mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 20:05:30 +00:00
168 lines
6.1 KiB
XML
168 lines
6.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<InstallFrom>Disk</InstallFrom>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<DebugType>full</DebugType>
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<Commandlineparameters>-p:gl -v:4.4 -t:xml -o:../../../Source/Bind/Specifications/GL2/signatures.xml https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/gl.xml</Commandlineparameters>
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<OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<WarningLevel>4</WarningLevel>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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<DebugType>none</DebugType>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>True</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>..\..\OpenTK.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System">
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<Name>System</Name>
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</Reference>
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<Reference Include="System.Core">
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<Name>System.Core</Name>
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</Reference>
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<Reference Include="System.Xml">
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<Name>System.Xml</Name>
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<Reference Include="System.Xml.Linq">
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<Name>System.Xml.Linq</Name>
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<ItemGroup>
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<Compile Include="..\GlobalAssemblyInfo.cs">
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<Link>Properties\GlobalAssemblyInfo.cs</Link>
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</Compile>
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<Compile Include="Main.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Options.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ESCLParser.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Parser.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="GLParser.cs" />
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<None Include="..\..\OpenTK.snk">
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<Link>OpenTK.snk</Link>
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</None>
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<None Include="Headers\CL10\cl_gl.h">
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</None>
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<None Include="Headers\CL10\cl.h">
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</None>
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<None Include="Headers\ES10\gl.h">
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</None>
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<None Include="Headers\ES11\glext.h">
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</None>
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<None Include="Headers\ES11\gl.h">
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</None>
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<None Include="Headers\EGL\eglext.h">
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</None>
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<None Include="Headers\EGL\egl.h">
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</None>
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<None Include="Headers\ES20\gl2.h">
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</None>
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<None Include="Headers\ES20\gl2ext.h">
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</None>
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<None Include="XML schema notes.txt">
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</None>
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<None Include="Readme.txt">
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</None>
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<Compile Include="GLXmlParser.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project> |