorTargetARB,*,*, GLenum,*,*
!ClampColorModeARB,*,*, GLenum,*,*
#ClampedColorF,*,*, GLclampf,*,*
#ClampedFloat32,*,*, GLclampf,*,*
#ClampedFloat64,*,*, GLclampd,*,*
#ClampedStencilValue,*,*, GLint,*,*
#ClearBufferMask,*,*, GLbitfield,*,*
#ClientAttribMask,*,*, GLbitfield,*,*
#ClipPlaneName,*,*, GLenum,*,*
#ColorB,*,*, GLbyte,*,*
#ColorD,*,*, GLdouble,*,*
#ColorF,*,*, GLfloat,*,*
#ColorI,*,*, GLint,*,*
#ColorIndexValueD,*,*, GLdouble,*,*
#ColorIndexValueF,*,*, GLfloat,*,*
#ColorIndexValueI,*,*, GLint,*,*
#ColorIndexValueS,*,*, GLshort,*,*
#ColorIndexValueUB,*,*, GLubyte,*,*
#ColorMaterialParameter,*,*, GLenum,*,*
#ColorPointerType,*,*, GLenum,*,*
#ColorS,*,*, GLshort,*,*
!ColorTableParameterPName,*,*, GLenum,*,*
#ColorTableParameterPNameSGI,*,*, GLenum,*,*
!ColorTableTarget,*,*, GLenum,*,*
#ColorTableTargetSGI,*,*, GLenum,*,*
#ColorUB,*,*, GLubyte,*,*
#ColorUI,*,*, GLuint,*,*
#ColorUS,*,*, GLushort,*,*
#CombinerBiasNV,*,*, GLenum,*,*
#CombinerComponentUsageNV,*,*, GLenum,*,*
#CombinerMappingNV,*,*, GLenum,*,*
#CombinerParameterNV,*,*, GLenum,*,*
#CombinerPortionNV,*,*, GLenum,*,*
#CombinerRegisterNV,*,*, GLenum,*,*
#CombinerScaleNV,*,*, GLenum,*,*
#CombinerStageNV,*,*, GLenum,*,*
#CombinerVariableNV,*,*, GLenum,*,*
#CompressedTextureARB,*,*, GLvoid,*,*
#ControlPointNV,*,*, GLvoid,*,*
#ControlPointTypeNV,*,*, GLenum,*,*
!ConvolutionParameter,*,*, GLenum,*,*
#ConvolutionParameterEXT,*,*, GLenum,*,*
!ConvolutionTarget,*,*, GLenum,*,*
#ConvolutionTargetEXT,*,*, GLenum,*,*
#CoordD,*,*, GLdouble,*,*
#CoordF,*,*, GLfloat,*,*
#CoordI,*,*, GLint,*,*
#CoordS,*,*, GLshort,*,*
#CullFaceMode,*,*, GLenum,*,*
!CullParameterEXT,*,*, GLenum,*,*
#DepthFunction,*,*, GLenum,*,*
#DrawBufferMode,*,*, GLenum,*,*
!DrawElementsType,*,*, GLenum,*,*
#ElementPointerTypeATI,*,*, GLenum,*,*
#EnableCap,*,*, GLenum,*,*
#ErrorCode,*,*, GLenum,*,*
#EvalMapsModeNV,*,*, GLenum,*,*
#EvalTargetNV,*,*, GLenum,*,*
#FeedbackElement,*,*, GLfloat,*,*
#FeedbackType,*,*, GLenum,*,*
#FenceNV,*,*, GLuint,*,*
#FenceConditionNV,*,*, GLenum,*,*
#FenceParameterNameNV,*,*, GLenum,*,*
#FfdMaskSGIX,*,*, GLbitfield,*,*
#FfdTargetSGIX,*,*, GLenum,*,*
#Float32,*,*, GLfloat,*,*
#Float32Pointer,*,*, GLfloat*,*,*
#Float64,*,*, GLdouble,*,*
#Float64Pointer,*,*, GLdouble*,*,*
#FogParameter,*,*, GLenum,*,*
!FogPointerTypeEXT,*,*, GLenum,*,*
!FogPointerTypeIBM,*,*, GLenum,*,*
#FragmentLightModelParameterSGIX,*,*,GLenum,*,*
#FragmentLightNameSGIX,*,*, GLenum,*,*
#FragmentLightParameterSGIX,*,*, GLenum,*,*
#FrontFaceDirection,*,*, GLenum,*,*
FunctionPointer,*,*, _GLfuncptr,*,*
#GetColorTableParameterPName,*,*, GLenum,*,*
#GetColorTableParameterPNameSGI,*,*, GLenum,*,*
!GetConvolutionParameterPName,*,*, GLenum,*,*
!GetHistogramParameterPName,*,*, GLenum,*,*
#GetHistogramParameterPNameEXT,*,*, GLenum,*,*
#GetMapQuery,*,*, GLenum,*,*
!GetMinmaxParameterPName,*,*, GLenum,*,*
#GetMinmaxParameterPNameEXT,*,*, GLenum,*,*
#GetPName,*,*, GLenum,*,*
#GetPointervPName,*,*, GLenum,*,*
#GetTextureParameter,*,*, GLenum,*,*
#HintMode,*,*, GLenum,*,*
#HintTarget,*,*, GLenum,*,*
!HintTargetPGI,*,*, GLenum,*,*
!HistogramTarget,*,*, GLenum,*,*
#HistogramTargetEXT,*,*, GLenum,*,*
#IglooFunctionSelectSGIX,*,*, GLenum,*,*
IglooParameterSGIX,*,*, GLvoid,*,*
!ImageTransformPNameHP,*,*, GLenum,*,*
!ImageTransformTargetHP,*,*, GLenum,*,*
!IndexFunctionEXT,*,*, GLenum,*,*
!IndexMaterialParameterEXT,*,*, GLenum,*,*
#IndexPointerType,*,*, GLenum,*,*
#Int16,*,*, GLshort,*,*
#Int32,*,*, GLint,*,*
#Int8,*,*, GLbyte,*,*
#InterleavedArrayFormat,*,*, GLenum,*,*
#LightEnvParameterSGIX,*,*, GLenum,*,*
#LightModelParameter,*,*, GLenum,*,*
#LightName,*,*, GLenum,*,*
#LightParameter,*,*, GLenum,*,*
#LightTextureModeEXT,*,*, GLenum,*,*
#LightTexturePNameEXT,*,*, GLenum,*,*
#LineStipple,*,*, GLushort,*,*
#List,*,*, GLuint,*,*
#ListMode,*,*, GLenum,*,*
#ListNameType,*,*, GLenum,*,*
#ListParameterName,*,*, GLenum,*,*
#LogicOp,*,*, GLenum,*,*
#MapAttribParameterNV,*,*, GLenum,*,*
#MapParameterNV,*,*, GLenum,*,*
#MapTarget,*,*, GLenum,*,*
#MapTargetNV,*,*, GLenum,*,*
#MapTypeNV,*,*, GLenum,*,*
#MaskedColorIndexValueF,*,*, GLfloat,*,*
#MaskedColorIndexValueI,*,*, GLuint,*,*
#MaskedStencilValue,*,*, GLuint,*,*
#MaterialFace,*,*, GLenum,*,*
#MaterialParameter,*,*, GLenum,*,*
!MatrixIndexPointerTypeARB,*,*, GLenum,*,*
#MatrixMode,*,*, GLenum,*,*
#MatrixTransformNV,*,*, GLenum,*,*
#MeshMode1,*,*, GLenum,*,*
#MeshMode2,*,*, GLenum,*,*
!MinmaxTarget,*,*, GLenum,*,*
#MinmaxTargetEXT,*,*, GLenum,*,*
#NormalPointerType,*,*, GLenum,*,*
#NurbsCallback,*,*, GLenum,*,*
NurbsObj,*,*, GLUnurbs*,*,*
#NurbsProperty,*,*, GLenum,*,*
#NurbsTrim,*,*, GLenum,*,*
#OcclusionQueryParameterNameNV,*,*, GLenum,*,*
#PixelCopyType,*,*, GLenum,*,*
#PixelFormat,*,*, GLenum,*,*
#PixelInternalFormat,*,*, GLenum,*,*
#PixelMap,*,*, GLenum,*,*
#PixelStoreParameter,*,*, GLenum,*,*
#PixelTexGenModeSGIX,*,*, GLenum,*,*
#PixelTexGenParameterNameSGIS,*,*, GLenum,*,*
#PixelTransferParameter,*,*, GLenum,*,*
#PixelTransformPNameEXT,*,*, GLenum,*,*
#PixelTransformTargetEXT,*,*, GLenum,*,*
#PixelType,*,*, GLenum,*,*
!PointParameterNameARB,*,*, GLenum,*,*
#PolygonMode,*,*, GLenum,*,*
ProgramNV,*,*, GLuint,*,*
ProgramCharacterNV,*,*, GLubyte,*,*
#ProgramParameterNV,*,*, GLenum,*,*
#QuadricCallback,*,*, GLenum,*,*
#QuadricDrawStyle,*,*, GLenum,*,*
#QuadricNormal,*,*, GLenum,*,*
QuadricObj,*,*, GLUquadric*,*,*
#QuadricOrientation,*,*, GLenum,*,*
#ReadBufferMode,*,*, GLenum,*,*
#RenderingMode,*,*, GLenum,*,*
ReplacementCodeSUN,*,*, GLuint,*,*
#ReplacementCodeTypeSUN,*,*, GLenum,*,*
#SamplePassARB,*,*, GLenum,*,*
#SamplePatternEXT,*,*, GLenum,*,*
#SamplePatternSGIS,*,*, GLenum,*,*
#SecondaryColorPointerTypeIBM,*,*, GLenum,*,*
#SelectName,*,*, GLuint,*,*
!SeparableTarget,*,*, GLenum,*,*
#SeparableTargetEXT,*,*, GLenum,*,*
#ShadingModel,*,*, GLenum,*,*
#SizeI,*,*, GLsizei,*,*
#SpriteParameterNameSGIX,*,*, GLenum,*,*
#StencilFunction,*,*, GLenum,*,*
!StencilFaceDirection,*,*, GLenum,*,*
#StencilOp,*,*, GLenum,*,*
#StencilValue,*,*, GLint,*,*
#String,*,*, GLstring,*,*
#StringName,*,*, GLenum,*,*
#TangentPointerTypeEXT,*,*, GLenum,*,*
#TessCallback,*,*, GLenum,*,*
#TessContour,*,*, GLenum,*,*
#TessProperty,*,*, GLenum,*,*
TesselatorObj,*,*, GLUtesselator*,*,*
#TexCoordPointerType,*,*, GLenum,*,*
#Texture,*,*, GLuint,*,*
#TextureComponentCount,*,*, GLint,*,*
#TextureCoordName,*,*, GLenum,*,*
#TextureEnvParameter,*,*, GLenum,*,*
#TextureEnvTarget,*,*, GLenum,*,*
!TextureFilterSGIS,*,*, GLenum,*,*
#TextureGenParameter,*,*, GLenum,*,*
#TextureNormalModeEXT,*,*, GLenum,*,*
#TextureParameterName,*,*, GLenum,*,*
#TextureTarget,*,*, GLenum,*,*
!TextureUnit,*,*, GLenum,*,*
#UInt16,*,*, GLushort,*,*
#UInt32,*,*, GLuint,*,*
#UInt8,*,*, GLubyte,*,*
#VertexAttribEnumNV,*,*, GLenum,*,*
#VertexAttribPointerTypeNV,*,*, GLenum,*,*
#VertexPointerType,*,*, GLenum,*,*
#VertexWeightPointerTypeEXT,*,*, GLenum,*,*
#Void,*,*, GLvoid,*,*
VoidPointer,*,*, GLvoid*,*,*
#ConstVoidPointer,*,*, GLvoid* const,*,*
!WeightPointerTypeARB,*,*, GLenum,*,*
#WinCoord,*,*, GLint,*,*
#void,*,*, *,*,*
#ArrayObjectPNameATI,*,*, GLenum,*,*
#ArrayObjectUsageATI,*,*, GLenum,*,*,
ConstFloat32,*,*, GLfloat,*,*
ConstInt32,*,*, GLint,*,*
ConstUInt32,*,*, GLuint,*,*
ConstVoid,*,*, GLvoid,*,*
#DataTypeEXT,*,*, GLenum,*,*
#FragmentOpATI,*,*, GLenum,*,*
#GetTexBumpParameterATI,*,*, GLenum,*,*
#GetVariantValueEXT,*,*, GLenum,*,*
#ParameterRangeEXT,*,*, GLenum,*,*
#PreserveModeATI,*,*, GLenum,*,*
!ProgramFormatARB,*,*, GLenum,*,*
!ProgramTargetARB,*,*, GLenum,*,*
!ProgramPropertyARB,*,*, GLenum,*,*
!ProgramStringPropertyARB,*,*, GLenum,*,*
#ScalarType,*,*, GLenum,*,*
#SwizzleOpATI,*,*, GLenum,*,*
#TexBumpParameterATI,*,*, GLenum,*,*
#VariantCapEXT,*,*, GLenum,*,*
!VertexAttribPointerPropertyARB,*,*, GLenum,*,*
!VertexAttribPointerTypeARB,*,*, GLenum,*,*
!VertexAttribPropertyARB,*,*, GLenum,*,*
#VertexShaderCoordOutEXT,*,*, GLenum,*,*
#VertexShaderOpEXT,*,*, GLenum,*,*
#VertexShaderParameterEXT,*,*, GLenum,*,*
#VertexShaderStorageTypeEXT,*,*, GLenum,*,*
#VertexShaderTextureUnitParameter,*,*, GLenum,*,*
#VertexShaderWriteMaskEXT,*,*, GLenum,*,*
#VertexStreamATI,*,*, GLenum,*,*
#PNTrianglesPNameATI,*,*, GLenum,*,*
# ARB_vertex_buffer_object types and core equivalents for new types
VertexBufferOffset,*,*, GLintptr,*,*
#VertexBufferSize,*,*, GLsizeiptr,*,*
!VertexBufferAccessARB,*,*, GLenum,*,*
#VertexBufferOffsetARB,*,*, GLintptrARB,*,*
!VertexBufferPNameARB,*,*, GLenum,*,*
!VertexBufferPointerNameARB,*,*, GLenum,*,*
VertexBufferSizeARB,*,*, GLsizeiptrARB,*,*
!VertexBufferTargetARB,*,*, GLenum,*,*
!VertexBufferUsageARB,*,*, GLenum,*,*
# APPLE_fence
#ObjectTypeAPPLE,*,*, GLenum,*,*
# APPLE_vertex_array_range
#VertexArrayPNameAPPLE,*,*, GLenum,*,*
# ATI_draw_buffers
!DrawBufferModeATI,*,*, GLenum,*,*
# NV_half
#Half16NV,*,*, GLhalfNV,*,*
# NV_pixel_data_range
#PixelDataRangeTargetNV,*,*, GLenum,*,*
# Generic types for as-yet-unspecified enums
!GLenum,*,*, GLenum,*,*
#handleARB,*,*, GLhandleARB,*,*
#charARB,*,*, GLcharARB,*,*
#charPointerARB,*,*, GLcharARB*,*,*