mirror of
https://github.com/Ryujinx/Opentk.git
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ec34bed972
Made GameWindow.Dispose() virtual.
153 lines
5.2 KiB
C#
153 lines
5.2 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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namespace OpenTK.Platform
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{
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/// <summary>
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/// Describes a Windows.Form.Control, Windows.Forms.NativeWindow or OpenTK.GameWindow.
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/// </summary>
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public sealed class WindowInfo : IMutableWindowInfo
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{
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IMutableWindowInfo implementation;
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#region --- Constructors ---
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/// <summary>
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/// Detects the underlying platform and constructs a new WindowInfo class.
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/// </summary>
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/// <exception cref="PlatformNotSupportedException">Raised when the underlying platform is not supported.</exception>
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public WindowInfo()
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{
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switch (Environment.OSVersion.Platform)
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{
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case PlatformID.Unix:
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case (PlatformID)128:
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implementation = new X11.WindowInfo();
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break;
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case PlatformID.Win32NT:
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case PlatformID.Win32S:
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case PlatformID.Win32Windows:
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case PlatformID.WinCE:
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implementation = new Windows.WindowInfo();
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break;
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default:
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throw new PlatformNotSupportedException("Your Operating System is not supported. Please refer to http://opentk.sourceforge.net for more information.");
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}
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}
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/// <summary>
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/// Detects the underlying platform and constructs a new WindowInfo class describing the specified Control.
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/// </summary>
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/// <param name="control">The System.Windows.Forms.Control to get info from.</param>
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public WindowInfo(Control control) : this()
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{
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implementation.CopyInfoFrom(implementation.GetInfoFrom(control));
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}
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/// <summary>
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/// Detects the underlying platform and constructs a new WindowInfo class describing the specified NativeWindow.
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/// </summary>
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/// <param name="window">The System.Windows.Forms.NativeWindow to get info from.</param>
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public WindowInfo(NativeWindow window) : this()
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{
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implementation.CopyInfoFrom(implementation.GetInfoFrom(window));
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}
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/// <summary>
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/// Detects the underlying platform and constructs a new WindowInfo class describing the specified GameWindow.
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/// </summary>
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/// <param name="window">The OpenTK.GameWindow to get info from.</param>
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public WindowInfo(GameWindow window) : this()
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{
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implementation.CopyInfoFrom(implementation.GetInfoFrom(window));
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}
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#endregion
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#region --- IWindowInfo Members ---
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/// <summary>
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/// Gets the platform specific handle of the window described by the WindowInfo class.
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/// </summary>
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public IntPtr Handle
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{
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get { return implementation.Handle; }
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}
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/// <summary>
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/// Gets the parent of the window described by the WindowInfo class.
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/// </summary>
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public IWindowInfo Parent
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{
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get { return implementation.Parent; }
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}
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/// <summary>
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/// Updates the WindowInfo to describe the specified Control.
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/// </summary>
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/// <param name="control">The System.Windows.Forms.Control to describe.</param>
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public IWindowInfo GetInfoFrom(Control control)
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{
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return implementation.GetInfoFrom(control);
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}
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/// <summary>
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/// Updates the WindowInfo to describe the specified NativeWindow.
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/// </summary>
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/// <param name="window">The System.Windows.Forms.NativeWindow to describe.</param>
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public IWindowInfo GetInfoFrom(NativeWindow window)
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{
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return implementation.GetInfoFrom(window);
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}
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/// <summary>
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/// Updates the WindowInfo to describe the specified GameWindow.
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/// </summary>
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/// <param name="window">The OpenTK.GameWindow to describe.</param>
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public IWindowInfo GetInfoFrom(GameWindow window)
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{
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return implementation.GetInfoFrom(window);
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}
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/// <summary>
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/// Updates the WindowInfo using the specified WindowInfo.
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/// </summary>
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/// <param name="window">The OpenTK.Platform.Window to get information from.</param>
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public IWindowInfo GetInfoFrom(IWindowInfo info)
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{
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return implementation.GetInfoFrom(info);
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}
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#endregion
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#region --- IMutableWindowInfo Members ---
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public void CopyInfoFrom(IWindowInfo info)
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{
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implementation.CopyInfoFrom(info);
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}
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public static explicit operator Windows.WindowInfo(WindowInfo info)
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{
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return (Windows.WindowInfo)info.implementation;
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}
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public static explicit operator X11.WindowInfo(WindowInfo info)
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{
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return (X11.WindowInfo)info.implementation;
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}
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#endregion
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}
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}
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