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Several functions are defined in both gdi32 and opengl32. Using the opengl32/wgl versions did not appear to help with issue #19. Let's use the gdi32 version instead, as suggested here: https://www.opengl.org/wiki/Platform_specifics:_Windows#The_WGL_functions |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||