Opentk/Source/Bind/Specifications/Docs/glMinmax.xml
2009-03-08 00:46:58 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glMinmax">
<refmeta>
<refmetainfo>
<copyright>
<year>1991-2006</year>
<holder>Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle>glMinmax</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glMinmax</refname>
<refpurpose>define minmax table</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glMinmax</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
<paramdef>GLboolean <parameter>sink</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
The minmax table whose parameters are to be set.
Must be
<constant>GL_MINMAX</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>internalformat</parameter></term>
<listitem>
<para>
The format of entries in the minmax table.
Must be one of
<constant>GL_ALPHA</constant>,
<constant>GL_ALPHA4</constant>,
<constant>GL_ALPHA8</constant>,
<constant>GL_ALPHA12</constant>,
<constant>GL_ALPHA16</constant>,
<constant>GL_LUMINANCE</constant>,
<constant>GL_LUMINANCE4</constant>,
<constant>GL_LUMINANCE8</constant>,
<constant>GL_LUMINANCE12</constant>,
<constant>GL_LUMINANCE16</constant>,
<constant>GL_LUMINANCE_ALPHA</constant>,
<constant>GL_LUMINANCE4_ALPHA4</constant>,
<constant>GL_LUMINANCE6_ALPHA2</constant>,
<constant>GL_LUMINANCE8_ALPHA8</constant>,
<constant>GL_LUMINANCE12_ALPHA4</constant>,
<constant>GL_LUMINANCE12_ALPHA12</constant>,
<constant>GL_LUMINANCE16_ALPHA16</constant>,
<constant>GL_R3_G3_B2</constant>,
<constant>GL_RGB</constant>,
<constant>GL_RGB4</constant>,
<constant>GL_RGB5</constant>,
<constant>GL_RGB8</constant>,
<constant>GL_RGB10</constant>,
<constant>GL_RGB12</constant>,
<constant>GL_RGB16</constant>,
<constant>GL_RGBA</constant>,
<constant>GL_RGBA2</constant>,
<constant>GL_RGBA4</constant>,
<constant>GL_RGB5_A1</constant>,
<constant>GL_RGBA8</constant>,
<constant>GL_RGB10_A2</constant>,
<constant>GL_RGBA12</constant>, or
<constant>GL_RGBA16</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>sink</parameter></term>
<listitem>
<para>
If <constant>GL_TRUE</constant>, pixels will be consumed by the minmax
process and no drawing or texture loading will take place.
If <constant>GL_FALSE</constant>, pixels will proceed to the final conversion process after
minmax.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
When <constant>GL_MINMAX</constant> is enabled, the RGBA components of incoming pixels are
compared to the minimum and maximum values for each component, which are
stored in the two-element minmax table.
(The first element stores the minima, and the second element stores
the maxima.)
If a pixel component is greater than the corresponding component
in the maximum element, then the maximum element is updated with the
pixel component value.
If a pixel component is less than the corresponding component in
the minimum element, then the minimum element is updated with the
pixel component value.
(In both cases, if the internal format of the minmax table includes
luminance, then the R color component of incoming pixels is used
for comparison.)
The contents of the minmax table may be retrieved at a later time
by calling <citerefentry><refentrytitle>glGetMinmax</refentrytitle></citerefentry>.
The minmax operation is enabled or disabled by calling <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> or
<citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry>, respectively, with an argument of <constant>GL_MINMAX</constant>.
</para>
<para>
<function>glMinmax</function> redefines the current minmax table to have entries of the format
specified by <parameter>internalformat</parameter>.
The maximum element is initialized with the smallest possible component
values, and the minimum element is initialized with the largest possible
component values.
The values in the previous minmax table, if any, are lost.
If <parameter>sink</parameter> is <constant>GL_TRUE</constant>, then pixels are discarded after minmax;
no further processing of the pixels takes place, and no drawing,
texture loading, or pixel readback will result.
</para>
<para>
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
<function>glMinmax</function> is present only if <code>ARB_imaging</code> is returned when <citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>
is called with an argument of <constant>GL_EXTENSIONS</constant>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the allowable
values.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not one of the
allowable values.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <function>glMinmax</function> is executed
between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding
execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGetMinmaxParameter</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGetMinmax</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glResetMinmax</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
</para>
</refsect1>
</refentry>