mirror of
https://github.com/Ryujinx/Opentk.git
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1125 lines
46 KiB
C#
1125 lines
46 KiB
C#
#region License
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//
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// CocoaNativeWindow.cs
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//
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// Author:
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// Olle Håkansson <ollhak@gmail.com>
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//
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// Copyright (c) 2014 Olle Håkansson
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using System.Threading;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace OpenTK.Platform.MacOS
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{
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class CocoaNativeWindow : NativeWindowBase
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{
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static int UniqueId;
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static readonly IntPtr selNextEventMatchingMask = Selector.Get("nextEventMatchingMask:untilDate:inMode:dequeue:");
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static readonly IntPtr selSendEvent = Selector.Get("sendEvent:");
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//static readonly IntPtr selUpdateWindows = Selector.Get("updateWindows");
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static readonly IntPtr selContentView = Selector.Get("contentView");
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static readonly IntPtr selConvertRectFromScreen = Selector.Get("convertRectFromScreen:");
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static readonly IntPtr selConvertRectToScreen = Selector.Get("convertRectToScreen:");
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static readonly IntPtr selPerformClose = Selector.Get("performClose:");
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static readonly IntPtr selClose = Selector.Get("close");
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static readonly IntPtr selTitle = Selector.Get("title");
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static readonly IntPtr selSetTitle = Selector.Get("setTitle:");
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static readonly IntPtr selSetApplicationIconImage = Selector.Get("setApplicationIconImage:");
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static readonly IntPtr selIsKeyWindow = Selector.Get("isKeyWindow");
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static readonly IntPtr selIsVisible = Selector.Get("isVisible");
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static readonly IntPtr selSetIsVisible = Selector.Get("setIsVisible:");
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static readonly IntPtr selFrame = Selector.Get("frame");
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static readonly IntPtr selVisibleFrame = Selector.Get("visibleFrame");
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static readonly IntPtr selBounds = Selector.Get("bounds");
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static readonly IntPtr selScreen = Selector.Get("screen");
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static readonly IntPtr selSetFrame = Selector.Get("setFrame:display:");
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static readonly IntPtr selConvertRectToBacking = Selector.Get("convertRectToBacking:");
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static readonly IntPtr selConvertRectFromBacking = Selector.Get("convertRectFromBacking:");
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static readonly IntPtr selFrameRectForContentRect = Selector.Get("frameRectForContentRect:");
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static readonly IntPtr selType = Selector.Get("type");
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static readonly IntPtr selKeyCode = Selector.Get("keyCode");
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static readonly IntPtr selModifierFlags = Selector.Get("modifierFlags");
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static readonly IntPtr selIsARepeat = Selector.Get("isARepeat");
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static readonly IntPtr selCharactersIgnoringModifiers = Selector.Get("charactersIgnoringModifiers");
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static readonly IntPtr selAddTrackingArea = Selector.Get("addTrackingArea:");
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static readonly IntPtr selRemoveTrackingArea = Selector.Get("removeTrackingArea:");
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static readonly IntPtr selTrackingArea = Selector.Get("trackingArea");
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static readonly IntPtr selInitWithSize = Selector.Get("initWithSize:");
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static readonly IntPtr selInitWithRect = Selector.Get("initWithRect:options:owner:userInfo:");
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static readonly IntPtr selOwner = Selector.Get("owner");
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static readonly IntPtr selLocationInWindowOwner = Selector.Get("locationInWindow");
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static readonly IntPtr selHide = Selector.Get("hide");
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static readonly IntPtr selUnhide = Selector.Get("unhide");
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static readonly IntPtr selScrollingDeltaX = Selector.Get("scrollingDeltaX");
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static readonly IntPtr selScrollingDeltaY = Selector.Get("scrollingDeltaY");
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static readonly IntPtr selDeltaX = Selector.Get("deltaX");
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static readonly IntPtr selDeltaY = Selector.Get("deltaY");
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static readonly IntPtr selButtonNumber = Selector.Get("buttonNumber");
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static readonly IntPtr selSetStyleMask = Selector.Get("setStyleMask:");
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static readonly IntPtr selStyleMask = Selector.Get("styleMask");
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static readonly IntPtr selHasPreciseScrollingDeltas = Selector.Get("hasPreciseScrollingDeltas");
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//static readonly IntPtr selIsMiniaturized = Selector.Get("isMiniaturized");
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//static readonly IntPtr selIsZoomed = Selector.Get("isZoomed");
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//static readonly IntPtr selPerformMiniaturize = Selector.Get("performMiniaturize:");
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static readonly IntPtr selMiniaturize = Selector.Get("miniaturize:");
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static readonly IntPtr selDeminiaturize = Selector.Get("deminiaturize:");
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//static readonly IntPtr selPerformZoom = Selector.Get("performZoom:");
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//static readonly IntPtr selZoom = Selector.Get("zoom:");
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static readonly IntPtr selLevel = Selector.Get("level");
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static readonly IntPtr selSetLevel = Selector.Get("setLevel:");
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static readonly IntPtr selPresentationOptions = Selector.Get("presentationOptions");
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static readonly IntPtr selSetPresentationOptions = Selector.Get("setPresentationOptions:");
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//static readonly IntPtr selIsInFullScreenMode = Selector.Get("isInFullScreenMode");
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//static readonly IntPtr selExitFullScreenModeWithOptions = Selector.Get("exitFullScreenModeWithOptions:");
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//static readonly IntPtr selEnterFullScreenModeWithOptions = Selector.Get("enterFullScreenMode:withOptions:");
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static readonly IntPtr selArrowCursor = Selector.Get("arrowCursor");
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static readonly IntPtr selAddCursorRect = Selector.Get("addCursorRect:cursor:");
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static readonly IntPtr selInvalidateCursorRectsForView = Selector.Get("invalidateCursorRectsForView:");
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static readonly IntPtr selInitWithBitmapDataPlanes =
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Selector.Get("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:");
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static readonly IntPtr selBitmapData = Selector.Get("bitmapData");
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static readonly IntPtr selAddRepresentation = Selector.Get("addRepresentation:");
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static readonly IntPtr selInitWithImageHotSpot = Selector.Get("initWithImage:hotSpot:");
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static readonly IntPtr NSDefaultRunLoopMode;
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static readonly IntPtr NSCursor;
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static readonly IntPtr NSImage;
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static readonly IntPtr NSBitmapImageRep;
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static readonly IntPtr NSDeviceRGBColorSpace = Cocoa.ToNSString("NSDeviceRGBColorSpace");
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static CocoaNativeWindow()
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{
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Cocoa.Initialize();
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NSApplication.Initialize(); // Problem: This does not allow creating a separate app and using CocoaNativeWindow.
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NSDefaultRunLoopMode = Cocoa.GetStringConstant(Cocoa.FoundationLibrary, "NSDefaultRunLoopMode");
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NSCursor = Class.Get("NSCursor");
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NSImage = Class.Get("NSImage");
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NSBitmapImageRep = Class.Get("NSBitmapImageRep");
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}
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private CocoaWindowInfo windowInfo;
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private IntPtr windowClass;
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private IntPtr trackingArea;
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private bool disposed = false;
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private bool exists;
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private bool cursorVisible = true;
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private System.Drawing.Icon icon;
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private WindowBorder windowBorder = WindowBorder.Resizable;
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private Nullable<WindowBorder> deferredWindowBorder;
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private Nullable<WindowBorder> previousWindowBorder;
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private WindowState windowState = WindowState.Normal;
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private string title;
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private RectangleF previousBounds;
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private int normalLevel;
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private bool shouldClose;
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private int suppressResize;
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private bool cursorInsideWindow = true;
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private MouseCursor selectedCursor = MouseCursor.Default; // user-selected cursor
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public CocoaNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
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{
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// Create the window class
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Interlocked.Increment(ref UniqueId);
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windowClass = Class.AllocateClass("OpenTK_GameWindow" + UniqueId, "NSWindow");
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Class.RegisterMethod(windowClass, new WindowKeyDownDelegate(WindowKeyDown), "keyDown:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidResizeDelegate(WindowDidResize), "windowDidResize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidMoveDelegate(WindowDidMove), "windowDidMove:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidBecomeKeyDelegate(WindowDidBecomeKey), "windowDidBecomeKey:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidResignKeyDelegate(WindowDidResignKey), "windowDidResignKey:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowWillMiniaturizeDelegate(WindowWillMiniaturize), "windowWillMiniaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidMiniaturizeDelegate(WindowDidMiniaturize), "windowDidMiniaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidDeminiaturizeDelegate(WindowDidDeminiaturize), "windowDidDeminiaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowShouldZoomToFrameDelegate(WindowShouldZoomToFrame), "windowShouldZoom:toFrame:", "b@:@{NSRect={NSPoint=ff}{NSSize=ff}}");
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Class.RegisterMethod(windowClass, new WindowShouldCloseDelegate(WindowShouldClose), "windowShouldClose:", "b@:@");
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Class.RegisterMethod(windowClass, new AcceptsFirstResponderDelegate(AcceptsFirstResponder), "acceptsFirstResponder", "b@:");
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Class.RegisterMethod(windowClass, new CanBecomeKeyWindowDelegate(CanBecomeKeyWindow), "canBecomeKeyWindow", "b@:");
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Class.RegisterMethod(windowClass, new CanBecomeMainWindowDelegate(CanBecomeMainWindow), "canBecomeMainWindow", "b@:");
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Class.RegisterClass(windowClass);
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IntPtr viewClass = Class.AllocateClass("OpenTK_NSView" + UniqueId, "NSView");
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Class.RegisterMethod(viewClass, new ResetCursorRectsDelegate(ResetCursorRects), "resetCursorRects", "v@:");
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Class.RegisterClass(viewClass);
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// Create window instance
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// Note: The coordinate system of Cocoa places (0,0) at the bottom left.
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// We need to get the height of the main screen and flip that in order
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// to place the window at the correct position.
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// Note: NSWindows are laid out relative to the main screen.
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var screenRect =
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Cocoa.SendRect(
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Cocoa.SendIntPtr(
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Cocoa.SendIntPtr(Class.Get("NSScreen"), Selector.Get("screens")),
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Selector.Get("objectAtIndex:"), 0),
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Selector.Get("frame"));
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var contentRect = new System.Drawing.RectangleF(x, screenRect.Height - height - y, width, height);
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var style = GetStyleMask(windowBorder);
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var bufferingType = NSBackingStore.Buffered;
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IntPtr windowPtr;
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windowPtr = Cocoa.SendIntPtr(windowClass, Selector.Alloc);
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windowPtr = Cocoa.SendIntPtr(windowPtr, Selector.Get("initWithContentRect:styleMask:backing:defer:"), contentRect, (int)style, (int)bufferingType, false);
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// Replace view with our custom implementation
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// that overrides resetCursorRects (maybe there is
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// a better way to implement this override?)
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// Existing view:
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IntPtr viewPtr = Cocoa.SendIntPtr(windowPtr, Selector.Get("contentView"));
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// Our custom view with the same bounds:
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viewPtr = Cocoa.SendIntPtr(
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Cocoa.SendIntPtr(viewClass, Selector.Alloc),
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Selector.Get("initWithFrame:"),
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Cocoa.SendRect(viewPtr, selBounds));
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if (viewPtr != IntPtr.Zero)
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{
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Cocoa.SendVoid(windowPtr, Selector.Get("setContentView:"), viewPtr);
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}
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windowInfo = new CocoaWindowInfo(windowPtr);
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// Set up behavior
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Cocoa.SendIntPtr(windowPtr, Selector.Get("setDelegate:"), windowPtr); // The window class acts as its own delegate
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Cocoa.SendVoid(windowPtr, Selector.Get("makeKeyWindow"));
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SetTitle(title, false);
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ResetTrackingArea();
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exists = true;
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NSApplication.Quit += ApplicationQuit;
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}
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delegate void WindowKeyDownDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidResizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidMoveDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidBecomeKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidResignKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowWillMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidDeminiaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate bool WindowShouldZoomToFrameDelegate(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame);
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delegate bool WindowShouldCloseDelegate(IntPtr self, IntPtr cmd, IntPtr sender);
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delegate bool AcceptsFirstResponderDelegate(IntPtr self, IntPtr cmd);
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delegate bool CanBecomeKeyWindowDelegate(IntPtr self, IntPtr cmd);
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delegate bool CanBecomeMainWindowDelegate(IntPtr self, IntPtr cmd);
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delegate void ResetCursorRectsDelegate(IntPtr self, IntPtr cmd);
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private void WindowKeyDown(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Steal the event to remove the "beep" sound that is normally played for unhandled key events.
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}
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private void WindowDidResize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnResize(true);
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}
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private void OnResize(bool resetTracking)
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{
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if (resetTracking)
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{
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ResetTrackingArea();
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}
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var context = GraphicsContext.CurrentContext;
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if (context != null)
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{
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context.Update(windowInfo);
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}
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if (suppressResize == 0)
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OnResize(EventArgs.Empty);
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}
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private void ApplicationQuit(object sender, CancelEventArgs e)
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{
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bool close = WindowShouldClose(windowInfo.Handle, IntPtr.Zero, IntPtr.Zero);
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e.Cancel |= !close;
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}
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private void WindowDidMove(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Problem: Called only when you stop moving for a brief moment,
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// not each frame as it is on PC.
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OnMove(EventArgs.Empty);
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}
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private void WindowDidBecomeKey(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnFocusedChanged(EventArgs.Empty);
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}
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private void WindowDidResignKey(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnFocusedChanged(EventArgs.Empty);
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}
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private void WindowWillMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Can get stuck in weird states if we maximize, then minimize;
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// restoring to the old state would override the normalBounds.
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// To avoid this without adding complexity, just restore state here.
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RestoreWindowState(); // Avoid getting in weird states
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}
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private void WindowDidMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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windowState = WindowState.Minimized;
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OnWindowStateChanged(EventArgs.Empty);
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OnResize(false); // Don't set tracking area when we minimize
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}
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private void WindowDidDeminiaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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windowState = WindowState.Normal;
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OnWindowStateChanged(EventArgs.Empty);
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OnResize(true);
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}
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private bool WindowShouldZoomToFrame(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame)
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{
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if (windowState == WindowState.Maximized)
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{
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WindowState = WindowState.Normal;
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}
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else
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{
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previousBounds = InternalBounds;
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previousWindowBorder = WindowBorder;
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InternalBounds = toFrame;
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windowState = WindowState.Maximized;
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OnWindowStateChanged(EventArgs.Empty);
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}
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return false;
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}
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private bool WindowShouldClose(IntPtr self, IntPtr cmd, IntPtr sender)
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{
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var cancelArgs = new CancelEventArgs();
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OnClosing(cancelArgs);
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if (!cancelArgs.Cancel)
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{
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OnClosed(EventArgs.Empty);
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return true;
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}
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return false;
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}
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private bool AcceptsFirstResponder(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private bool CanBecomeKeyWindow(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private bool CanBecomeMainWindow(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private void ResetTrackingArea()
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{
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var owner = windowInfo.ViewHandle;
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if (trackingArea != IntPtr.Zero)
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{
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Cocoa.SendVoid(owner, selRemoveTrackingArea, trackingArea);
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Cocoa.SendVoid(trackingArea, Selector.Release);
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}
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var ownerBounds = Cocoa.SendRect(owner, selBounds);
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var options = (int)(
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NSTrackingAreaOptions.MouseEnteredAndExited |
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NSTrackingAreaOptions.ActiveInKeyWindow |
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NSTrackingAreaOptions.MouseMoved |
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NSTrackingAreaOptions.CursorUpdate);
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trackingArea = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSTrackingArea"), Selector.Alloc),
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selInitWithRect, ownerBounds, options, owner, IntPtr.Zero);
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Cocoa.SendVoid(owner, selAddTrackingArea, trackingArea);
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}
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public override void Close()
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{
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shouldClose = true;
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}
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private KeyModifiers GetModifiers(NSEventModifierMask mask)
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{
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OpenTK.Input.KeyModifiers modifiers = 0;
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if ((mask & NSEventModifierMask.ControlKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Control;
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if ((mask & NSEventModifierMask.ShiftKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Shift;
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if ((mask & NSEventModifierMask.AlternateKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Alt;
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return modifiers;
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}
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private MouseButton GetMouseButton(int cocoaButtonIndex)
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{
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if (cocoaButtonIndex == 0) return MouseButton.Left;
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if (cocoaButtonIndex == 1) return MouseButton.Right;
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if (cocoaButtonIndex == 2) return MouseButton.Middle;
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if (cocoaButtonIndex >= (int)MouseButton.LastButton)
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return MouseButton.LastButton;
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return (MouseButton)cocoaButtonIndex;
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}
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public override void ProcessEvents()
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{
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base.ProcessEvents();
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while (true)
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{
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var e = Cocoa.SendIntPtr(NSApplication.Handle, selNextEventMatchingMask, uint.MaxValue, IntPtr.Zero, NSDefaultRunLoopMode, true);
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if (e == IntPtr.Zero)
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break;
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var type = (NSEventType)Cocoa.SendInt(e, selType);
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switch (type)
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{
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case NSEventType.KeyDown:
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{
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MacOSKeyCode keyCode = (MacOSKeyCode)Cocoa.SendUshort(e, selKeyCode);
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var isARepeat = Cocoa.SendBool(e, selIsARepeat);
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Key key = MacOSKeyMap.GetKey(keyCode);
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OnKeyDown(key, isARepeat);
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var s = Cocoa.FromNSString(Cocoa.SendIntPtr(e, selCharactersIgnoringModifiers));
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foreach (var c in s)
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{
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int intVal = (int)c;
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if (!Char.IsControl(c) && (intVal < 63232 || intVal > 63235))
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{
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// For some reason, arrow keys (mapped 63232-63235)
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// are seen as non-control characters, so get rid of those.
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OnKeyPress(c);
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}
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}
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}
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break;
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|
|
|
case NSEventType.KeyUp:
|
|
{
|
|
MacOSKeyCode keyCode = (MacOSKeyCode)Cocoa.SendUshort(e, selKeyCode);
|
|
Key key = MacOSKeyMap.GetKey(keyCode);
|
|
OnKeyUp(key);
|
|
}
|
|
break;
|
|
|
|
case NSEventType.FlagsChanged:
|
|
{
|
|
var modifierFlags = (NSEventModifierMask)Cocoa.SendUint(e, selModifierFlags);
|
|
UpdateModifierFlags(GetModifiers(modifierFlags));
|
|
}
|
|
break;
|
|
|
|
case NSEventType.MouseEntered:
|
|
{
|
|
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
|
|
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
|
|
if (trackingAreaOwner == windowInfo.ViewHandle)
|
|
{
|
|
if (selectedCursor != MouseCursor.Default)
|
|
{
|
|
//SetCursor(selectedCursor);
|
|
}
|
|
|
|
OnMouseEnter(EventArgs.Empty);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.MouseExited:
|
|
{
|
|
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
|
|
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
|
|
if (trackingAreaOwner == windowInfo.ViewHandle)
|
|
{
|
|
if (selectedCursor != MouseCursor.Default)
|
|
{
|
|
//SetCursor(MouseCursor.Default);
|
|
}
|
|
|
|
OnMouseLeave(EventArgs.Empty);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseDragged:
|
|
case NSEventType.RightMouseDragged:
|
|
case NSEventType.OtherMouseDragged:
|
|
case NSEventType.MouseMoved:
|
|
{
|
|
Point p = new Point(MouseState.X, MouseState.Y);
|
|
if (CursorVisible)
|
|
{
|
|
// Use absolute coordinates
|
|
var pf = Cocoa.SendPoint(e, selLocationInWindowOwner);
|
|
|
|
// Convert from points to pixel coordinates
|
|
var rf = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking,
|
|
new RectangleF(pf.X, pf.Y, 0, 0));
|
|
|
|
// See CocoaDrawingGuide under "Converting from Window to View Coordinates"
|
|
p = new Point(
|
|
MathHelper.Clamp((int)Math.Round(rf.X), 0, Width),
|
|
MathHelper.Clamp((int)Math.Round(Height - rf.Y), 0, Height));
|
|
}
|
|
else
|
|
{
|
|
// Mouse has been disassociated,
|
|
// use relative coordinates
|
|
var dx = Cocoa.SendFloat(e, selDeltaX);
|
|
var dy = Cocoa.SendFloat(e, selDeltaY);
|
|
|
|
p = new Point(
|
|
MathHelper.Clamp((int)Math.Round(p.X + dx), 0, Width),
|
|
MathHelper.Clamp((int)Math.Round(p.Y + dy), 0, Height));
|
|
}
|
|
|
|
// Only raise events when the mouse has actually moved
|
|
if (MouseState.X != p.X || MouseState.Y != p.Y)
|
|
{
|
|
OnMouseMove(p.X, p.Y);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.CursorUpdate:
|
|
break;
|
|
|
|
case NSEventType.ScrollWheel:
|
|
{
|
|
float dx, dy;
|
|
if (Cocoa.SendBool(e, selHasPreciseScrollingDeltas))
|
|
{
|
|
dx = Cocoa.SendFloat(e, selScrollingDeltaX) * MacOSFactory.ScrollFactor;
|
|
dy = Cocoa.SendFloat(e, selScrollingDeltaY) * MacOSFactory.ScrollFactor;
|
|
}
|
|
else
|
|
{
|
|
dx = Cocoa.SendFloat(e, selDeltaX);
|
|
dy = Cocoa.SendFloat(e, selDeltaY);
|
|
}
|
|
|
|
// Only raise wheel events when the user has actually scrolled
|
|
if (dx != 0 || dy != 0)
|
|
{
|
|
// Note: OpenTK follows the win32 convention, where
|
|
// (+h, +v) = (right, up). MacOS reports (+h, +v) = (left, up)
|
|
// so we need to flip the horizontal scroll direction.
|
|
OnMouseWheel(-dx, dy);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseDown:
|
|
case NSEventType.RightMouseDown:
|
|
case NSEventType.OtherMouseDown:
|
|
{
|
|
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
|
|
OnMouseDown(GetMouseButton(buttonNumber));
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseUp:
|
|
case NSEventType.RightMouseUp:
|
|
case NSEventType.OtherMouseUp:
|
|
{
|
|
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
|
|
OnMouseUp(GetMouseButton(buttonNumber));
|
|
}
|
|
break;
|
|
}
|
|
|
|
Cocoa.SendVoid(NSApplication.Handle, selSendEvent, e);
|
|
}
|
|
|
|
// Handle closing
|
|
if (shouldClose)
|
|
{
|
|
shouldClose = false;
|
|
|
|
// PerformClose is equivalent to pressing the close-button, which
|
|
// does not work in a borderless window. Handle this special case.
|
|
if (GetStyleMask() == NSWindowStyle.Borderless)
|
|
{
|
|
if (WindowShouldClose(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero))
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selClose);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selPerformClose, windowInfo.Handle);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override System.Drawing.Point PointToClient(System.Drawing.Point point)
|
|
{
|
|
var r =
|
|
Cocoa.SendRect(windowInfo.ViewHandle, selConvertRectToBacking,
|
|
Cocoa.SendRect(windowInfo.Handle, selConvertRectFromScreen,
|
|
new RectangleF(point.X, GetCurrentScreenFrame().Height - point.Y, 0, 0)));
|
|
return new Point((int)r.X, (int)(Height - r.Y));
|
|
}
|
|
|
|
public override System.Drawing.Point PointToScreen(System.Drawing.Point point)
|
|
{
|
|
var r =
|
|
Cocoa.SendRect(windowInfo.Handle, selConvertRectToScreen,
|
|
Cocoa.SendRect(windowInfo.ViewHandle, selConvertRectFromBacking,
|
|
new RectangleF(point.X, Height - point.Y, 0, 0)));
|
|
return new Point((int)r.X, (int)(GetCurrentScreenFrame().Height - r.Y));
|
|
}
|
|
|
|
public override System.Drawing.Icon Icon
|
|
{
|
|
get { return icon; }
|
|
set
|
|
{
|
|
icon = value;
|
|
using (Image img = icon.ToBitmap())
|
|
{
|
|
IntPtr nsimg = Cocoa.ToNSImage(img);
|
|
Cocoa.SendVoid(NSApplication.Handle, selSetApplicationIconImage, nsimg);
|
|
}
|
|
OnIconChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
public override string Title
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.FromNSString(Cocoa.SendIntPtr(windowInfo.Handle, selTitle));
|
|
}
|
|
set
|
|
{
|
|
SetTitle(value, true);
|
|
}
|
|
}
|
|
|
|
public override bool Focused
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendBool(windowInfo.Handle, selIsKeyWindow);
|
|
}
|
|
}
|
|
|
|
public override bool Visible
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendBool(windowInfo.Handle, selIsVisible);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetIsVisible, value);
|
|
OnVisibleChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
public override bool Exists
|
|
{
|
|
get
|
|
{
|
|
return exists;
|
|
}
|
|
}
|
|
|
|
public override IWindowInfo WindowInfo
|
|
{
|
|
get
|
|
{
|
|
return windowInfo;
|
|
}
|
|
}
|
|
|
|
private void RestoreWindowState()
|
|
{
|
|
suppressResize++;
|
|
if (windowState == WindowState.Fullscreen)
|
|
{
|
|
SetMenuVisible(true);
|
|
if (MacOSFactory.ExclusiveFullscreen)
|
|
{
|
|
CG.DisplayReleaseAll();
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, normalLevel);
|
|
}
|
|
|
|
RestoreBorder();
|
|
InternalBounds = previousBounds;
|
|
}
|
|
else if (windowState == WindowState.Maximized)
|
|
{
|
|
RestoreBorder();
|
|
InternalBounds = previousBounds;
|
|
}
|
|
else if (windowState == WindowState.Minimized)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selDeminiaturize, windowInfo.Handle);
|
|
}
|
|
|
|
windowState = WindowState.Normal;
|
|
suppressResize--;
|
|
}
|
|
|
|
private void HideBorder()
|
|
{
|
|
suppressResize++;
|
|
SetWindowBorder(WindowBorder.Hidden);
|
|
ProcessEvents();
|
|
suppressResize--;
|
|
}
|
|
|
|
private void RestoreBorder()
|
|
{
|
|
suppressResize++;
|
|
SetWindowBorder(
|
|
deferredWindowBorder.HasValue ? deferredWindowBorder.Value :
|
|
previousWindowBorder.HasValue ? previousWindowBorder.Value :
|
|
windowBorder);
|
|
|
|
ProcessEvents();
|
|
suppressResize--;
|
|
deferredWindowBorder = null;
|
|
previousWindowBorder = null;
|
|
}
|
|
|
|
public override WindowState WindowState
|
|
{
|
|
get
|
|
{
|
|
return windowState;
|
|
}
|
|
set
|
|
{
|
|
var oldState = windowState;
|
|
if (oldState == value)
|
|
return;
|
|
|
|
RestoreWindowState();
|
|
|
|
if (value == WindowState.Fullscreen)
|
|
{
|
|
if (MacOSFactory.ExclusiveFullscreen)
|
|
{
|
|
normalLevel = Cocoa.SendInt(windowInfo.Handle, selLevel);
|
|
var windowLevel = CG.ShieldingWindowLevel();
|
|
|
|
CG.CaptureAllDisplays();
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, windowLevel);
|
|
}
|
|
|
|
previousBounds = InternalBounds;
|
|
previousWindowBorder = WindowBorder;
|
|
|
|
SetMenuVisible(false);
|
|
HideBorder();
|
|
InternalBounds = GetCurrentScreenFrame();
|
|
|
|
windowState = value;
|
|
OnWindowStateChanged(EventArgs.Empty);
|
|
}
|
|
else if (value == WindowState.Maximized)
|
|
{
|
|
WindowShouldZoomToFrame(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, GetCurrentScreenVisibleFrame());
|
|
}
|
|
else if (value == WindowState.Minimized)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selMiniaturize, windowInfo.Handle);
|
|
}
|
|
else if (value == WindowState.Normal)
|
|
{
|
|
windowState = value;
|
|
OnWindowStateChanged(EventArgs.Empty);
|
|
OnResize(EventArgs.Empty);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override WindowBorder WindowBorder
|
|
{
|
|
get
|
|
{
|
|
return windowBorder;
|
|
}
|
|
set
|
|
{
|
|
// Do not allow border changes during fullscreen mode.
|
|
if (windowState == WindowState.Fullscreen || windowState == WindowState.Maximized)
|
|
{
|
|
deferredWindowBorder = value;
|
|
return;
|
|
}
|
|
|
|
if (windowBorder == value)
|
|
return;
|
|
|
|
SetWindowBorder(value);
|
|
OnWindowBorderChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
private void SetWindowBorder(WindowBorder windowBorder)
|
|
{
|
|
this.windowBorder = windowBorder;
|
|
UpdateWindowBorder();
|
|
}
|
|
|
|
private static NSWindowStyle GetStyleMask(WindowBorder windowBorder)
|
|
{
|
|
switch (windowBorder)
|
|
{
|
|
case WindowBorder.Resizable: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled | NSWindowStyle.Resizable;
|
|
case WindowBorder.Fixed: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled;
|
|
case WindowBorder.Hidden: return NSWindowStyle.Borderless;
|
|
}
|
|
|
|
return (NSWindowStyle)0;
|
|
}
|
|
|
|
public override System.Drawing.Rectangle Bounds
|
|
{
|
|
get
|
|
{
|
|
var r = Cocoa.SendRect(windowInfo.Handle, selFrame);
|
|
return new Rectangle(
|
|
(int)r.X,
|
|
(int)(GetCurrentScreenFrame().Height - r.Y - r.Height),
|
|
(int)r.Width,
|
|
(int)r.Height);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetFrame,
|
|
new RectangleF(
|
|
value.X,
|
|
GetCurrentScreenFrame().Height - value.Y - value.Height,
|
|
value.Width,
|
|
value.Height),
|
|
true);
|
|
}
|
|
}
|
|
|
|
private System.Drawing.RectangleF InternalBounds
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendRect(windowInfo.Handle, selFrame);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetFrame, value, true);
|
|
}
|
|
}
|
|
|
|
public override System.Drawing.Size ClientSize
|
|
{
|
|
get
|
|
{
|
|
var contentViewBounds = Cocoa.SendRect(windowInfo.ViewHandle, selBounds);
|
|
var bounds = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking, contentViewBounds);
|
|
return new Size((int)bounds.Width, (int)bounds.Height);
|
|
}
|
|
set
|
|
{
|
|
var r_scaled = Cocoa.SendRect(windowInfo.Handle, selConvertRectFromBacking, new RectangleF(PointF.Empty, value));
|
|
var r = Cocoa.SendRect(windowInfo.Handle, selFrameRectForContentRect, r_scaled);
|
|
Size = new Size((int)r.Width, (int)r.Height);
|
|
}
|
|
}
|
|
|
|
public override MouseCursor Cursor
|
|
{
|
|
get
|
|
{
|
|
return selectedCursor;
|
|
}
|
|
set
|
|
{
|
|
selectedCursor = value;
|
|
InvalidateCursorRects();
|
|
}
|
|
}
|
|
|
|
static IntPtr ToNSCursor(MouseCursor cursor)
|
|
{
|
|
// We need to allocate a NSBitmapImageRep, fill it with pixels
|
|
// and then convert it to a NSImage.
|
|
// According to the documentation, alpha-enabled formats should
|
|
// premultiply alpha, even though that "generally has negligible
|
|
// effect on output quality."
|
|
IntPtr imgdata =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSBitmapImageRep, Selector.Alloc),
|
|
selInitWithBitmapDataPlanes,
|
|
IntPtr.Zero,
|
|
cursor.Width,
|
|
cursor.Height,
|
|
8,
|
|
4,
|
|
1,
|
|
0,
|
|
NSDeviceRGBColorSpace,
|
|
NSBitmapFormat.AlphaFirst,
|
|
4 * cursor.Width,
|
|
32),
|
|
Selector.Autorelease);
|
|
if (imgdata == IntPtr.Zero)
|
|
{
|
|
Debug.Print("Failed to create NSBitmapImageRep with size ({0},{1]})",
|
|
cursor.Width, cursor.Height);
|
|
return IntPtr.Zero;
|
|
}
|
|
|
|
// Copy the cursor data
|
|
int i = 0;
|
|
IntPtr data = Cocoa.SendIntPtr(imgdata, selBitmapData);
|
|
for (int y = 0; y < cursor.Height; y++)
|
|
{
|
|
for (int x = 0; x < cursor.Width; x++)
|
|
{
|
|
uint argb = unchecked((uint)BitConverter.ToInt32(cursor.Data, i));
|
|
if (BitConverter.IsLittleEndian)
|
|
{
|
|
argb =
|
|
(argb & 0x000000FFu) << 24 |
|
|
(argb & 0x0000FF00u) << 8 |
|
|
(argb & 0x00FF0000u) >> 8 |
|
|
(argb & 0xFF000000u) >> 24;
|
|
}
|
|
Marshal.WriteInt32(data, i, unchecked((int)argb));
|
|
i += 4;
|
|
}
|
|
}
|
|
|
|
// Construct the actual NSImage
|
|
IntPtr img =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSImage, Selector.Alloc),
|
|
selInitWithSize,
|
|
new SizeF(cursor.Width, cursor.Height)),
|
|
Selector.Autorelease);
|
|
if (img == IntPtr.Zero)
|
|
{
|
|
Debug.Print("Failed to construct NSImage from NSBitmapImageRep");
|
|
return IntPtr.Zero;
|
|
}
|
|
Cocoa.SendVoid(img, selAddRepresentation, imgdata);
|
|
|
|
// Convert the NSImage to a NSCursor
|
|
IntPtr nscursor =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSCursor, Selector.Alloc),
|
|
selInitWithImageHotSpot,
|
|
img,
|
|
new PointF(cursor.X, cursor.Y)
|
|
),
|
|
Selector.Autorelease);
|
|
|
|
return nscursor;
|
|
}
|
|
|
|
void ResetCursorRects(IntPtr sender, IntPtr cmd)
|
|
{
|
|
// We will add a new cursor rectangle that covers the complete view
|
|
var rect = Cocoa.SendRect(windowInfo.ViewHandle, selBounds);
|
|
|
|
// Inside this rectangle, the following NSCursor will be used
|
|
var cursor = IntPtr.Zero;
|
|
if (selectedCursor == MouseCursor.Default)
|
|
{
|
|
cursor = Cocoa.SendIntPtr(NSCursor, selArrowCursor);
|
|
}
|
|
else
|
|
{
|
|
cursor = ToNSCursor(selectedCursor);
|
|
}
|
|
|
|
// Setup the cursor rectangle
|
|
if (cursor != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(sender, selAddCursorRect, rect, cursor);
|
|
}
|
|
}
|
|
|
|
void InvalidateCursorRects()
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selInvalidateCursorRectsForView, windowInfo.ViewHandle);
|
|
}
|
|
|
|
public override bool CursorVisible
|
|
{
|
|
get { return cursorVisible; }
|
|
set
|
|
{
|
|
cursorVisible = value;
|
|
if (value)
|
|
{
|
|
SetCursorVisible(true);
|
|
}
|
|
else
|
|
{
|
|
SetCursorVisible(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposed)
|
|
return;
|
|
|
|
Debug.Print("Disposing of CocoaNativeWindow.");
|
|
NSApplication.Quit -= ApplicationQuit;
|
|
|
|
CursorVisible = true;
|
|
disposed = true;
|
|
exists = false;
|
|
|
|
if (disposing)
|
|
{
|
|
if (trackingArea != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.ViewHandle, selRemoveTrackingArea, trackingArea);
|
|
Cocoa.SendVoid(trackingArea, Selector.Release);
|
|
trackingArea = IntPtr.Zero;
|
|
}
|
|
|
|
windowInfo.Dispose();
|
|
}
|
|
|
|
OnDisposed(EventArgs.Empty);
|
|
}
|
|
|
|
public static IntPtr GetView(IntPtr windowHandle)
|
|
{
|
|
return Cocoa.SendIntPtr(windowHandle, selContentView);
|
|
}
|
|
|
|
private RectangleF GetContentViewFrame()
|
|
{
|
|
return Cocoa.SendRect(windowInfo.ViewHandle, selFrame);
|
|
}
|
|
|
|
private IntPtr GetCurrentScreen()
|
|
{
|
|
return Cocoa.SendIntPtr(windowInfo.Handle, selScreen);
|
|
}
|
|
|
|
private RectangleF GetCurrentScreenFrame()
|
|
{
|
|
return Cocoa.SendRect(GetCurrentScreen(), selFrame);
|
|
}
|
|
|
|
private RectangleF GetCurrentScreenVisibleFrame()
|
|
{
|
|
return Cocoa.SendRect(GetCurrentScreen(), selVisibleFrame);
|
|
}
|
|
|
|
private void SetCursorVisible(bool visible)
|
|
{
|
|
// If the mouse is outside the window and we want to hide it,
|
|
// move it inside the window first.
|
|
// Otherwise, if we are making the cursor visible again,
|
|
// we place it in the same spot as reported in the current
|
|
// MouseState to avoid sudden jumps.
|
|
if (!visible && !Bounds.Contains(new Point(MouseState.X, MouseState.Y)))
|
|
{
|
|
Mouse.SetPosition(
|
|
(Bounds.Left + Bounds.Right) / 2,
|
|
(Bounds.Top + Bounds.Bottom) / 2);
|
|
}
|
|
else if (visible)
|
|
{
|
|
var p = PointToScreen(new Point(MouseState.X, MouseState.Y));
|
|
Mouse.SetPosition((int)p.X, (int)p.Y);
|
|
}
|
|
|
|
CG.AssociateMouseAndMouseCursorPosition(visible);
|
|
Cocoa.SendVoid(NSCursor, visible ? selUnhide : selHide);
|
|
}
|
|
|
|
private void SetMenuVisible(bool visible)
|
|
{
|
|
var options = (NSApplicationPresentationOptions)Cocoa.SendInt(NSApplication.Handle, selPresentationOptions);
|
|
var changedOptions = NSApplicationPresentationOptions.HideMenuBar | NSApplicationPresentationOptions.HideDock;
|
|
|
|
if (!visible)
|
|
{
|
|
options |= changedOptions;
|
|
}
|
|
else
|
|
{
|
|
options &= ~changedOptions;
|
|
}
|
|
|
|
Cocoa.SendVoid(NSApplication.Handle, selSetPresentationOptions, (int)options);
|
|
}
|
|
|
|
private void SetTitle(string newTitle, bool callEvent)
|
|
{
|
|
title = newTitle ?? "";
|
|
|
|
Cocoa.SendIntPtr(windowInfo.Handle, selSetTitle, Cocoa.ToNSString(title));
|
|
if (callEvent)
|
|
{
|
|
OnTitleChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
private void UpdateWindowBorder()
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetStyleMask, (uint)GetStyleMask(windowBorder));
|
|
SetTitle(title, false); // Title gets lost after going borderless
|
|
}
|
|
|
|
private NSWindowStyle GetStyleMask()
|
|
{
|
|
return (NSWindowStyle)Cocoa.SendUint(windowInfo.Handle, selStyleMask);
|
|
}
|
|
}
|
|
}
|