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5142354cda
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves. |
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.. | ||
ES10 | ||
ES11 | ||
ES20 | ||
OpenGL | ||
Color4.cs | ||
ColorFormat.cs | ||
GraphicsBindingsBase.cs | ||
GraphicsContext.cs | ||
GraphicsContextBase.cs | ||
GraphicsContextException.cs | ||
GraphicsContextFlags.cs | ||
GraphicsContextMissingException.cs | ||
GraphicsContextVersion.cs | ||
GraphicsErrorException.cs | ||
GraphicsExceptions.cs | ||
GraphicsMode.cs | ||
GraphicsModeException.cs | ||
IGraphicsContext.cs | ||
IGraphicsMode.cs |