mirror of
https://github.com/Ryujinx/Opentk.git
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4847646cc8
Added INativeWindow.KeyPress event (KeyPressEventArgs). Removed INativeWindow.Icon property.
59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
// #region License
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// //
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// // The Open Toolkit Library License
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// //
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// // Copyright (c) 2006 - 2009 the Open Toolkit library.
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// //
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// // Permission is hereby granted, free of charge, to any person obtaining a copy
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// // of this software and associated documentation files (the "Software"), to deal
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// // in the Software without restriction, including without limitation the rights to
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// // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// // the Software, and to permit persons to whom the Software is furnished to do
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// // so, subject to the following conditions:
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// //
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// // The above copyright notice and this permission notice shall be included in all
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// // copies or substantial portions of the Software.
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// //
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// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// // OTHER DEALINGS IN THE SOFTWARE.
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// //
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// #endregion
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using System;
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namespace OpenTK
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{
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/// <summary>
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/// Defines the event arguments for KeyPress events. Instances of this class are cached:
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/// KeyPressEventArgs should only be used inside the relevant event, unless manually cloned.
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/// </summary>
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public class KeyPressEventArgs : EventArgs
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{
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char key_char;
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/// <summary>
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/// Constructs a new instance.
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/// </summary>
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/// <param name="keyChar">The ASCII character that was typed.</param>
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public KeyPressEventArgs(char keyChar)
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{
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KeyChar = keyChar;
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}
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/// <summary>
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/// Gets a <see cref="System.Char"/> that defines the ASCII character that was typed.
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/// </summary>
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public char KeyChar
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{
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get { return key_char; }
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private set { key_char = value; }
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}
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}
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}
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