Opentk/Source/Bind/Specifications/Docs/glFramebufferRenderbuffer.xml
Stefanos A 60f971ffed Updated to the latest gl4 specs and docs
Large code-drop from Khronos upstream.
2013-11-03 12:43:50 +01:00

127 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glFramebufferRenderbuffer">
<refentryinfo>
<copyright>
<year>2010-2013</year>
<holder>Khronos Group</holder>
</copyright>
</refentryinfo>
<refmeta>
<refentrytitle>glFramebufferRenderbuffer</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glFramebufferRenderbuffer</refname>
<refpurpose>attach a renderbuffer as a logical buffer to the currently bound framebuffer object</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glFramebufferRenderbuffer</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
<paramdef>GLenum <parameter>renderbuffertarget</parameter></paramdef>
<paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the framebuffer target. <parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>,
<constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>. <constant>GL_FRAMEBUFFER</constant>
is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>attachment</parameter></term>
<listitem>
<para>
Specifies the attachment point of the framebuffer.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>renderbuffertarget</parameter></term>
<listitem>
<para>
Specifies the renderbuffer target and must be <constant>GL_RENDERBUFFER</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>renderbuffer</parameter></term>
<listitem>
<para>
Specifies the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter> to attach.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glFramebufferRenderbuffer</function> attaches a renderbuffer as one of the logical buffers of the
currently bound framebuffer object. <parameter>renderbuffer</parameter> is the name of the renderbuffer object
to attach and must be either zero, or the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter>.
If <parameter>renderbuffer</parameter> is not zero and if <function>glFramebufferRenderbuffer</function> is
successful, then the renderbuffer name <parameter>renderbuffer</parameter> will be used as the logical buffer
identified by <parameter>attachment</parameter> of the framebuffer currently bound to <parameter>target</parameter>.
</para>
<para>
The value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> for the specified attachment point is
set to <constant>GL_RENDERBUFFER</constant> and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>
is set to <parameter>renderbuffer</parameter>. All other state values of the attachment point specified by
<parameter>attachment</parameter> are set to their default values. No change is made to the state of the renderbuuffer
object and any previous attachment to the <parameter>attachment</parameter> logical buffer of the framebuffer
<parameter>target</parameter> is broken.
</para>
<para>
Calling <function>glFramebufferRenderbuffer</function> with the renderbuffer name zero will detach the image, if any,
identified by <parameter>attachment</parameter>, in the framebuffer currently bound to <parameter>target</parameter>.
All state values of the attachment point specified by attachment in the object bound to target are set to their default values.
</para>
<para>
Setting <parameter>attachment</parameter> to the value <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant> is a special
case causing both the depth and stencil attachments of the framebuffer object to be set to <parameter>renderbuffer</parameter>,
which should have the base internal format <constant>GL_DEPTH_STENCIL</constant>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted tokens.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>renderbuffertarget</parameter> is not <constant>GL_RENDERBUFFER</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if zero is bound to <parameter>target</parameter>.
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTexture1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTexture3D</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>