mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 15:55:29 +00:00
b3a0b78454
This significantly improves the usability of keyboard input, by allowing a common input scheme to be used on different keyboard layouts. Text input will be facilitated through a new API.
241 lines
7.4 KiB
C#
241 lines
7.4 KiB
C#
#region License
|
|
//
|
|
// The Open Toolkit Library License
|
|
//
|
|
// Copyright (c) 2006 - 2010 the Open Toolkit library.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights to
|
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
// the Software, and to permit persons to whom the Software is furnished to do
|
|
// so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
// OTHER DEALINGS IN THE SOFTWARE.
|
|
//
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using OpenTK.Input;
|
|
|
|
namespace OpenTK.Platform.Windows
|
|
{
|
|
class WinKeyMap
|
|
{
|
|
readonly Dictionary<int, Key> ScanMap = new Dictionary<int, Key>();
|
|
|
|
public WinKeyMap()
|
|
{
|
|
// 0 - 15
|
|
Append(Key.Unknown);
|
|
Append(Key.Escape);
|
|
|
|
for (int i = 0; i < 9; i++)
|
|
Append(Key.Number1 + i);
|
|
Append(Key.Number0);
|
|
|
|
Append(Key.Minus);
|
|
Append(Key.Plus);
|
|
Append(Key.BackSpace);
|
|
Append(Key.Tab);
|
|
|
|
// 16-31
|
|
Append(Key.Q);
|
|
Append(Key.W);
|
|
Append(Key.E);
|
|
Append(Key.R);
|
|
Append(Key.T);
|
|
Append(Key.Y);
|
|
Append(Key.U);
|
|
Append(Key.I);
|
|
Append(Key.O);
|
|
Append(Key.P);
|
|
Append(Key.BracketLeft);
|
|
Append(Key.BracketRight);
|
|
Append(Key.Enter);
|
|
Append(Key.ControlLeft);
|
|
Append(Key.A);
|
|
Append(Key.S);
|
|
|
|
// 32 - 47
|
|
Append(Key.D);
|
|
Append(Key.F);
|
|
Append(Key.G);
|
|
Append(Key.H);
|
|
Append(Key.J);
|
|
Append(Key.K);
|
|
Append(Key.L);
|
|
Append(Key.Semicolon);
|
|
Append(Key.Quote);
|
|
Append(Key.Grave);
|
|
Append(Key.ShiftLeft);
|
|
Append(Key.BackSlash);
|
|
Append(Key.Z);
|
|
Append(Key.X);
|
|
Append(Key.C);
|
|
Append(Key.V);
|
|
|
|
// 48 - 63
|
|
Append(Key.B);
|
|
Append(Key.N);
|
|
Append(Key.M);
|
|
Append(Key.Comma);
|
|
Append(Key.Period);
|
|
Append(Key.Slash);
|
|
Append(Key.ShiftRight);
|
|
Append(Key.PrintScreen);
|
|
Append(Key.AltLeft);
|
|
Append(Key.Space);
|
|
Append(Key.CapsLock);
|
|
Append(Key.F1);
|
|
Append(Key.F2);
|
|
Append(Key.F3);
|
|
Append(Key.F4);
|
|
Append(Key.F5);
|
|
|
|
// 64 - 79
|
|
Append(Key.F6);
|
|
Append(Key.F7);
|
|
Append(Key.F8);
|
|
Append(Key.F9);
|
|
Append(Key.F10);
|
|
Append(Key.NumLock);
|
|
Append(Key.ScrollLock);
|
|
Append(Key.Home);
|
|
Append(Key.Up);
|
|
Append(Key.PageUp);
|
|
Append(Key.KeypadMinus);
|
|
Append(Key.Left);
|
|
Append(Key.Keypad5);
|
|
Append(Key.Right);
|
|
Append(Key.KeypadPlus);
|
|
Append(Key.End);
|
|
|
|
// 80 - 95
|
|
Append(Key.Down);
|
|
Append(Key.PageDown);
|
|
Append(Key.Insert);
|
|
Append(Key.Delete);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.NonUSBackSlash);
|
|
Append(Key.F11);
|
|
Append(Key.F12);
|
|
Append(Key.Pause);
|
|
Append(Key.Unknown);
|
|
Append(Key.WinLeft);
|
|
Append(Key.WinRight);
|
|
Append(Key.Menu);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
|
|
// 96 - 111
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.F13);
|
|
Append(Key.F14);
|
|
Append(Key.F15);
|
|
Append(Key.F16);
|
|
Append(Key.F17);
|
|
Append(Key.F18);
|
|
Append(Key.F19);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
|
|
// 112 - 127
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
Append(Key.Unknown);
|
|
}
|
|
|
|
void Append(Key key)
|
|
{
|
|
ScanMap.Add(ScanMap.Count, key);
|
|
}
|
|
|
|
public Key TranslateKey(short scancode, VirtualKeys vkey, bool extended0, bool extended1, out bool is_valid)
|
|
{
|
|
is_valid = true;
|
|
|
|
Key key;
|
|
ScanMap.TryGetValue(scancode, out key);
|
|
|
|
if (!extended0)
|
|
{
|
|
switch (key)
|
|
{
|
|
case Key.Insert: key = Key.Keypad0; break;
|
|
case Key.End: key = Key.Keypad1; break;
|
|
case Key.Down: key = Key.Keypad2; break;
|
|
case Key.PageDown: key = Key.Keypad3; break;
|
|
case Key.Left: key = Key.Keypad4; break;
|
|
case Key.Right: key = Key.Keypad6; break;
|
|
case Key.Home: key = Key.Keypad7; break;
|
|
case Key.Up: key = Key.Keypad8; break;
|
|
case Key.PageUp: key = Key.Keypad9; break;
|
|
case Key.PrintScreen: key = Key.KeypadMultiply; break;
|
|
case Key.Delete: key = Key.KeypadDecimal; break;
|
|
case Key.NumLock:
|
|
if (vkey == VirtualKeys.Last)
|
|
is_valid = false;
|
|
else if (vkey == VirtualKeys.PAUSE)
|
|
key = Key.Pause;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (key)
|
|
{
|
|
case Key.Enter: key = Key.KeypadEnter; break;
|
|
case Key.AltLeft: key = Key.AltRight; break;
|
|
case Key.AltRight: key = Key.AltLeft; break;
|
|
case Key.ControlLeft: key = Key.ControlRight; break;
|
|
case Key.ControlRight: key = Key.ControlLeft; break;
|
|
case Key.ShiftLeft: is_valid = false; break;
|
|
}
|
|
}
|
|
|
|
if (extended1)
|
|
{
|
|
switch (key)
|
|
{
|
|
case Key.ControlLeft: key = Key.Pause; break;
|
|
}
|
|
}
|
|
|
|
return key;
|
|
}
|
|
}
|
|
}
|