.. |
Dummy
|
Remove unused fields and variables.
|
2014-02-25 10:31:17 +00:00 |
Egl
|
[EGL] Removed unnecessary OpenTK.Platform.Windows reference
|
2014-02-21 14:04:33 +01:00 |
MacOS
|
Merge remote-tracking branch 'frassle/warnings' into develop
|
2014-03-11 14:57:36 +01:00 |
SDL2
|
[SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
|
2014-03-16 22:50:12 +01:00 |
Windows
|
Use Marshal.GetLastWin32Error instead of GetLastError.
|
2014-03-23 22:31:32 +00:00 |
X11
|
Centering the cursor at (width/2, height/2), effectively fixing
|
2014-03-18 01:44:52 -03:00 |
DesktopGraphicsContext.cs
|
Hooked up new loading mechanism
|
2013-11-24 13:58:12 +01:00 |
DisplayDeviceBase.cs
|
Fixed line endings
|
2013-10-10 00:18:59 +02:00 |
EmbeddedGraphicsContext.cs
|
Hooked up new loading mechanism
|
2013-11-24 13:58:12 +01:00 |
Factory.cs
|
Remove unused fields and variables.
|
2014-02-25 10:31:17 +00:00 |
IDisplayDeviceDriver.cs
|
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
|
2010-11-21 20:16:18 +00:00 |
INativeGLWindow.cs
|
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
|
2011-12-08 00:03:14 +00:00 |
IPlatformFactory.cs
|
[OpenTK] Platform backends should inherit from PlatformFactoryBase
|
2014-01-06 14:49:05 +01:00 |
IWindowInfo.cs
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |
LegacyJoystickDriver.cs
|
[Input] LegacyJoystickDriver now reports hat pos
|
2014-03-17 00:30:19 +01:00 |
MappedGamePadDriver.cs
|
[Input] Implemented axis-button mappings
|
2014-01-29 10:39:18 +01:00 |
PlatformException.cs
|
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
|
2009-02-22 10:43:35 +00:00 |
PlatformFactoryBase.cs
|
[OpenTK] Added base IPlatformFactory implementation
|
2014-01-06 14:47:58 +01:00 |
Utilities.cs
|
Call the new code instead of leaving the old version untouched
|
2014-02-25 18:52:34 -06:00 |