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121 lines
4.2 KiB
C#
121 lines
4.2 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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namespace OpenTK.Platform.SDL2
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{
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class Sdl2DisplayDeviceDriver : DisplayDeviceBase
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{
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public Sdl2DisplayDeviceDriver()
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{
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int displays = SDL.SDL_GetNumVideoDisplays();
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for (int d = 0; d < displays; d++)
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{
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SDL.SDL_Rect bounds;
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SDL.SDL_GetDisplayBounds(d, out bounds);
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SDL.SDL_DisplayMode current_mode;
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SDL.SDL_GetCurrentDisplayMode(d, out current_mode);
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var mode_list = new List<DisplayResolution>();
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int num_modes = SDL.SDL_GetNumDisplayModes(d);
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for (int m = 0; m < num_modes; m++)
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{
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SDL.SDL_DisplayMode sdl_mode;
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SDL.SDL_GetDisplayMode(d, m, out sdl_mode);
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mode_list.Add(new DisplayResolution(
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bounds.x, bounds.y,
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sdl_mode.w, sdl_mode.h,
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TranslateFormat(sdl_mode.format),
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sdl_mode.refresh_rate));
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}
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var current_resolution = new DisplayResolution(
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bounds.x, bounds.y,
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current_mode.w, current_mode.h,
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TranslateFormat(current_mode.format),
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current_mode.refresh_rate);
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var device = new DisplayDevice(
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current_resolution, d == 0, mode_list, TranslateBounds(bounds), d);
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AvailableDevices.Add(device);
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if (d == 0)
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Primary = device;
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}
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}
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#region Private Members
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int TranslateFormat(uint format)
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{
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int bpp;
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uint a, r, g, b;
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SDL.SDL_PixelFormatEnumToMasks(format, out bpp, out r, out g, out b, out a);
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return bpp;
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}
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Rectangle TranslateBounds(SDL.SDL_Rect rect)
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{
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return new Rectangle(rect.x, rect.y, rect.w, rect.h);
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}
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#endregion
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#region DisplayDeviceBase Members
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public override bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
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{
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// Todo: we need a temporary window to change resolutions, most probably
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Trace.WriteLine("SDL2 driver does not implement TryChangeResolution");
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return true;
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//SDL2.SDL_DisplayMode desired, closest;
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//desired.w = resolution.Width;
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//desired.h = resolution.Height;
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//desired.format = SDL.SDL_PIXELFORMAT_BGRA8888;
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//SDL2.SDL_GetClosestDisplayMode((int)device.Id, ref desired, out closest);
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//SDL2.SDL_SetWindowDisplayMode(IntPtr.Zero, ref closest);
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}
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public override bool TryRestoreResolution(DisplayDevice device)
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{
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Trace.WriteLine("SDL2 driver does not support TryRestoreResolution");
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return true;
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//throw new NotImplementedException();
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}
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#endregion
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}
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}
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