Opentk/Source/OpenTK/Platform/SDL2/Sdl2InputDriver.cs
Stefanos A 40cfcfaf25 Improved diagnostics in Dispose()
Leaked and disposed resources are now always reported.
2013-10-02 01:14:26 +02:00

167 lines
4.8 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using OpenTK.Input;
namespace OpenTK.Platform.SDL2
{
class Sdl2InputDriver : IInputDriver2
{
readonly static Dictionary<IntPtr, Sdl2InputDriver> DriverHandles =
new Dictionary<IntPtr, Sdl2InputDriver>();
readonly Sdl2Keyboard keyboard_driver = new Sdl2Keyboard();
readonly Sdl2Mouse mouse_driver = new Sdl2Mouse();
readonly SDL.SDL_EventFilter EventFilterDelegate = FilterInputEvents;
static int count;
bool disposed;
public Sdl2InputDriver()
{
lock (SDL.Sync)
{
IntPtr driver_handle = new IntPtr(count++);
DriverHandles.Add(driver_handle, this);
SDL.SDL_AddEventWatch(EventFilterDelegate, driver_handle);
}
}
#region Private Members
unsafe static int FilterInputEvents(IntPtr driver_handle, IntPtr e)
{
try
{
SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
Sdl2InputDriver driver;
if (DriverHandles.TryGetValue(driver_handle, out driver))
{
switch (ev.type)
{
case SDL.SDL_EventType.SDL_KEYDOWN:
case SDL.SDL_EventType.SDL_KEYUP:
driver.keyboard_driver.ProcessKeyboardEvent(ev.key);
break;
case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
driver.mouse_driver.ProcessMouseEvent(ev.button);
break;
case SDL.SDL_EventType.SDL_MOUSEMOTION:
driver.mouse_driver.ProcessMouseEvent(ev.motion);
break;
case SDL.SDL_EventType.SDL_MOUSEWHEEL:
driver.mouse_driver.ProcessWheelEvent(ev.wheel);
break;
}
}
}
catch (Exception ex)
{
Debug.Print(ex.ToString());
}
return 0;
}
#endregion
#region IInputDriver2 Members
public IMouseDriver2 MouseDriver
{
get
{
return mouse_driver;
}
}
public IKeyboardDriver2 KeyboardDriver
{
get
{
return keyboard_driver;
}
}
public IGamePadDriver GamePadDriver
{
get
{
throw new NotImplementedException();
}
}
#endregion
#region IDisposable Members
void Dispose(bool manual)
{
if (!disposed)
{
if (manual)
{
Debug.Print("Disposing {0}", GetType());
lock (SDL.Sync)
{
SDL.SDL_DelEventWatch(EventFilterDelegate, IntPtr.Zero);
}
}
else
{
Debug.WriteLine("Sdl2InputDriver leaked, did you forget to call Dispose()?");
}
disposed = true;
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
~Sdl2InputDriver()
{
Dispose(false);
}
#endregion
}
}