Opentk/Source/OpenTK/Platform
thefiddler 509f356ed4 [Win] Fixed MouseCursor.Default
It is now possible to switch from a custom cursor back to
MouseCursor.Default.
2014-04-28 09:37:16 +02:00
..
Dummy [Graphics] GetAddress(string) is no longer needed 2014-04-26 14:20:17 +02:00
Egl [Graphics] GetAddress(string) is no longer needed 2014-04-26 14:20:17 +02:00
MacOS [Mac] Implement INativeWindow.Cursor 2014-04-27 19:45:20 +02:00
SDL2 [SDL] Fixed cursor support 2014-04-27 21:09:51 +02:00
Windows [Win] Fixed MouseCursor.Default 2014-04-28 09:37:16 +02:00
X11 Merge branch 'cursor' of https://github.com/thefiddler/opentk into thefiddler-cursor 2014-04-28 07:07:47 +02:00
DesktopGraphicsContext.cs [GL] Only print debug info in debug mode 2014-04-26 19:13:03 +02:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs [ES] ES10 does not require initialization 2014-04-25 14:50:55 +02:00
Factory.cs Remove unused fields and variables. 2014-02-25 10:31:17 +00:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs [OpenTK] Platform backends should inherit from PlatformFactoryBase 2014-01-06 14:49:05 +01:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
LegacyInputDriver.cs Restored most window functionality. 2014-04-24 13:45:05 +02:00
LegacyJoystickDriver.cs [Input] LegacyJoystickDriver now reports hat pos 2014-03-17 00:30:19 +01:00
MappedGamePadDriver.cs [Input] Implemented axis-button mappings 2014-01-29 10:39:18 +01:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
PlatformFactoryBase.cs [OpenTK] Added base IPlatformFactory implementation 2014-01-06 14:47:58 +01:00
Utilities.cs [Mac] Migrated AglContext to OpenTK.GLControl 2014-04-24 13:48:26 +02:00