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420 lines
36 KiB
C#
420 lines
36 KiB
C#
#region --- OpenTK.OpenAL License ---
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/* EfxPresets.cs
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* C headers: \OpenAL 1.1 SDK\include\ "efx.h", "efx-creative.h", "Efx-Util.h"
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* Spec: Effects Extension Guide.pdf (bundled with OpenAL SDK)
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* Copyright (c) 2008 Christoph Brandtner and Stefanos Apostolopoulos
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* See license.txt for license details
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* http://www.OpenTK.net */
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#endregion
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using System;
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using OpenTK.Math;
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namespace OpenTK.OpenAL
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{
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public partial class Efx
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{
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public struct _EAXREVERBPROPERTIES
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{
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uint ulEnvironment;
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float flEnvironmentSize;
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float flEnvironmentDiffusion;
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int lRoom;
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int lRoomHF;
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int lRoomLF;
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float flDecayTime;
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float flDecayHFRatio;
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float flDecayLFRatio;
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int lReflections;
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float flReflectionsDelay;
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Vector3 vReflectionsPan;
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int lReverb;
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float flReverbDelay;
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Vector3 vReverbPan;
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float flEchoTime;
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float flEchoDepth;
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float flModulationTime;
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float flModulationDepth;
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float flAirAbsorptionHF;
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float flHFReference;
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float flLFReference;
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float flRoomRolloffFactor;
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uint ulFlags;
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}
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_EAXREVERBPROPERTIES EAXREVERBPROPERTIES; //, *LPEAXREVERBPROPERTIES;
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public struct _EFXEAXREVERBPROPERTIES
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{
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float flDensity;
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float flDiffusion;
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float flGain;
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float flGainHF;
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float flGainLF;
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float flDecayTime;
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float flDecayHFRatio;
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float flDecayLFRatio;
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float flReflectionsGain;
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float flReflectionsDelay;
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Vector3 flReflectionsPan;
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float flLateReverbGain;
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float flLateReverbDelay;
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Vector3 flLateReverbPan;
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float flEchoTime;
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float flEchoDepth;
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float flModulationTime;
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float flModulationDepth;
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float flAirAbsorptionGainHF;
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float flHFReference;
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float flLFReference;
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float flRoomRolloffFactor;
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int iDecayHFLimit;
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}
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_EFXEAXREVERBPROPERTIES EFXEAXREVERBPROPERTIES;//, *LPEFXEAXREVERBPROPERTIES;
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public struct _EAXOBSTRUCTIONPROPERTIES
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{
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int lObstruction;
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float flObstructionLFRatio;
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}
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_EAXOBSTRUCTIONPROPERTIES EAXOBSTRUCTIONPROPERTIES;//, *LPEAXOBSTRUCTIONPROPERTIES;
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public struct _EAXOCCLUSIONPROPERTIES
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{
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int lOcclusion;
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float flOcclusionLFRatio;
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float flOcclusionRoomRatio;
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float flOcclusionDirectRatio;
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}
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_EAXOCCLUSIONPROPERTIES EAXOCCLUSIONPROPERTIES;//, *LPEAXOCCLUSIONPROPERTIES;
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public struct _EAXEXCLUSIONPROPERTIES
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{
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int lExclusion;
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float flExclusionLFRatio;
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}
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_EAXEXCLUSIONPROPERTIES EAXEXCLUSIONPROPERTIES;//, *LPEAXEXCLUSIONPROPERTIES;
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public struct _EFXLOWPASSFILTER
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{
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float flGain;
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float flGainHF;
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}
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_EFXLOWPASSFILTER EFXLOWPASSFILTER;//, *LPEFXLOWPASSFILTER;
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/*
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void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
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void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
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void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
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void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
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*/
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/***********************************************************************************************\
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*
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* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
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* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
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*
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************************************************************************************************/
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/*
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_GENERIC \
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{0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_PADDEDCELL \
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{1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_ROOM \
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{2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_BATHROOM \
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{3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_LIVINGROOM \
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{4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_STONEROOM \
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{5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_AUDITORIUM \
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{6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_CONCERTHALL \
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{7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_CAVE \
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{8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_ARENA \
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{9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_HANGAR \
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{10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_CARPETTEDHALLWAY \
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{11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_HALLWAY \
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{12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_STONECORRIDOR \
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{13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_ALLEY \
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{14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_FOREST \
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{15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_CITY \
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{16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_MOUNTAINS \
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{17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_QUARRY \
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{18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_PLAIN \
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{19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_PARKINGLOT \
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{20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_SEWERPIPE \
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{21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_UNDERWATER \
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{22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_DRUGGED \
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{23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_DIZZY \
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{24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_PSYCHOTIC \
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{25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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// CASTLE PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_CASTLE_SMALLROOM \
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{ 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
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{ 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_MEDIUMROOM \
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{ 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_LONGPASSAGE \
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{ 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_LARGEROOM \
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{ 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_HALL \
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{ 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_CUPBOARD \
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{ 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_CASTLE_COURTYARD \
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{ 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_CASTLE_ALCOVE \
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{ 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
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// FACTORY PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_FACTORY_ALCOVE \
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{ 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
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{ 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_MEDIUMROOM \
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{ 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_LONGPASSAGE \
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{ 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_LARGEROOM \
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{ 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_HALL \
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{ 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_CUPBOARD \
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{ 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_COURTYARD \
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{ 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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#define REVERB_PRESET_FACTORY_SMALLROOM \
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{ 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
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// ICE PALACE PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_ICEPALACE_ALCOVE \
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{ 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
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{ 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
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{ 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
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{ 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_LARGEROOM \
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{ 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_HALL \
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{ 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_CUPBOARD \
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{ 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_COURTYARD \
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{ 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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#define REVERB_PRESET_ICEPALACE_SMALLROOM \
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{ 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
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// SPACE STATION PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_SPACESTATION_ALCOVE \
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{ 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
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{ 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
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{ 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
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{ 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_LARGEROOM \
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{ 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_HALL \
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{ 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_CUPBOARD \
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{ 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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#define REVERB_PRESET_SPACESTATION_SMALLROOM \
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{ 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
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// WOODEN GALLEON PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_WOODEN_ALCOVE \
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{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
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{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_MEDIUMROOM \
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{ 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_LONGPASSAGE \
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{ 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_LARGEROOM \
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{ 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_HALL \
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{ 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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#define REVERB_PRESET_WOODEN_CUPBOARD \
|
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{ 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
|
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#define REVERB_PRESET_WOODEN_SMALLROOM \
|
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{ 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
|
|
#define REVERB_PRESET_WOODEN_COURTYARD \
|
|
{ 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
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// SPORTS PRESETS
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|
|
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
|
|
#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
|
{ 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
|
|
#define REVERB_PRESET_SPORT_SQUASHCOURT \
|
|
{ 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
|
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#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
|
{ 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
|
|
#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
|
|
{ 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
|
|
#define REVERB_PRESET_SPORT_GYMNASIUM \
|
|
{ 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
|
|
#define REVERB_PRESET_SPORT_FULLSTADIUM \
|
|
{ 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
|
|
#define REVERB_PRESET_SPORT_STADIUMTANNOY \
|
|
{ 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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|
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|
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// PREFAB PRESETS
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|
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
|
|
#define REVERB_PRESET_PREFAB_WORKSHOP \
|
|
{ 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
|
|
#define REVERB_PRESET_PREFAB_SCHOOLROOM \
|
|
{ 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
|
|
#define REVERB_PRESET_PREFAB_PRACTISEROOM \
|
|
{ 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
|
|
#define REVERB_PRESET_PREFAB_OUTHOUSE \
|
|
{ 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
|
|
#define REVERB_PRESET_PREFAB_CARAVAN \
|
|
{ 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
|
|
// for US developers, a caravan is the same as a trailer =o)
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|
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// DOME AND PIPE PRESETS
|
|
|
|
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
|
|
#define REVERB_PRESET_DOME_TOMB \
|
|
{ 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
|
|
#define REVERB_PRESET_PIPE_SMALL \
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{ 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_DOME_SAINTPAULS \
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{ 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_PIPE_LONGTHIN \
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{ 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
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#define REVERB_PRESET_PIPE_LARGE \
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{ 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_PIPE_RESONANT \
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{ 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
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// OUTDOORS PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_OUTDOORS_BACKYARD \
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{ 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
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#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
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{ 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
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#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
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{ 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
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#define REVERB_PRESET_OUTDOORS_CREEK \
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{ 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
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#define REVERB_PRESET_OUTDOORS_VALLEY \
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{ 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
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// MOOD PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_MOOD_HEAVEN \
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{ 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_MOOD_HELL \
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{ 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 }
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#define REVERB_PRESET_MOOD_MEMORY \
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{ 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
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// DRIVING SIMULATION PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_DRIVING_COMMENTATOR \
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{ 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_DRIVING_PITGARAGE \
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{ 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
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#define REVERB_PRESET_DRIVING_INCAR_RACER \
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{ 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
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{ 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
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{ 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
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{ 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
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{ 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
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#define REVERB_PRESET_DRIVING_TUNNEL \
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{ 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 }
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// CITY PRESETS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_CITY_STREETS \
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{ 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_CITY_SUBWAY \
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{ 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_CITY_MUSEUM \
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{ 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
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#define REVERB_PRESET_CITY_LIBRARY \
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{ 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
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#define REVERB_PRESET_CITY_UNDERPASS \
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{ 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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#define REVERB_PRESET_CITY_ABANDONED \
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{ 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
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// MISC ROOMS
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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#define REVERB_PRESET_DUSTYROOM \
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{ 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 }
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#define REVERB_PRESET_CHAPEL \
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{ 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
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#define REVERB_PRESET_SMALLWATERROOM \
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{ 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
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*/
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}
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}
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