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Dummy
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[Dummy] Improved thread-safety; added entry-point loader
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2013-12-28 01:09:59 +01:00 |
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Egl
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Added GetProcAddress(IntPtr) overloads
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2013-11-28 23:21:19 +01:00 |
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MacOS
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[Mac] Implemented JoystickHat support
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2014-01-31 16:17:04 +01:00 |
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SDL2
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[Input] Added JoystickCapabilities.HatCount
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2014-01-31 15:40:07 +01:00 |
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Windows
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[Win] Query WinMM joysticks on devicechange event
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2014-02-01 16:02:02 +01:00 |
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X11
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[Input] Added JoystickCapabilities.HatCount
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2014-01-31 15:40:07 +01:00 |
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DesktopGraphicsContext.cs
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Hooked up new loading mechanism
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2013-11-24 13:58:12 +01:00 |
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DisplayDeviceBase.cs
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Fixed line endings
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2013-10-10 00:18:59 +02:00 |
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EmbeddedGraphicsContext.cs
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Hooked up new loading mechanism
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2013-11-24 13:58:12 +01:00 |
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Factory.cs
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[OpenTK] Platform backends should inherit from PlatformFactoryBase
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2014-01-06 14:49:05 +01:00 |
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IDisplayDeviceDriver.cs
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INativeGLWindow.cs
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IPlatformFactory.cs
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[OpenTK] Platform backends should inherit from PlatformFactoryBase
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2014-01-06 14:49:05 +01:00 |
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IWindowInfo.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
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LegacyJoystickDriver.cs
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[OpenTK] Fixed polling
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2014-01-15 01:19:45 +01:00 |
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MappedGamePadDriver.cs
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[Input] Implemented axis-button mappings
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2014-01-29 10:39:18 +01:00 |
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PlatformException.cs
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PlatformFactoryBase.cs
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[OpenTK] Added base IPlatformFactory implementation
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2014-01-06 14:47:58 +01:00 |
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Utilities.cs
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[OpenTK] Don't skip AA modes in RelaxGraphicsMode
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2014-01-22 23:25:11 +01:00 |